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by Strobe
Sun Jan 01, 2006 4:06 am
Forum: Holy Cow!
Topic: Happy new year!
Replies: 8
Views: 4574

Happy new year!

Another fine year of fileformats and archives to break =D
A great and glorious new year for everybody, and i must say that I have
not regretted yet that I have joined this forum.
Its not in every corner you find your alikes. =)
Cheers for 2006!!
by Strobe
Sat Dec 24, 2005 10:55 pm
Forum: Game Archive
Topic: Star Trek: Deep Space Nine-Dominion Wars
Replies: 22
Views: 4915

=DDD

God I love analyzing binary data!

If my mom knew that 80% of my life was hexxing strange
files at my computer she would send me to the psychward.

....now that was off topic =o , but just a little bit.
by Strobe
Sat Dec 24, 2005 12:41 pm
Forum: Game Archive
Topic: .v - Hinter Gittern Vol2
Replies: 10
Views: 3120

Gaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaah

Thanks =D . time for another archive then!
by Strobe
Sat Dec 24, 2005 12:27 pm
Forum: Game Archive
Topic: .v - Hinter Gittern Vol2
Replies: 10
Views: 3120

=)

Im bumping this, I got curious.
I want to analyze this one myself, are there someone who could send
me the whole datafile some way?

this game seems rather....difficult to find.....
by Strobe
Sat Dec 24, 2005 12:19 pm
Forum: Game Archive
Topic: Star Trek: Deep Space Nine-Dominion Wars
Replies: 22
Views: 4915

Hmms..

I think the File Offset value is + 4.

the first file in the archive starts at 388, but the
offset value says 384.

or maybe im just confused =o
by Strobe
Fri Dec 23, 2005 12:36 pm
Forum: Game Archive
Topic: Star Trek: Deep Space Nine-Dominion Wars
Replies: 22
Views: 4915

Cheers again!

Further analyzation of the backend of the cutted file, and i came up with that the music is actually raw PCM data. but as I did not have a header (it was probably cut out) I dont really know what the real format is, but here is the cutted back file when converted to a WAVE header, and it seems to be...
by Strobe
Fri Dec 23, 2005 10:41 am
Forum: Game Archive
Topic: Heroes Of The Pacific
Replies: 4
Views: 1627

woops!

I forgot it was cutted! sorry! =D
by Strobe
Fri Dec 23, 2005 5:02 am
Forum: Game Archive
Topic: Heroes Of The Pacific
Replies: 4
Views: 1627

Hi there.

Just out of curiosity i started hexing those files =D the DT3 file seems to be containing ingame scripts, possibly files that has game configurations, etc . no sound or graphic could be found here. The FSB contains some Modified RIFF header , these files would not be playable anyway if just stripped...
by Strobe
Fri Dec 23, 2005 4:32 am
Forum: Game Archive
Topic: Star Trek: Deep Space Nine-Dominion Wars
Replies: 22
Views: 4915

Looks like an video archive =o

try using Jaeder Naub until someone makes a archivereader for this type. if you want to replace the files in the archive you should wait for a real archiveparser, but for temporary extraction i think Jaeder will do the trick on this one. ...i hope... EDIT: you would need an BinkPlayer to view the co...
by Strobe
Fri Dec 23, 2005 4:25 am
Forum: Old posts
Topic: Backyard Games (Atari) - Backyard Football etc.. .Met files
Replies: 9
Views: 5657

=D

Ive hexxed out part of an MP3 file from that archive.
not much of information. just showing that there are files
of value in the archive though.
by Strobe
Wed Oct 26, 2005 12:37 pm
Forum: Code Talk
Topic: SCRT^ Format , what? O_x
Replies: 2
Views: 1707

Yes...

I go for the theory that it is some kind of compiled script file
then, maybe its the level files =O . nothing else makes any sense.
by Strobe
Wed Oct 26, 2005 12:15 pm
Forum: Game Archive
Topic: .NAZ - Total Overdose
Replies: 8
Views: 9177

=D

Ive tested my ripper with the .NAZ files of Total Overdose
and it ripped the OGGs flawlessly =D

http://jaedernaub.ath.cx
by Strobe
Mon Oct 24, 2005 9:02 am
Forum: Code Talk
Topic: SCRT^ Format , what? O_x
Replies: 2
Views: 1707

SCRT^ Format , what? O_x

Anyone has any kind of idea what this is for a kind of format? i was browsing through a PSP rom file (smart bomb i think) and stumbled upon something with a header that was SCRT^. byte 8-11 contains a longword with the lenght of the segment (file) and after that , another SCRT^ mark is found. ive tr...