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- Sun Aug 15, 2021 12:12 pm
- Forum: 3D/2D models
- Topic: 2022 - Tom Clancy's Rainbow Six: Siege Asset Extraction Tools
- Replies: 580
- Views: 129169
Re: Rainbow Six: Siege Models Thread
Ah I finally got it, but too bad the textures export as dds, since the normal maps turn white when exported with Noesis. just use texconv to batch convert them for now, place the 2 files in the attached zip next to the dds files and run the .bat, it will convert and vertically flip them (so it matc...
- Sun Aug 15, 2021 11:05 am
- Forum: 3D/2D models
- Topic: 2022 - Tom Clancy's Rainbow Six: Siege Asset Extraction Tools
- Replies: 580
- Views: 129169
- Sun Aug 15, 2021 12:09 am
- Forum: 3D/2D models
- Topic: 2022 - Tom Clancy's Rainbow Six: Siege Asset Extraction Tools
- Replies: 580
- Views: 129169
- Sat Aug 14, 2021 10:52 pm
- Forum: 3D/2D models
- Topic: 2022 - Tom Clancy's Rainbow Six: Siege Asset Extraction Tools
- Replies: 580
- Views: 129169
- Sat Aug 14, 2021 8:23 pm
- Forum: 3D/2D models
- Topic: 2022 - Tom Clancy's Rainbow Six: Siege Asset Extraction Tools
- Replies: 580
- Views: 129169
Re: Rainbow Six: Siege Models Thread
Is there a tutorial for getting the textures of models out of captured frames? I wished it was something like in Ninjaripper Edit: Ah, I got, but it seems that there's no way to save all the textures at once. Shame. I mean this has its advantages too, you know which material has which textures (spe...
- Sat Aug 14, 2021 7:09 pm
- Forum: 3D/2D models
- Topic: 2022 - Tom Clancy's Rainbow Six: Siege Asset Extraction Tools
- Replies: 580
- Views: 129169
Re: Rainbow Six: Siege Models Thread
it's only belaunch btw and just enable auto-detect launched applications
- Sat Aug 14, 2021 6:38 pm
- Forum: 3D/2D models
- Topic: 2022 - Tom Clancy's Rainbow Six: Siege Asset Extraction Tools
- Replies: 580
- Views: 129169
Re: Rainbow Six: Siege Models Thread
that's because battleye started blocking GPA, launch the game with -belaunch launch parameter
- Fri Aug 13, 2021 9:13 am
- Forum: 3D/2D models
- Topic: 2022 - Tom Clancy's Rainbow Six: Siege Asset Extraction Tools
- Replies: 580
- Views: 129169
- Sat Jul 31, 2021 8:17 am
- Forum: 3D/2D models
- Topic: 2022 - Tom Clancy's Rainbow Six: Siege Asset Extraction Tools
- Replies: 580
- Views: 129169
Re: Rainbow Six: Siege Models Thread
Hi, do you know if I can use your methods described in this thread to get this image of caveira from the game? Any pointers on where to start? I'd like to have the image isolated not the composite image with all the gui and background. Not sure if this image is built in-game or some kind of static ...
- Sat Jul 17, 2021 4:01 pm
- Forum: 3D/2D models
- Topic: 2022 - Tom Clancy's Rainbow Six: Siege Asset Extraction Tools
- Replies: 580
- Views: 129169
Re: Rainbow Six: Siege Models Thread
And this is python. Just installing python is: a 20 minutes pointles youtube tutorial 2 bottles of prozac. 5 calls to the suicide hotline. it certainly doesn't take 20 minutes to install python, the installer even has a nice GUI you can just click 'next' on almost all pages, sharing game assets on ...
- Sat Jul 17, 2021 8:03 am
- Forum: 3D/2D models
- Topic: 2022 - Tom Clancy's Rainbow Six: Siege Asset Extraction Tools
- Replies: 580
- Views: 129169
- Thu Jul 15, 2021 4:30 am
- Forum: 3D/2D models
- Topic: 2022 - Tom Clancy's Rainbow Six: Siege Asset Extraction Tools
- Replies: 580
- Views: 129169
Re: Rainbow Six: Siege Models Thread
Highly unlikely, we can't even extract the rigs the game uses for currentlyPeteBroccoli wrote: ↑Thu Jul 15, 2021 3:17 am Apologies if this is the incorrect place to ask but, does anyone know if animations are also going to be able to be/are already extracted?
- Fri Jul 09, 2021 12:28 am
- Forum: 3D/2D models
- Topic: 2022 - Tom Clancy's Rainbow Six: Siege Asset Extraction Tools
- Replies: 580
- Views: 129169
Re: Rainbow Six: Siege Models Thread
Thats what i was thinking but im also confused on the nodes to use to unpack the channels or if I should do this in a photo editor then put them back into blender? Edit- Here are the textures I have - https://imgur.com/gallery/2pFppgf from here you can just plug R, G, B and A accordingly, for heads...
- Thu Jul 08, 2021 6:57 pm
- Forum: 3D/2D models
- Topic: 2022 - Tom Clancy's Rainbow Six: Siege Asset Extraction Tools
- Replies: 580
- Views: 129169
Re: Rainbow Six: Siege Models Thread
As tushkan said that's a correct texture, in blender make sure to set those to 'channel packed'
- Thu Jul 08, 2021 6:05 am
- Forum: 3D/2D models
- Topic: 2022 - Tom Clancy's Rainbow Six: Siege Asset Extraction Tools
- Replies: 580
- Views: 129169
Re: Rainbow Six: Siege Models Thread
Those detail maps really adds a lot when rendering in Blender and using a good node for nesting the normal maps. yeah, those looks great on uniforms and headgears but the weapons tend to use only one (or none) for metal which looks terrible imo https://cdn.discordapp.com/attachments/784831108856021...
