Search found 304 matches
- Wed Jan 06, 2021 3:24 am
- Forum: Audio file formats
- Topic: Hyrule Warriors Age of Calamity SRSA SRST
- Replies: 3
- Views: 765
Re: Hyrule Warriors Age of Calamity SRSA SRST
I posted this on Discord earlier: For the .srsa file - delete the first 16 bytes, and save as a new file with the extension .ktsl2asbin. For the .srst file, delete up to the "KTSS" header and save as a new file with the extension .kns - both will then play in Foobar with vgmstream. Also on the Disco...
- Mon Jan 04, 2021 3:30 am
- Forum: 3D/2D models
- Topic: Dead Rising 4 models
- Replies: 3
- Views: 320
Re: Dead Rising 4 models
You can use Model Researcher if you just want to export an .obj file, with these settings for vertices, faces and UVs:


I'm not sure if there are other meshes in that file or not ...


I'm not sure if there are other meshes in that file or not ...
- Fri Dec 18, 2020 8:37 pm
- Forum: Audio file formats
- Topic: Age of Empires II: Definitive Edition, extracting files
- Replies: 2
- Views: 400
Re: Age of Empires II: Definitive Edition, extracting files
Foobar with the vgmstream plugin opens both of those .bnk files with no problems - and it will convert them to .ogg, or other formats.
- Mon Dec 14, 2020 8:10 pm
- Forum: 3D/2D models
- Topic: Giana Sisters : Twisted Dreams - Owltimate Edition NX files
- Replies: 28
- Views: 2112
Re: Giana Sisters : Twisted Dreams - Owltimate Edition NX files
I did manage to get the textures working at least - but still not sure how they're referenced properly. But it's a start! Still definitely a lot more in those files to work out. This is with the diffuse and normal texture maps, although I'm not sure if the normal map is displaying properly or not. h...
- Mon Dec 14, 2020 6:27 pm
- Forum: 3D/2D models
- Topic: Giana Sisters : Twisted Dreams - Owltimate Edition NX files
- Replies: 28
- Views: 2112
Re: Giana Sisters : Twisted Dreams - Owltimate Edition NX files
Yeah, there's a few characters like that in there. Could be leftovers, or just Easter eggs for us to find.
As far as I can see, there's no skeleton info in those files, so those must be stored elsewhere.
It would be good to get some of the textures to experiment with too.
As far as I can see, there's no skeleton info in those files, so those must be stored elsewhere.
It would be good to get some of the textures to experiment with too.
- Mon Dec 14, 2020 4:27 pm
- Forum: 3D/2D models
- Topic: Giana Sisters : Twisted Dreams - Owltimate Edition NX files
- Replies: 28
- Views: 2112
Re: Giana Sisters : Twisted Dreams - Owltimate Edition NX files
Yeah, I found some characters models in file 0:

I've also amended my code to include an export to .obj option for the models (attached). It successfully exports all models in file 0 - haven't tried the others yet.

I've also amended my code to include an export to .obj option for the models (attached). It successfully exports all models in file 0 - haven't tried the others yet.
- Mon Dec 14, 2020 2:05 pm
- Forum: 3D/2D models
- Topic: Giana Sisters : Twisted Dreams - Owltimate Edition NX files
- Replies: 28
- Views: 2112
Re: Giana Sisters : Twisted Dreams - Owltimate Edition NX files
I've looked for the positional info in the file but couldn't see anything that worked - unless someone else knows where it is, and I can easily add it.
- Mon Dec 14, 2020 1:05 am
- Forum: 3D/2D models
- Topic: Giana Sisters : Twisted Dreams - Owltimate Edition NX files
- Replies: 28
- Views: 2112
Re: Giana Sisters : Twisted Dreams - Owltimate Edition NX files
If you want to try out my hacked together work in progress Noesis script, I've attached it.
You only need to enter the required mesh number in the file and it should display it. UVs and normals are included where known, as not every mesh has the same vertex layout!
You only need to enter the required mesh number in the file and it should display it. UVs and normals are included where known, as not every mesh has the same vertex layout!
- Sun Dec 13, 2020 9:11 pm
- Forum: 3D/2D models
- Topic: Giana Sisters : Twisted Dreams - Owltimate Edition NX files
- Replies: 28
- Views: 2112
Re: Giana Sisters : Twisted Dreams - Owltimate Edition NX files
The format of the whole archive isn't too bad - there's a table at the start which has info like the stride value for each mesh. This is referenced from the 2nd table, which has the vertex/face counts, etc. Then the vertex/face data tables after that. There's probably an index somewhere for the text...
- Sun Dec 13, 2020 8:02 pm
- Forum: 3D/2D models
- Topic: Giana Sisters : Twisted Dreams - Owltimate Edition NX files
- Replies: 28
- Views: 2112
Re: Giana Sisters : Twisted Dreams - Owltimate Edition NX files
Yeah, there's a lot of meshes in those files - at least in 0.bin and 1.bin. Files 2 and 3 seems to have lots of "mesh" data but no face information that I can see. File 0 alone has 4998 separate meshes. Here's an example of one (obviously I don't have textures to test it with): https://i.ibb.co/b65n...
- Sun Dec 13, 2020 12:52 pm
- Forum: Audio file formats
- Topic: .BKT file (DanceDanceRevolution Ultramix from Xbox) extract?
- Replies: 1
- Views: 287
Re: .BKT file (DanceDanceRevolution Ultramix from Xbox) extract?
Luckily it's a fairly simple format, so use the attached QuickBMS script to extract and .txth file to play them in Foobar/vgmstream.
- Sun Dec 06, 2020 1:03 pm
- Forum: Audio file formats
- Topic: Mario & Sonic at the RIO 2016 Olympic Games (.dsp file Wii U)
- Replies: 7
- Views: 619
Re: Mario & Sonic at the RIO 2016 Olympic Games (.dsp file Wii U)
Some of them are already standard .dsp files, such as "se_system_decision" and they should already play without any problems. For the other files that have "CWAC" as the first 4 bytes, you can just delete the first 32 bytes and they will then be normal playable .dsp files in Foobar, and you can conv...
- Sat Dec 05, 2020 2:19 am
- Forum: Audio file formats
- Topic: streambank0.kas file (DDR Universe series for Xbox 360)
- Replies: 2
- Views: 752
Re: streambank0.kas file (DDR Universe series for Xbox 360)
They are XMA1 audio, so with the files you extracted from Dragon Unpacker, just rename them to *.xma and they will play in Foobar with the vgmstream plugin.
- Thu Dec 03, 2020 4:20 pm
- Forum: Audio file formats
- Topic: REFLEC BEAT (2010) sys_sound.ssp file??
- Replies: 2
- Views: 328
Re: REFLEC BEAT (2010) sys_sound.ssp file??
The audio is standard .wav files, so any ripper such as DragonUnpacker can extract them. There are no filenames stored.
- Wed Nov 25, 2020 6:02 pm
- Forum: Audio file formats
- Topic: Gal*Gun PS3 se.bin file
- Replies: 3
- Views: 313
Re: Gal*Gun PS3 se.bin file
Use the attached QuickBMS script to extract them. Then you can play them in Foobar with the vgmstream plugin.
