There was an issue with saving the normals that I only just fixed today. They should be working correctly now, though. Check my original post to see some of the things that were updated
Search found 5 matches
- Tue Apr 06, 2021 12:55 am
- Forum: 3D/2D models
- Topic: Cyberpunk 2077 Noesis script
- Replies: 49
- Views: 21721
- Fri Feb 12, 2021 2:16 am
- Forum: 3D/2D models
- Topic: Cyberpunk 2077 Noesis script
- Replies: 49
- Views: 21721
Re: Cyberpunk 2077 Noesis script
Hi people. I'm hoping someone can help me figure out what I'm missing because I'm stuck with this message for every mesh i try to preview.. and the exports are nonexistent as well https://i.ibb.co/4JQKbWr/noe.jpg I'm not sure if I missed something while extracting the game data, but I would highly ...
- Fri Feb 05, 2021 9:04 pm
- Forum: 3D/2D models
- Topic: Cyberpunk 2077 Noesis script
- Replies: 49
- Views: 21721
Re: Cyberpunk 2077 Noesis script
Thank you Joshcka for your amazing work on this. Sorry it took so long for me to post this here, but I have been developing a lot of new features for your plugin. I redubbed this new version " fmt_CP77mesh " to avoid confusion, since "mesh" is such a generic format name. fmt_CP77mesh.py v1.44 https:...
- Sat Sep 05, 2020 8:01 pm
- Forum: Game Archive
- Topic: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
- Replies: 284
- Views: 99813
Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
Okay, I have figured out a hacky way to extract the DRM files from bigfile.update3.000.000.tiger First, you must download these newer versions of Ekey's DRMDumper and TIGERUnpacker here: https://cdn.discordapp.com/attachments/718419987097845830/751555985889296495/ROTTRTools.rar Then, you use TIGERUn...
- Fri Jul 24, 2020 10:46 pm
- Forum: Game Archive
- Topic: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
- Replies: 284
- Views: 99813
Re: [PC/X360] Rise of the Tomb Raider Bigfile.000.tiger
Updated tools and project base for DLC's. > See below http://dropmefiles.com/8axiM Hello, I have converted and updated the TR2013 tool so that it can inject assets back into Rise's bigfile.update2.000.000.tiger file, and it works with an old version of the game. See below, it is a Lara mesh that I ...
