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by Takato Matsukj
Fri Sep 09, 2022 7:25 pm
Forum: Game Archive
Topic: My Hero Academia: Strongest Hero assets
Replies: 13
Views: 2168

Re: My Hero Academia: Strongest Hero assets

idk if anyone still interested in TSH but here in my MHA discord we've been datamining it for a while

https://discord.gg/uahigh
by Takato Matsukj
Thu Oct 14, 2021 8:07 pm
Forum: 3D/2D models
Topic: My hero academia ultra impact 3D models
Replies: 3
Views: 1099

Re: My hero academia ultra impact 3D models

Unsure if you were able to get the assets out but here in my MHA server.

the assets were decrypted and posted.

https://discord.gg/uahigh
by Takato Matsukj
Fri Nov 13, 2020 6:02 am
Forum: 3D/2D models
Topic: My Hero One Justice 2 (kirishima Model) bones problem
Replies: 1
Views: 841

Re: My Hero One Justice 2 (kirishima Model) bones problem

Hi if you're interested. You're better off asking here in my MHA discord for one justice ripping questions. Its mainly designed for vrchat community but you'll find more active rippers including myself on there. Edit: i have a general ripping guide for the game in one of the channels Https://Discord...
by Takato Matsukj
Tue Nov 10, 2020 6:27 am
Forum: 3D/2D models
Topic: Kingdom Hearts 3 (PS4)
Replies: 295
Views: 97109

Re: Kingdom Hearts 3 (PS4)

Ripping discord. Its built for vrchat community but feel free to join.
https://discord.gg/VcQKpBH
by Takato Matsukj
Tue Nov 10, 2020 6:23 am
Forum: 3D/2D models
Topic: Kingdom Hearts 3 (PS4)
Replies: 295
Views: 97109

Re: Kingdom Hearts 3 (PS4)

I managed to get the models to other formats (thank daemon1), I'm wondering if you can also get the animations..it that possible? Umodel + 3DSMax + Actorx importer plugin for 3dsmax. All you need is to load the models with umodel. One of the option says find animations. Export the model. Load 3dsma...
by Takato Matsukj
Tue Oct 13, 2020 4:54 am
Forum: 3D/2D models
Topic: Xenoblade Chronicles X/2 3ds max plugin
Replies: 38
Views: 15005

Re: Xenoblade Chronicles X/2 3ds max plugin

I dont really check xentax a lot so if ppl wanna join
https://discord.gg/27Wz4QB
by Takato Matsukj
Tue Oct 13, 2020 4:46 am
Forum: Compressed files and methods
Topic: Xenoblade 2 Tora.bin
Replies: 5
Views: 1878

Re: Xenoblade 2 Tora.bin

Xenoblade ripping discord. Its mainly designed for vrchat community though but we rip from the game

https://discord.gg/27Wz4QB
by Takato Matsukj
Mon Aug 24, 2020 5:07 am
Forum: 3D/2D models
Topic: Xenoblade Chronicles Definitive Edition (Switch) - .pcbeb file
Replies: 4
Views: 2481

Re: Xenoblade Chronicles Definitive Edition (Switch) - .pcbeb file

If you need help with XDE ripping. Then join my discord server. We've ripped majority of the assets and stuff already. so Check PM

I believe you're better off there than here. I have ppl actively ripping from the game.
by Takato Matsukj
Thu Jul 09, 2020 12:48 am
Forum: 3D/2D models
Topic: Xenoblade Chronicles X/2 3ds max plugin
Replies: 38
Views: 15005

Re: Xenoblade Chronicles X/2 3ds max plugin

If anyone is interested in joining a discord server for xenoblade ripping. PM me.
by Takato Matsukj
Sat Jun 06, 2020 1:40 pm
Forum: 3D/2D models
Topic: Final Fantasy 7 remake
Replies: 209
Views: 84903

Re: Final Fantasy 7 remake

Looking good ill be putting them into ue4 at some point but iv set them up in blender evee with all there emissives It looks soo good with all the props and lights :D So you still find the odd thing missing, okay i left that as the last note in the guide i just reposed(thought i should repost it as...
by Takato Matsukj
Sat Jun 06, 2020 1:17 pm
Forum: 3D/2D models
Topic: Final Fantasy 7 remake
Replies: 209
Views: 84903

Re: Final Fantasy 7 remake

Like for example with the shinra lobby. It looked like this originally. No lamps, no props like the front desk and statues and fixtures. https://i.imgur.com/ZjhjYlq.jpg After extracting the animation.umap and Lighting.umap(which gave me all the lamps, lights omfg thx...)| It included more props and ...
by Takato Matsukj
Sat Jun 06, 2020 1:13 pm
Forum: 3D/2D models
Topic: Final Fantasy 7 remake
Replies: 209
Views: 84903

Re: Final Fantasy 7 remake

pakchunk3_s11 contains majority of the rigged props. So be sure to look in there.. If you want the rigs for doors, switches, etc... Anything that the player can interact with or something that moves will most likley be in that folder.
by Takato Matsukj
Sat Jun 06, 2020 1:11 pm
Forum: 3D/2D models
Topic: Final Fantasy 7 remake
Replies: 209
Views: 84903

Re: Final Fantasy 7 remake

So the fountain and pretty much all missing stuff benches bikes litter and other small physics based props are in animation.umap envplan.umap lighting.umap(this is where all the laps and all the missing lit windows for buildings) these all work with the ff7 tool and will produce ascii files and wil...
by Takato Matsukj
Tue Jun 02, 2020 5:56 pm
Forum: 3D/2D models
Topic: Kingdom Hearts 3 (PS4)
Replies: 295
Views: 97109

Re: Kingdom Hearts 3 (PS4)

Make sure to convert all the UASSETs in the model folder. Take the staticmesh.raw and put it into the same folder as the UMAP then drag .UMAP file to the tool. It works just fine https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/52315711-01bc-41bc-b59b-88a717d3880d/ddxqrrj-ecd83de6-62de-463c...