Search found 4 matches
- Tue Apr 13, 2021 12:18 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 823
- Views: 175492
Re: Telltale Games "Almost-All-In-One" Model Importer
im looking thru ur code for d3dmesh, ive been working on https://github.com/LucasSaragosa/LibTelltale for the last couple of months, there is a lot of stuff i recognize in d3dmesh i think i could help u understand a abit more about the format dm if u are interested For example: u read a property set...
- Wed Feb 24, 2021 4:28 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 823
- Views: 175492
Re: Telltale Games "Almost-All-In-One" Model Importer
just want to let u know about telltales file headers, the headers are metastreams which hold metadata (obivously) such as class names etc (seen in earlier meta binary - MBIN - meta streams) with newer meta stream version 5 and 6s (msv5,msv6) they crc64 the LOWER case class name, followed by a 4 byte...
- Thu Apr 23, 2020 10:13 am
- Forum: Game Archive
- Topic: TTARCH2 format
- Replies: 0
- Views: 277
TTARCH2 format
I know that aluigi has made a TTARCH extractor ttarchext, but where could I find out the format of a ttarch file? Or does anybody know it?
- Fri Apr 17, 2020 4:17 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 823
- Views: 175492
Re: Telltale Games "Almost-All-In-One" Model Importer
@RandomTBush Just to let you know, on your QuickBMS script to extract dds files from d3dtx files from MCSM S2 and some others, at the top of the file you said there was a problem with it and it didnt load and I tried and yeah it didnt. But I went through your quick BMS code and made some changed and...
