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- Tue Apr 21, 2020 1:03 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 540
- Views: 156503
Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
That was a really weird file, some specs had a negative vertex count and weird fields... I pushed a fix for that, never saw that before. Yes. There are some files also showing this error as well. I used deamon1's tools to try to decompress this .g1m file into several .ascii files and it doesn't wor...
- Tue Apr 21, 2020 1:09 am
- Forum: 3D/2D models
- Topic: S4League SCN Files
- Replies: 12
- Views: 2658
Re: S4League SCN Files
Would also love to see "submesh_x" replaced with the material-name. Would be way easier to setup the materials that way. Not 100% sure what you're referring too, you mean this ? https://s4.gifyu.com/images/save.png If so take the attached script. It works for small SCeNes, but for Maps li...
- Tue Apr 21, 2020 12:22 am
- Forum: 3D/2D models
- Topic: S4League SCN Files
- Replies: 12
- Views: 2658
Re: S4League SCN Files
Did that stuff quickly so might break on some models but worked on the few I tried. Get rid of the previous one or it'll be messy.
Also keep your money.
Also keep your money.
- Mon Apr 20, 2020 1:22 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 540
- Views: 156503
Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
That was a really weird file, some specs had a negative vertex count and weird fields... I pushed a fix for that, never saw that before.
- Sun Apr 19, 2020 7:27 pm
- Forum: Game Archive
- Topic: Cethleann - The Koei Swiss Army Knife
- Replies: 425
- Views: 134586
Re: Cethleann - The Koei Swiss Army Knife
Thanks for this extremely awesome tool!!! :) But how can i extract the animation properly? I've a game named Warriors Orochi 4(PC)and there is a Linkdata.bin file(12GB). I drag this big file onto the "Cethleann.Unbundler.exe" then nothing happened and it closed. I must have done something...
- Sun Apr 19, 2020 7:19 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 540
- Views: 156503
Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
Really thanks for your awesome work! But I've got a weird .g1m file that cannot be loaded in Noesis and extracted by the other tools. When I open it in Noesis, Noesis keeps showing me this error: https://i.imgur.com/P9rHObi.png Here's the samples extracted from Warriors Orochi 4(The other models wo...
- Thu Apr 16, 2020 12:30 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 540
- Views: 156503
Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
Ah yes it works now, thank you! Sorry for spamming these questions, but I've got one more thing, when trying to load .oid files to give PW4 models bone names, i get this error, loading them without oid works fine though, it's just that I need to rename the bones which takes some time Yretenai took ...
- Wed Apr 15, 2020 7:00 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 540
- Views: 156503
- Wed Apr 15, 2020 11:18 am
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 540
- Views: 156503
Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
Works fine for me, the skeleton g1m is the first one https://s6.gifyu.com/images/Capture0cc79c00352520da.png Meshes are split in several files, use the model merger with the instructions mentionned on my repo to merge everything. You may or may not want to disable NUNS parsing if you don't want the ...
- Tue Apr 14, 2020 4:14 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 540
- Views: 156503
Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
Hi there, I was able to extract the files for AOT2 with Yretenai's tool, folders with g1t textures seem to be working fine. Although unpacking the ptrbundles with Cethleann.Unbundler for the model files gave me g1m files, noesis gave an error message when trying to preview them :? is there any way ...
- Sun Apr 12, 2020 1:36 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 540
- Views: 156503
Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
Thank you for providing such a convenient tool https://www.gamecity.ne.jp/nol Nobunaga Online Windows HD Can you please support the G1M format of this game This is an example of the game https://mega.nz/file/gGARDYgI#eUKezXPpgVCPPsbqUS_D1-Ntpja7YbW9wydsRkicD3o Thank you These models seem to work, t...
- Wed Apr 08, 2020 12:36 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 540
- Views: 156503
Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
Hiii, I was trying to rip models from Atelier Escha & Logy DX (PC) and came across an error when trying to import with mesh animations; Just wondering if perhaps I did something wrong in the process or if there isn't support for this game yet. i took a look at your sample, the error actually do...
- Tue Apr 07, 2020 5:58 pm
- Forum: 3D/2D models
- Topic: Remember Me Morpheme Animations
- Replies: 2
- Views: 686
Re: Remember Me Morpheme Animations
Did you try that tool viewtopic.php?t=14970
I think only Daemon worked on morpheme animations
I think only Daemon worked on morpheme animations
- Tue Apr 07, 2020 5:07 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 540
- Views: 156503
Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
I fixed NUNS again, pretty confident in my parser now, your model is now working

SCRIPT UPDATED TO VERSION 1.2.0

SCRIPT UPDATED TO VERSION 1.2.0
- Mon Apr 06, 2020 3:48 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 540
- Views: 156503
Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
You're sure that you followed the instructions correctly ? If so I need a few samples to look into it
