Search found 348 matches

by DKDave
Mon Jan 06, 2020 6:19 pm
Forum: Game Archive
Topic: [Request] Update script for QQ sfc file -Ring of Elysium
Replies: 6
Views: 2309

Re: [Request] Update script for QQ sfc file -Ring of Elysium

The first one (zippyshare). At least, it doesn't work for me, just says 403 Forbidden.
by DKDave
Sat Jan 04, 2020 11:13 pm
Forum: Game Archive
Topic: [Request] Update script for QQ sfc file -Ring of Elysium
Replies: 6
Views: 2309

Re: [Request] Update script for QQ sfc file -Ring of Elysium

Your link doesn't work! If you can repost then we can have a look for you.
by DKDave
Sat Jan 04, 2020 12:47 pm
Forum: Audio file formats
Topic: Soldier of Fortune Payback .xbw sound files?
Replies: 3
Views: 2222

Re: Soldier of Fortune Payback .xbw sound files?

Save this into a text file called ".vgmstream.txth" (don't forget initial dot) and put it in the same folder as the .xbw files: codec = XBOX codec_mode = 0 sample_rate = @0x18:LE$4 channels = @0x16:LE$2 start_offset = 0x48 num_samples = data_size Rename your *.xbw files to *.vgmstream and ...
by DKDave
Fri Jan 03, 2020 11:27 pm
Forum: Audio file formats
Topic: [Star Citizen] .bnk extraction issues
Replies: 4
Views: 1908

Re: [Star Citizen] .bnk extraction issues

The "VERB_INT_Caves_Large_Cavern_Bright" file looks like it has audio, as does "CIG_Distortion". The audio data itself is headerless, so I'm not sure what format it's in. Usually, if the file has a DIDX and DATA section, then it'll be audio. If anyone knows how the audio format i...
by DKDave
Fri Jan 03, 2020 5:01 pm
Forum: Audio file formats
Topic: [Star Citizen] .bnk extraction issues
Replies: 4
Views: 1908

Re: [Star Citizen] .bnk extraction issues

Just from looking at that file, it doesn't seem to contain any audio data. It contains a "HIRC" section which is just information about the sounds. More files are probably needed to analyse (I don't have the game).
by DKDave
Thu Jan 02, 2020 12:50 am
Forum: Compressed files and methods
Topic: God of war 2 PART 1.PAK extract / compact
Replies: 6
Views: 3550

Re: God of war 2 PART 1.PAK extract / compact

Just put the .exe file in the same folder as GODOFWAR.TOC, PART1.PAK and PART2.PAK, and then run the .exe file. It should create a folder with all of the extracted files.
by DKDave
Wed Jan 01, 2020 8:52 pm
Forum: Compressed files and methods
Topic: God of war 2 PART 1.PAK extract / compact
Replies: 6
Views: 3550

Re: God of war 2 PART 1.PAK extract / compact

I wrote this program a while ago to extract the files. Hopefully it will work for you too!
by DKDave
Mon Dec 30, 2019 5:48 pm
Forum: Audio file formats
Topic: Attempt to extract MTV Music Generator 3 (Xbox) sound files
Replies: 8
Views: 2644

Re: Attempt to extract MTV Music Generator 3 (Xbox) sound files

The file table stores the actual offsets and sizes of the data.

Try this QuickBMS script - it will extract the data as playable .wav files ...
by DKDave
Mon Dec 30, 2019 4:47 pm
Forum: Audio file formats
Topic: Attempt to extract MTV Music Generator 3 (Xbox) sound files
Replies: 8
Views: 2644

Re: Attempt to extract MTV Music Generator 3 (Xbox) sound files

The first file in outputx.wbd is a database of the wave sounds and where they're located in the dbd file :-)
by DKDave
Mon Dec 30, 2019 2:36 pm
Forum: Audio file formats
Topic: Attempt to extract MTV Music Generator 3 (Xbox) sound files
Replies: 8
Views: 2644

Re: Attempt to extract MTV Music Generator 3 (Xbox) sound files

That file is just a stream of raw 16-bit PCM, 44,000 Hz, mono audio data, almost 3 hours long, as far as I can tell.

I can't see a file table that references the individual files, so that must be stored elsewhere.
by DKDave
Thu Dec 26, 2019 1:40 am
Forum: Game Archive
Topic: Sunset Overdrive TOC and files
Replies: 8
Views: 4293

Re: Sunset Overdrive TOC and files

QuickBMS can read CSV-format lines of text. If you can upload the full layout file, I can have a look at it.
by DKDave
Mon Dec 16, 2019 9:48 pm
Forum: Game Archive
Topic: ESPN NFL 2K5
Replies: 7
Views: 1536

Re: ESPN NFL 2K5

I've had a look at that file. I can't see any obvious file table, unless it's encrypted or compressed. It may be that the file table is stored elsewhere. I look into it a bit further ...
by DKDave
Sun Dec 15, 2019 12:07 am
Forum: Game Archive
Topic: Oddworld Munch's Oddysee HD .PAK file on PS3
Replies: 7
Views: 2415

Re: Oddworld Munch's Oddysee HD .PAK file on PS3

The attached QuickBMS script should extract that .pak archive.
by DKDave
Sat Dec 14, 2019 1:47 am
Forum: Audio file formats
Topic: Problems with EA ADPCM
Replies: 2
Views: 1251

Re: Problems with EA ADPCM

Both of those files play perfectly fine with vgmstream in Foobar. The audio is 16-bit PCM (big endian).
by DKDave
Fri Dec 13, 2019 11:10 pm
Forum: Game Archive
Topic: ESPN NFL 2K5
Replies: 7
Views: 1536

Re: ESPN NFL 2K5

If you can post one or more of the files, we can take a look at them. Thanks!