Search found 17 matches

by DmitryFM
Thu Apr 29, 2021 7:40 am
Forum: 3D/2D models
Topic: OTools for EA Sports 3D Graphics format (.o, .fsh)
Replies: 34
Views: 5728

Re: OTools for EA Sports 3D Graphics format (.o, .fsh)

DAlex wrote:
Mon Apr 12, 2021 2:00 pm
Here is the big file containing Messi models(ord and orp) in FIFA 08 PSP.
You can extract it with Quickbms or any good big editor. Thanks 🙏🙏
https://www.mediafire.com/download/jqbvhud3bo6u1q5
The tool is not able to work with such files. There are differences in PSP format version.
by DmitryFM
Mon Apr 12, 2021 1:08 pm
Forum: 3D/2D models
Topic: OTools for EA Sports 3D Graphics format (.o, .fsh)
Replies: 34
Views: 5728

Re: OTools for EA Sports 3D Graphics format (.o, .fsh)

You can upload files if you want (mega/mediafire/dropbox; any other I won't be able to download).
But there might be a difference between PC and PSP file format.
There are big differences between PC and XBOX/PS2 (Def Jam FFNY) files.
by DmitryFM
Sun Mar 28, 2021 11:20 pm
Forum: 3D/2D models
Topic: OTools for EA Sports 3D Graphics format (.o, .fsh)
Replies: 34
Views: 5728

Re: OTools for EA Sports 3D Graphics format (.o, .fsh)

With version 0.172, now the tool can work with: Rugby 08 Rugby 06 Rugby 2005 Cricket 07 Cricket 2005 MVP Baseball 2005 MVP Baseball 2004 MVP Baseball 2003 https://i.imgur.com/rfk4Ukvm.png https://i.imgur.com/qaYKd9Ym.png https://i.imgur.com/jpFGqvjm.png https://i.imgur.com/mHlZadem.png Having fun wi...
by DmitryFM
Sat Feb 27, 2021 12:09 pm
Forum: 3D/2D models
Topic: OTools for EA Sports 3D Graphics format (.o, .fsh)
Replies: 34
Views: 5728

Re: OTools for EA Sports 3D Graphics format (.o, .fsh)

this tool works with Def Jam ffny or Def Jam Icon i just want to extract some models from game but i don't know anything about how to get them out of game Currently the tool supports only PC formats. How can I convert .Ord and . orp files from NFL old games to .o files, to be editable in o files wo...
by DmitryFM
Wed Aug 12, 2020 10:34 pm
Forum: 3D/2D models
Topic: FIFA files extracting
Replies: 22
Views: 2867

Re: FIFA 20 fbmod unpacker + mesh/texture importer

FIFA 20 models use 8 bones per vertex, is it possible to reflect this in noesis?
by DmitryFM
Sun Jul 12, 2020 1:03 pm
Forum: 3D/2D models
Topic: FIFA files extracting
Replies: 22
Views: 2867

Re: FIFA 20 fbmod unpacker + mesh/texture importer

Doesn't work on most of tested files (Unsupported compression: type 0x0000000d).
Can you please add skinning (blendindices/blendweights)?
by DmitryFM
Sun Jul 12, 2020 11:53 am
Forum: 3D/2D models
Topic: OTools for EA Sports 3D Graphics format (.o, .fsh)
Replies: 34
Views: 5728

Re: OTools for EA Sports 3D Graphics format (.o, .fsh)

There were some problems with hosting on BitBucket.
I re-uploaded binaries for current version (0.159).

https://bitbucket.org/fifam/otools/downloads/
by DmitryFM
Thu Mar 12, 2020 10:11 pm
Forum: 3D/2D models
Topic: OTools for EA Sports 3D Graphics format (.o, .fsh)
Replies: 34
Views: 5728

Re: OTools for EA Sports 3D Graphics format (.o, .fsh)

Version 0.149 was released. https://bitbucket.org/fifam/otools/downloads/ Added support for all FIFA games, UEFA Euro games and WC 2006. Also Cricket 07 (but not fully). Most of new shaders are untested. Some shaders may require additional setup. https://i.imgur.com/TQpYMp0m.png I also added a licen...
by DmitryFM
Wed Mar 04, 2020 8:10 pm
Forum: 3D/2D models
Topic: OTools for EA Sports 3D Graphics format (.o, .fsh)
Replies: 34
Views: 5728

Re: OTools for EA Sports 3D Graphics format (.o, .fsh)

Version 0.146 was released. It's available on Bitbucket. https://bitbucket.org/fifam/otools/downloads/ Now GUI version is also available (Qt-based, requires Win7+). https://i.imgur.com/AnERxPg.png Added experimental support for FIFA07 (for an example I imported this model) https://i.imgur.com/1OxAhc...
by DmitryFM
Mon Feb 10, 2020 4:35 pm
Forum: 3D/2D models
Topic: OTools for EA Sports 3D Graphics format (.o, .fsh)
Replies: 34
Views: 5728

Re: OTools for EA Sports 3D Graphics format (.o, .fsh)

mono24 , it will be easier for me if you upload already extracted files. Alright, initial mega link above updated with extracted bundles, in their respective folders. .O files in these bundles are used only for animations and skeleton. As I understand, meshes are stored in .geo.bin files and textur...
by DmitryFM
Mon Feb 10, 2020 12:48 am
Forum: 3D/2D models
Topic: OTools for EA Sports 3D Graphics format (.o, .fsh)
Replies: 34
Views: 5728

Re: OTools for EA Sports 3D Graphics format (.o, .fsh)

mono24, it will be easier for me if you upload already extracted files.
greenlemonade1, ok, I will look. If I'll have something to say, I'll post in that thread you linked to.
by DmitryFM
Sat Feb 08, 2020 7:46 pm
Forum: 3D/2D models
Topic: OTools for EA Sports 3D Graphics format (.o, .fsh)
Replies: 34
Views: 5728

Re: OTools for EA Sports 3D Graphics format (.o, .fsh)

Finally some fifa fan. God blessed you brother! Are you planing to explore fifa online 4. Those rx3 are a bit different and interesting. We can be in contact. I'm very exciting :D I could check if you upload rx3 files. I am really happy to see progress about these old formats as well, and was wonde...
by DmitryFM
Mon Feb 03, 2020 3:30 pm
Forum: 3D/2D models
Topic: OTools for EA Sports 3D Graphics format (.o, .fsh)
Replies: 34
Views: 5728

Re: OTools for EA Sports 3D Graphics format (.o, .fsh)

I recently released 0.140 and it supports the import of skinned meshes. Here's the general process of skinning and importing skinned mesh to the game: 1. Import your model to the scene 2. Import original model with skeleton (.gltf) 3. Delete mesh of original model but leave skeleton 4. Move your mod...
by DmitryFM
Sat Feb 01, 2020 2:45 pm
Forum: 3D/2D models
Topic: OTools for EA Sports 3D Graphics format (.o, .fsh)
Replies: 34
Views: 5728

Re: OTools for EA Sports 3D Graphics format (.o, .fsh)

Henchman800, I don't see any similarity between these files and .o format.