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Search found 171 matches

by DKDave
Wed Jan 15, 2020 12:41 am
Forum: Audio file formats
Topic: Filename for files after extraction?
Replies: 1
Views: 628

Re: Filename for files after extraction?

Some archives have filenames, but lot don't. Some filenames are encrypted too or stored elsewhere from the main audio archives. Some just have file ID numbers. So basically it's just luck if an archive has filenames or not.
by DKDave
Wed Jan 08, 2020 9:21 pm
Forum: Game Archive
Topic: Call of Duty Online *.ifs files (need help to fix bug)
Replies: 4
Views: 724

Re: Call of Duty Online *.ifs files (need help to fix bug)

I can't seem to access zippyshare, but if you post the files elsewhere I can have a look.
by DKDave
Tue Jan 07, 2020 8:33 pm
Forum: Game Archive
Topic: Wings of Honour Battles of the Red Baron data (PC)
Replies: 1
Views: 141

Re: Wings of Honour Battles of the Red Baron data (PC)

To save anyone else duplicating it, here's my script :-)
by DKDave
Mon Jan 06, 2020 6:19 pm
Forum: Game Archive
Topic: [Request] Update script for QQ sfc file -Ring of Elysium
Replies: 6
Views: 504

Re: [Request] Update script for QQ sfc file -Ring of Elysium

The first one (zippyshare). At least, it doesn't work for me, just says 403 Forbidden.
by DKDave
Sat Jan 04, 2020 11:13 pm
Forum: Game Archive
Topic: [Request] Update script for QQ sfc file -Ring of Elysium
Replies: 6
Views: 504

Re: [Request] Update script for QQ sfc file -Ring of Elysium

Your link doesn't work! If you can repost then we can have a look for you.
by DKDave
Sat Jan 04, 2020 12:47 pm
Forum: Audio file formats
Topic: Soldier of Fortune Payback .xbw sound files?
Replies: 2
Views: 654

Re: Soldier of Fortune Payback .xbw sound files?

Save this into a text file called ".vgmstream.txth" (don't forget initial dot) and put it in the same folder as the .xbw files: codec = XBOX codec_mode = 0 sample_rate = @0x18:LE$4 channels = @0x16:LE$2 start_offset = 0x48 num_samples = data_size Rename your *.xbw files to *.vgmstream and they shoul...
by DKDave
Fri Jan 03, 2020 11:27 pm
Forum: Audio file formats
Topic: [Star Citizen] .bnk extraction issues
Replies: 4
Views: 727

Re: [Star Citizen] .bnk extraction issues

The "VERB_INT_Caves_Large_Cavern_Bright" file looks like it has audio, as does "CIG_Distortion". The audio data itself is headerless, so I'm not sure what format it's in. Usually, if the file has a DIDX and DATA section, then it'll be audio. If anyone knows how the audio format is indicated in the h...
by DKDave
Fri Jan 03, 2020 5:01 pm
Forum: Audio file formats
Topic: [Star Citizen] .bnk extraction issues
Replies: 4
Views: 727

Re: [Star Citizen] .bnk extraction issues

Just from looking at that file, it doesn't seem to contain any audio data. It contains a "HIRC" section which is just information about the sounds. More files are probably needed to analyse (I don't have the game).
by DKDave
Thu Jan 02, 2020 12:50 am
Forum: Compressed files and methods
Topic: God of war 2 PART 1.PAK extract / compact
Replies: 4
Views: 764

Re: God of war 2 PART 1.PAK extract / compact

Just put the .exe file in the same folder as GODOFWAR.TOC, PART1.PAK and PART2.PAK, and then run the .exe file. It should create a folder with all of the extracted files.
by DKDave
Wed Jan 01, 2020 8:52 pm
Forum: Compressed files and methods
Topic: God of war 2 PART 1.PAK extract / compact
Replies: 4
Views: 764

Re: God of war 2 PART 1.PAK extract / compact

I wrote this program a while ago to extract the files. Hopefully it will work for you too!
by DKDave
Mon Dec 30, 2019 5:48 pm
Forum: Audio file formats
Topic: Attempt to extract MTV Music Generator 3 (Xbox) sound files
Replies: 6
Views: 772

Re: Attempt to extract MTV Music Generator 3 (Xbox) sound files

The file table stores the actual offsets and sizes of the data.

Try this QuickBMS script - it will extract the data as playable .wav files ...
by DKDave
Mon Dec 30, 2019 4:47 pm
Forum: Audio file formats
Topic: Attempt to extract MTV Music Generator 3 (Xbox) sound files
Replies: 6
Views: 772

Re: Attempt to extract MTV Music Generator 3 (Xbox) sound files

The first file in outputx.wbd is a database of the wave sounds and where they're located in the dbd file :-)
by DKDave
Mon Dec 30, 2019 2:36 pm
Forum: Audio file formats
Topic: Attempt to extract MTV Music Generator 3 (Xbox) sound files
Replies: 6
Views: 772

Re: Attempt to extract MTV Music Generator 3 (Xbox) sound files

That file is just a stream of raw 16-bit PCM, 44,000 Hz, mono audio data, almost 3 hours long, as far as I can tell.

I can't see a file table that references the individual files, so that must be stored elsewhere.
by DKDave
Thu Dec 26, 2019 1:40 am
Forum: Game Archive
Topic: Sunset Overdrive TOC and files
Replies: 4
Views: 1207

Re: Sunset Overdrive TOC and files

QuickBMS can read CSV-format lines of text. If you can upload the full layout file, I can have a look at it.
by DKDave
Mon Dec 16, 2019 9:48 pm
Forum: Game Archive
Topic: ESPN NFL 2K5
Replies: 7
Views: 334

Re: ESPN NFL 2K5

I've had a look at that file. I can't see any obvious file table, unless it's encrypted or compressed. It may be that the file table is stored elsewhere. I look into it a bit further ...