Search found 7 matches
- Mon May 17, 2021 6:03 am
- Forum: 3D/2D models
- Topic: Serious Sam 2 model extract problem
- Replies: 0
- Views: 511
Serious Sam 2 model extract problem
is anyone know how to extract serious sam 2 model? i've try using serious editor 2 to extract, but the way i go into mesh editor the model dissappear and somehow cannot undo. the export extension is also in awf and raw. i've try using serious editor 4 and it also not working because serious editor 4...
- Fri May 07, 2021 8:51 am
- Forum: Game Archive
- Topic: agents of mayhem
- Replies: 32
- Views: 9925
Re: agents of mayhem
i've no idea how to use ThomasJeep tools cause its too complicated to me alone to understand the tools. Any idea how to extract the file, even with ThomasJeep tools.
- Mon Dec 28, 2020 8:54 am
- Forum: 3D/2D models
- Topic: Mortal Kombat 11/X Animation Tool
- Replies: 58
- Views: 8084
Re: Mortal Kombat 11/X Animation Tool
How can i transfer the animation data into my model bones in blender. it looks really weird after i transfer it. it seems broken.
- Tue Jun 30, 2020 4:30 pm
- Forum: Graphic file formats
- Topic: Raw TFC exporter (Paladins, Gigantic, DCUO)
- Replies: 35
- Views: 17376
Re: Raw TFC exporter (Paladins, Gigantic, DCUO)
is any way to extract Paladins models? i've try that program and it seems not worked. i drag and drop upk files assets of the characters. and it didn't work. i've do that with another game program like Rocket League program or etc. and still doesn;t work. is anyone can help?
- Tue Jun 16, 2020 12:44 am
- Forum: Game Archive
- Topic: Doom Eternal *.resources unpacker
- Replies: 36
- Views: 11666
Re: Doom Eternal *.resources unpacker
do you guys know why the specular and normal texture are white after extracting?
- Sat Mar 28, 2020 4:33 am
- Forum: Game Archive
- Topic: Doom Eternal *.resources unpacker
- Replies: 36
- Views: 11666
Re: Doom Eternal *.resources unpacker
i have extract the files. im getting struggling in model part. the model have .SEMODEL extension i have try both maya/blender plugin for SEtool by DTZXporter in my blender 2.82 and noesis both but none of them are detect/succsess convert it. anyone know how to solve it? [EDIT] i didn't saw the requi...
- Wed Mar 25, 2020 2:53 pm
- Forum: Game Archive
- Topic: Doom Eternal *.resources unpacker
- Replies: 36
- Views: 11666
Re: Doom Eternal *.resources unpacker
hmmm is there any step by step how to extract the gameresources files? i seems don't understand about the previous reply... i have try paste oo2core_2_win64.dll to Doom EX folder. but it still failed (i have drag the file into DoomEX.exe program, i have launch the DoomEX,exe and nothing happen) how ...
