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Search found 171 matches

by DKDave
Fri Apr 03, 2020 6:05 pm
Forum: Audio file formats
Topic: Bomberman Series Sound Effects
Replies: 11
Views: 911

Re: Bomberman Series Sound Effects

The brsar file follows the same format as the Nintendo DS .sdat files. In this case, each file seems to start with "RWAV"

Should be possible to write an extractor if there isn't already one!
by DKDave
Mon Mar 30, 2020 4:45 pm
Forum: Audio file formats
Topic: Mechassault 1 and 2 Extracted Audio Problems
Replies: 10
Views: 1078

Re: Mechassault 1 and 2 Extracted Audio Problems

I'm not sure why you can't get it to work. Try this QuickBMS script instead - it's much easier!
by DKDave
Fri Mar 20, 2020 1:20 am
Forum: Compressed files and methods
Topic: One Punch Man A Hero Nobody Knows (Steam)
Replies: 1
Views: 370

Re: One Punch Man A Hero Nobody Knows (Steam)

Some of those files have audio in HCA format. They don't have filenames, so can use VGMToollbox to rip them.
by DKDave
Thu Feb 20, 2020 6:19 pm
Forum: Audio file formats
Topic: Need Help Extracting .FSB and .BIK files please
Replies: 2
Views: 578

Re: Need Help Extracting .FSB and .BIK files please

Yes, those files are definitely encrypted.

Without knowing the encryption method and key, it would be difficult to get the data. Hopefully someone will know, as the extraction part after that is easy.
by DKDave
Sat Feb 08, 2020 12:53 am
Forum: Game Archive
Topic: Twisted Metal: Black Main Menu music|Extracting .BNK files with VGMToolbox guide.
Replies: 2
Views: 434

Re: Twisted Metal: Black Main Menu music|Extracting .BNK files with VGMToolbox guide.

PSound can get you the audio from those BNK archives. However, if you want the music, that is stored in the SHELLMUS.BNK file, but not as an audio file. All of the instruments are stored separately, and there is a MIDI-like table to put it all together. So it would need someone to decipher this tabl...
by DKDave
Sat Feb 01, 2020 12:31 pm
Forum: Audio file formats
Topic: In Cold Blood [PS1] Music.CLU/CLU Data files BMS Script?
Replies: 9
Views: 798

Re: In Cold Blood [PS1] Music.CLU/CLU Data files BMS Script?

Hi. Yes, I've had a look at D:BH, but it is a very complicated format. The index itself is easy enough to get the individual files, but it's putting all that together that's the hard part. If I have time I will look into it further as there's probably some good music and dialogue to rip from there.
by DKDave
Mon Jan 27, 2020 9:57 pm
Forum: Audio file formats
Topic: In Cold Blood [PS1] Music.CLU/CLU Data files BMS Script?
Replies: 9
Views: 798

Re: In Cold Blood [PS1] Music.CLU/CLU Data files BMS Script?

This script should extract any CLU archives. Give it a try!
by DKDave
Mon Jan 27, 2020 1:05 am
Forum: Audio file formats
Topic: In Cold Blood [PS1] Music.CLU/CLU Data files BMS Script?
Replies: 9
Views: 798

Re: In Cold Blood [PS1] Music.CLU/CLU Data files BMS Script?

I did have a script somewhere. I'll try to find it.

There's also sound fx and speech in the .STR, .SND and .SPK files in the "M" folders.
by DKDave
Sun Jan 26, 2020 9:12 pm
Forum: Game Archive
Topic: Freedom Fighters (Xbox) streams_*.wav/FF*.WAV/FF*.WHD/FF*.SND/FF*.LOC
Replies: 2
Views: 178

Re: Freedom Fighters (Xbox) streams_*.wav/FF*.WAV/FF*.WHD/FF*.SND/FF*.LOC

I extracted the files from PC version of this game, so it should be similar.

SND contains the filenames and offsets
WHD contains sample rate, channels, etc.
LOC contains the dialogue
WAV contains the audio

I'll have a look to see how similar it is to the PC version.
by DKDave
Wed Jan 22, 2020 8:15 pm
Forum: Audio file formats
Topic: I need some help with some wem files
Replies: 1
Views: 572

Re: I need some help with some wem files

What are you using to convert them?

They seem to play perfectly well with Foobar/vgmstream, which can also convert them to various formats.
by DKDave
Sun Jan 19, 2020 11:53 am
Forum: Audio file formats
Topic: Help converting .SAM+.PPS audio files
Replies: 4
Views: 690

Re: Help converting .SAM+.PPS audio files

Hi,

I did it that way because it was easier for me as I already had a script. I don't know if you can convert them without Foobar, but it's easy enough anyway.

If I had more time I would have created them with a proper DSP header :-)
by DKDave
Sat Jan 18, 2020 8:29 pm
Forum: Audio file formats
Topic: Help converting .SAM+.PPS audio files
Replies: 4
Views: 690

Re: Help converting .SAM+.PPS audio files

The audio is in Nintendo DSP format.

This script will extract the files from the .pps/.sam archives.
by DKDave
Wed Jan 15, 2020 8:54 pm
Forum: Game Archive
Topic: Hyakujuu Sentai Gaoranger PSX .pac/str files (looking for ingame music)
Replies: 2
Views: 198

Re: Hyakujuu Sentai Gaoranger PSX .pac/str files (looking for ingame music)

The .str files don't contain the soundtrack, but there are small bits of dialogue over some music - these can be played on Foobar with vgmstream. The music itself is contained in the PAC files. However, they're in some sort of MIDI-type format as you can use PSound to hear the samples of the individ...
by DKDave
Wed Jan 15, 2020 12:49 am
Forum: Audio file formats
Topic: .Wem to .ogg dirt rally 2.0
Replies: 1
Views: 609

Re: .Wem to .ogg dirt rally 2.0

The file that doesn't work looks to be either compressed or encrypted.

If you could post the full .bnk file, I could have a look at it.