Search found 11 matches

by CharlieV
Fri Dec 25, 2020 12:53 pm
Forum: 3D/2D models
Topic: Cyberpunk 2077 Noesis script
Replies: 49
Views: 21721

Re: Cyberpunk 2077 Noesis script

Really hoping someone can pick up the torch and continue work on this so that we can get intact UV's on exported models, or that something else comes along. Tried multiple weapons in multiple formats, the UV's are either dead (blank) or messed up depending on which format, don't match the textures a...
by CharlieV
Sat Oct 03, 2020 12:48 pm
Forum: 3D/2D models
Topic: Serious Sam 4
Replies: 2
Views: 490

Re: Serious Sam 4

Probably no chance until Croteam adds support for SS4 to their Fusion Editor, if they're going to.
by CharlieV
Sat Jul 11, 2020 7:54 am
Forum: Game Archive
Topic: Doom Eternal *.resources unpacker
Replies: 36
Views: 11671

Re: Doom Eternal *.resources unpacker

I haven't had any issues with textures but I wonder if there will be any further updates. Some of the static models are completely broken when exported no matter which file type they are exported as such as throne_room_kingthrone_a_LOD0 for example.
by CharlieV
Fri Jun 19, 2020 10:38 am
Forum: Game specific tools
Topic: HoMM5 extraction model
Replies: 1
Views: 2545

Re: HoMM5 extraction model

It's not ideal, as 5 is definitely the better game, but the models from 7 are an easily accessible alternative.
by CharlieV
Wed Apr 15, 2020 3:51 am
Forum: 3D/2D models
Topic: Shadow of the Colossus PS4 Model files
Replies: 15
Views: 3061

Re: Shadow of the Colossus PS4 Model files

There is only one extraction procedure essentially and that's the one I've used, so I'm out of ideas unfortunately.
by CharlieV
Sun Apr 05, 2020 1:48 pm
Forum: 3D/2D models
Topic: Shadow of the Colossus PS4 Model files
Replies: 15
Views: 3061

Re: Shadow of the Colossus PS4 Model files

what I see: zero bytes: Clearly you worded your reply wrong, I was under the impression you were getting files with a size of 0kb extracted from the archives. But, I've uploaded the uncompressed archive here in case it helps anyone as being able to extract these models would be nothing short of a d...
by CharlieV
Fri Mar 27, 2020 12:43 pm
Forum: 3D/2D models
Topic: Shadow of the Colossus PS4 Model files
Replies: 15
Views: 3061

Re: Shadow of the Colossus PS4 Model files

I was surprised by the small archive after I zipped it too, but I triple checked them, I even just downloaded them from the google drive now and they extract to 15mb and 76mb...
by CharlieV
Tue Mar 24, 2020 10:01 am
Forum: 3D/2D models
Topic: Shadow of the Colossus PS4 Model files
Replies: 15
Views: 3061

Re: Shadow of the Colossus PS4 Model files

lionheartuk wrote:
Mon Mar 23, 2020 3:55 am
Are you sure you linked to the correct page?
Yes, I just checked, here's a hint: .cmsh

I'll link some files soon.

Edit: First Colossus Files
by CharlieV
Sun Mar 22, 2020 4:11 pm
Forum: 3D/2D models
Topic: Shadow of the Colossus PS4 Model files
Replies: 15
Views: 3061

Re: Shadow of the Colossus PS4 Model files

Second this request, I've done all the research I possibly can on these files and come up with precisely nothing. Can also provide files, and maybe this page can help:
https://zenhax.com/viewtopic.php?t=12849
by CharlieV
Sun Mar 22, 2020 12:36 pm
Forum: Game Archive
Topic: Doom Eternal *.resources unpacker
Replies: 36
Views: 11671

Re: Doom Eternal *.resources unpacker

Maybe it's just over my head but when I used it all that was extracted were <20kb files referencing the real files in the gameresources .streamdb archives. The tool for Doom 2016 was a great help to me a few weeks ago, but it seems the Wolfenstein games have been a lot of trouble and this will be cl...
by CharlieV
Fri Mar 06, 2020 3:16 am
Forum: 3D/2D models
Topic: [PC] Deus Ex: Human Revolution
Replies: 11
Views: 4324

Re: [PC] Deus Ex: Human Revolution

howfie wrote:
Mon Oct 28, 2013 5:42 am
can anyone tell me if ripper works with director's cut or do i have to update it?
Many years later... It does. Although it took 11 hours because there are more bigfiles. Whether I ever actually look through the 10,000(!) folders is another matter entirely though lol.