Search found 5 matches

by Caleb123459
Thu Jul 01, 2021 12:44 am
Forum: 3D/2D models
Topic: Dirge Of Cerberus (Final Fantasy VII)
Replies: 16
Views: 4829

Re: Dirge Of Cerberus (Final Fantasy VII)

I'm sorry to bump, but has anyone ever figured out how to get animations from DoC? I've been searching for a way to get them but there hasn't been any luck. Any help would be appreciated! ^^
by Caleb123459
Sat Jun 19, 2021 3:27 am
Forum: 3D/2D models
Topic: Final Fantasy 7 remake
Replies: 184
Views: 38468

Re: Final Fantasy 7 remake

Has anyone had success getting into the Intergrade files yet? No, and likely not for a long time, there hasn't been any progress on hacking the PS5, so until then no PS5 games will be touchable. There's a tool capable of decompiling PS5 PKG files, tho its not finished and seems to have trouble with...
by Caleb123459
Wed Feb 17, 2021 4:52 am
Forum: 3D/2D models
Topic: Converting Pikmin 2 animations
Replies: 5
Views: 951

Re: Converting Pikmin 2 animations

Apologies for bumping such an old post, but I'm interested in helping out on this! I've been getting into modding in the last few months, working on a very similar project to rip Ocarina of Time's models/rigs/animations and export them to a useful format (.glTF specifically, for portability). I kin...
by Caleb123459
Mon Mar 02, 2020 6:57 am
Forum: 3D/2D models
Topic: Converting Pikmin 2 animations
Replies: 5
Views: 951

Bump
by Caleb123459
Sat Dec 07, 2019 2:12 am
Forum: 3D/2D models
Topic: Converting Pikmin 2 animations
Replies: 5
Views: 951

Converting Pikmin 2 animations

Hi, I've managed to extract Pikmin 2 models with their original skeletons. I've been searching the web for about a week now trying to find information of convert the animation files to something that 3DS Max can read. The format of the animations are BCA (and according to the wiki, there are also BC...