Search found 100 matches

by Yretenai
Sat Feb 29, 2020 1:12 am
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 377
Views: 65004

Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)

Sorry to quote an old post, but could I ask how you were able to obtain the anims for Fist of The North Star 2. I have unpacked the Linkdata files using a bms script, however the models and animations are bin format, which I assume is a container file with multiple files within. If you don't mind m...
by Yretenai
Fri Feb 28, 2020 9:37 am
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 305
Views: 53550

Re: Cethleann - The Koei Swiss Army Knife

Cethleann updated to version 1.0.28 There are no changes to extraction. This version adds two new programs: Nyotengu.Database, and Nyotengu.KTID. Nyotengu.Database dumps information from OBJDB files, and KTID uses a .ktid file to combine multiple G1Ts into a single G1T so you can use the texture wit...
by Yretenai
Sat Feb 22, 2020 5:32 pm
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 305
Views: 53550

Re: Cethleann - The Koei Swiss Army Knife

Sorry for the stupid question, but what's the syntax for using the new combined dataexporter? Cethleann.DataExporter.exe --mode -g GameId "ExtractionDir" "Game dir1" "Game dir 2" "Game dir 3" i.e. Cethleann.DataExporter.exe --reisalin -g Ryza L:\KTGL\Extract\Ryza "K:\steam\steamapps\common\Atelier ...
by Yretenai
Thu Feb 20, 2020 7:23 pm
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 377
Views: 65004

Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)

There will still be bug fixes, but yeah no new content unfortunately :( DFFNT was one of the 3 reasons I started this entire thing lol, I love NT. Ah well. Maybe i'll make a private server when the servers go down in three years Is that even possible? I read long time ago someone crack the game for...
by Yretenai
Thu Feb 20, 2020 8:25 am
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 377
Views: 65004

Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)

Well, for last news, it is safe to say the tools will work on NT, because it will not get update after 3 of March. there will still be bug fixes, but yeah no new content unfortunately :( DFFNT was one of the 3 reasons I started this entire thing lol, I love NT. Ah well. Maybe i'll make a private se...
by Yretenai
Thu Feb 20, 2020 7:54 am
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 305
Views: 53550

Re: Cethleann - The Koei Swiss Army Knife

Cethleann Version 1.0.23 released. Changes: All DataExporter projects are merged into Cethleann.DataExporter. You now need to specify which subsystem to use: --flayn for LINKDATA pairs --leonhart for single LINKARCHIVE files --mitsunari for LNK files --nyotengu for RDB files --reisalin for Atelier P...
by Yretenai
Tue Feb 18, 2020 6:22 pm
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 305
Views: 53550

Re: Cethleann - The Koei Swiss Army Knife

einherjar007 wrote:
Tue Feb 18, 2020 6:17 pm
thanks reply.
that's a miracle job. thanks!
Just a note as warning: the game isn't KTGL and still has (packed) DDS files and TMC models.
Also no fileames.
by Yretenai
Tue Feb 18, 2020 6:06 pm
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 305
Views: 53550

Re: Cethleann - The Koei Swiss Army Knife

einherjar007 wrote:
Tue Feb 18, 2020 6:02 pm
Thanks for a awesome tool.

I asked a question because it was listed in the --game option. Is DOAXVV supported?
Soon

The games listed in --game are not per se the games supported, just added as a future-proofing thing incase they somehow already work but need a filelist.
by Yretenai
Sun Feb 16, 2020 7:50 pm
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 305
Views: 53550

Re: Cethleann - The Koei Swiss Army Knife

demonslayerx8 wrote:
Sat Feb 15, 2020 7:55 pm
I can confirm that the Koei.DataExporter works fine with Warriors Orochi 4 Ultimate [switch]

that's good to know.
by Yretenai
Sun Feb 16, 2020 7:49 pm
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 377
Views: 65004

Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)

gamer1977 wrote:
Sun Feb 16, 2020 11:51 am
hi how can i unpacked GMPK file for Fatal Frame Maiden of Black Water
please help me
If the game isn't big endian, Cethleann.Unbundler should be able to unpack it.

I should really make bms scripts for these things.
by Yretenai
Sat Feb 15, 2020 9:00 am
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 377
Views: 65004

Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)

Hello, I was wondering, does Dissidia NT have OID.bins for bone names, cause i cannot seem to find anything related to those? Only Gust uses Object ID (OID) name lists, KTGL2 (RDB, first seen in DoA6, but also used by Persona 5 Scramble and Romance of the Three Kingdoms 14) uses OIDs but with hashe...
by Yretenai
Sat Feb 15, 2020 8:57 am
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 305
Views: 53550

Re: Cethleann - The Koei Swiss Army Knife

So I'm trying to extract the files from Dynasty Warriors 8 Xtreme Legends, but doesn't seem to be working for me... even tho I put the right directory in. Don't ask how or why the date for those files say 12/12/1999, even I don't know xD update: got it to work, but with issues DW8 has the same prob...
by Yretenai
Wed Feb 12, 2020 8:27 pm
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 305
Views: 53550

Re: Cethleann - The Koei Swiss Army Knife

Crazy31139 wrote:
Tue Feb 11, 2020 8:05 pm
Sorry, i dont understand how i can extract Nioh using this tool
Please make little tutorial, thanx
No.
Besides, Nioh is broken rn.
by Yretenai
Sat Feb 08, 2020 10:00 am
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 305
Views: 53550

Re: Cethleann - The Koei Swiss Army Knife

GDL wrote:
Sat Feb 08, 2020 9:44 am
Yretenai wrote:
Fri Feb 07, 2020 5:29 pm
does the sed file start with im_?
Not sure, all I see is a bunch of wav files with numeric values but playing the im_ sed files seem to all sound like that
sed files starting with im_ are "impostor" sound files, used by AI
the normal VOX starts with p_
by Yretenai
Sat Feb 08, 2020 8:59 am
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 305
Views: 53550

Re: Cethleann - The Koei Swiss Army Knife

the unbundle with dissidia nt outputs some .wav files from the .sed files but the wav format is not playable with anyting I have, anyone know how to decode it or conver it? The wav files are MSADPCM streams, VLC can play it, as can PotPlayer. However the tool can convert these to normal WAV files. ...