where is website?PredatorCZ wrote: ↑Mon Jul 08, 2019 8:54 pm HavokMax V1.8 has been released.
Fixed logging for non-unicode builds (2010 - 2012).
Fixed crash caused by dialog for some versions (mainly 2012 as reported in #4 ).
Fixed plugin registration bug reported in #5.
The Forum is up for sale: XeNTaX Forum looking for new owner
Search found 4 matches
- Fri Jul 12, 2019 11:05 am
- Forum: 3D/2D models
- Topic: Havok 3ds max/Noesis importer/exporter plugins
- Replies: 98
- Views: 38738
Re: Havok 3ds max/Noesis importer/exporter plugins
- Fri Jul 12, 2019 2:51 am
- Forum: 3D/2D models
- Topic: [PC] Dark Souls III model import maxscript
- Replies: 365
- Views: 145678
- Fri Jul 05, 2019 9:14 am
- Forum: 3D/2D models
- Topic: Dark Souls III HKX Animations
- Replies: 34
- Views: 23373
Re: Dark Souls III HKX Animations
No, its a common thing that they dont work on latest win 10. Its fixable through registry. You need to find camerafollowsmoothness (not sure if it's how it called) parameter and change value to something without comma like replace it with dot. Can you show this to me more in-depth? I can't convert ...
- Fri Jul 05, 2019 8:49 am
- Forum: 3D/2D models
- Topic: editing Havok 2015 animation files (hkx) ?
- Replies: 2
- Views: 1840
Re: editing Havok 2015 animation files (hkx) ?
I’m big into the Dark Souls modding scene. Most of the games use Havok 2014 or earlier, which is great because we can edit those animations. But the newest one — Dark Souls Remastered — uses Havok 2015, for which there aren’t any publicly-available tools. Does anyone have any methods/tools/scripts/...
