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by neidhardt
Sat Mar 26, 2022 10:17 pm
Forum: 3D/2D models
Topic: Ghostwire Tokyo .umap tool?
Replies: 0
Views: 683

Ghostwire Tokyo .umap tool?

Hey, I'm looking into ripping maps from ghostwire tokyo and none of the previous tools that daemon1 made work as the staticmeshes in that game are set up differently. i'm wondering if theres a way to get any of those ue4 map tools working on this game. here's some sample uassets https://cdn.discorda...
by neidhardt
Wed Aug 26, 2020 9:01 am
Forum: 3D/2D models
Topic: Black Clover: Quartet Knights Models (Noesis Script)
Replies: 76
Views: 26199

Re: Black Clover: Quartet Knights Models (Noesis Script)

I was able to get into Death end re;Quest 2's .dat files just fine, but the MDL files are what's not working for me using the noesis scripts here. I get an error upon opening and exporting the files. https://i.imgur.com/9wz9vZN.png Here's the samples I tried it on. https://drive.google.com/file/d/16...
by neidhardt
Sat Jun 06, 2020 6:40 pm
Forum: 3D/2D models
Topic: Kingdom Hearts 3 (PS4)
Replies: 295
Views: 97109

Re: Kingdom Hearts 3 (PS4)

i realized that the tool I was using was extremely outdated, but downloading the latest version just straight up doesn't work on these files... ugh, i'm annoyed now. Does anyone have older versions of the program? Specifically the one on Apr. 24th https://forum.xentax.com/viewtopic.php?p=162503#p162...
by neidhardt
Sat Jun 06, 2020 9:31 am
Forum: 3D/2D models
Topic: Kingdom Hearts 3 (PS4)
Replies: 295
Views: 97109

Re: Kingdom Hearts 3 (PS4)

daemon1 wrote: Sat Jun 06, 2020 9:26 am Do you have .txt files inside of "staticmesh.raw" folder?
yes, there's .raw and .txt files
by neidhardt
Sat Jun 06, 2020 9:21 am
Forum: 3D/2D models
Topic: Kingdom Hearts 3 (PS4)
Replies: 295
Views: 97109

Re: Kingdom Hearts 3 (PS4)

daemon1 wrote: Sat Jun 06, 2020 9:12 am
neidhardt wrote: Sat Jun 06, 2020 8:39 am that's the thing, I have the material.db file
whats its size?
do you have "material not found" messages during umap convertion?
it's 78 kb.
and no, I only have a bunch of ... when converting
by neidhardt
Sat Jun 06, 2020 8:39 am
Forum: 3D/2D models
Topic: Kingdom Hearts 3 (PS4)
Replies: 295
Views: 97109

Re: Kingdom Hearts 3 (PS4)

daemon1 wrote: Sat Jun 06, 2020 7:07 am
neidhardt wrote: Fri Jun 05, 2020 10:40 pm is there a way to get it exported properly?
yes, read here:
viewtopic.php?p=162503#p162503
that's the thing, I have the material.db file in there and opening it in a text editor shows the material names and texture names so i don't understand what i'm doing wrong here
by neidhardt
Fri Jun 05, 2020 10:40 pm
Forum: 3D/2D models
Topic: Kingdom Hearts 3 (PS4)
Replies: 295
Views: 97109

Re: Kingdom Hearts 3 (PS4)

sorry I keep having issues but I exported the shibuya scene properly and imported it int blender and the materials are all wrong none of them are named, they just say "Submesh_[num]" and they only have a single diffuse texture which is using the materials' name rather than the texture name...
by neidhardt
Tue Jun 02, 2020 9:14 pm
Forum: 3D/2D models
Topic: Kingdom Hearts 3 (PS4)
Replies: 295
Views: 97109

Re: Kingdom Hearts 3 (PS4)

Make sure to convert all the UASSETs in the model folder. Take the staticmesh.raw and put it into the same folder as the UMAP then drag .UMAP file to the tool. It works just fine yeah im doing that exactly and all i'm getting is some text files. sometimes there aren't even errors on them... I check...
by neidhardt
Tue Jun 02, 2020 8:22 am
Forum: 3D/2D models
Topic: Kingdom Hearts 3 (PS4)
Replies: 295
Views: 97109

Re: Kingdom Hearts 3 (PS4)

so, i'm trying to convert a map from the dlc and using this tool gives me a ".Missing Model: ....." error, and outputs a few .txt files but doesn't actually give me any more info than that...

There's multiple .umap models in this folder and they all give me the same or similar results...
by neidhardt
Wed Apr 01, 2020 9:42 am
Forum: Game Archive
Topic: Genshin Impact Closed Beta (.blk, .asb)
Replies: 2
Views: 5208

Re: Genshin Impact Closed Beta (.blk, .asb)

oh crap, you're right lol

i guess that's what i get for not checking the board first. my bad
by neidhardt
Wed Apr 01, 2020 6:20 am
Forum: Game Archive
Topic: Genshin Impact Closed Beta (.blk, .asb)
Replies: 2
Views: 5208

Genshin Impact Closed Beta (.blk, .asb)

So the second closed beta for Genshin Impact (Mihoyo's new RPG, creators of Honkai Impact) and I was chosen for both of them. I'm extremely interested in this game's models and I would love to reference them for my own art, but the folders in the game are filled with files I've never seen before in ...