Anyone found a way to reimport the edited models back in the game proper?
It's fine that I can extract the models and edit them but the goal is to make mods, so I need a way to put them back into the game.
How do we go about this?
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Search found 4 matches
- Fri Nov 12, 2021 4:47 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 561
- Views: 176115
- Tue Apr 07, 2020 12:49 am
- Forum: 3D/2D models
- Topic: Dragon Raja Mesh Importor & Texture Convertor
- Replies: 100
- Views: 37449
Re: Dragon Raja Mesh Importor & Texture Convertor
The patch archive I have is about 1.48gb obb file. I guess that's my problem, either it's incomplete or I just can't open it. You get to unpack it with the BMS script to reach 3.55 GB. Still, it didn't explain how you generate 30 GB of data. Perhaps because I selected all the .dat files in the BMS ...
- Sun Apr 05, 2020 8:53 pm
- Forum: 3D/2D models
- Topic: Dragon Raja Mesh Importor & Texture Convertor
- Replies: 100
- Views: 37449
Re: Dragon Raja Mesh Importor & Texture Convertor
The patch archive I have is about 1.48gb obb file. I guess that's my problem, either it's incomplete or I just can't open it.including 3.55 GB for the patch obb archive
- Sun Apr 05, 2020 5:09 am
- Forum: 3D/2D models
- Topic: Dragon Raja Mesh Importor & Texture Convertor
- Replies: 100
- Views: 37449
Re: Dragon Raja Mesh Importor & Texture Convertor
Is it normal that the extracted folder is over 30gb?
It seems a bit excessive, considering the game is about 4gb.
It seems a bit excessive, considering the game is about 4gb.
