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by vvampii
Fri Feb 25, 2022 3:25 am
Forum: 3D/2D models
Topic: Bloodborne
Replies: 482
Views: 205203

Re: Bloodborne

daemon1 wrote: Thu Jan 06, 2022 11:47 am A quick fix for the tool to work with Elden Ring models
Does it work with Elden Ring on PC? or PS4 only?
Upd: on PC file formats are similar to Dark Souls 3
by vvampii
Tue Apr 27, 2021 8:04 am
Forum: Game Archive
Topic: NieR Replicant ver.1.22 .arc
Replies: 36
Views: 12170

Re: NieR Replicant ver.1.22 .arc

DaniZaya wrote: Tue Apr 27, 2021 7:49 am
Ekey wrote: Mon Apr 26, 2021 1:44 pm https://github.com/yretenai/kaine
That's great! Works perfectly fine! Any idea about when the meshes can be exportable?
from discord server - its being worked on at the moment
by vvampii
Sun Apr 25, 2021 12:14 am
Forum: Game Archive
Topic: NieR Replicant ver.1.22 .arc
Replies: 36
Views: 12170

Re: NieR Replicant ver.1.22 .arc

I've managed to parse the info.arc file table, but I don't have stream.arc to test it with at the moment (as it's probably about 13 GB) stream.arc is about 12 gb. also there is init.arc which is about 8 gb (and it might be somewhat similar to stream or maybe common/info) i will try to upload some o...
by vvampii
Sat Apr 24, 2021 10:29 am
Forum: Game Archive
Topic: NieR Replicant ver.1.22 .arc
Replies: 36
Views: 12170

Re: NieR Replicant ver.1.22 .arc

more examples (.arc & .arc.zst) + .exe: https://disk.yandex.ru/d/azCHDeM2gBLrkQ?w=1 might need to check .exe file for password ? common.arc has 'library (in game room)' associated files/lines inside. /a_center_library_01_base/mtl_book01_1nier00_village01_tjblock_002_a6stivy_001chandelierktpictur...
by vvampii
Fri Apr 23, 2021 10:16 pm
Forum: Game Archive
Topic: NieR Replicant ver.1.22 .arc
Replies: 36
Views: 12170

Re: NieR Replicant ver.1.22 .arc

using Zstandard (.arc > .arc.zst) requires password
by vvampii
Mon Sep 07, 2020 9:51 am
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 425
Views: 134594

Re: Cethleann - The Koei Swiss Army Knife

i still dont get this tool at all. doing something wrong or i need to use something else (not cmd)?
by vvampii
Tue Apr 07, 2020 5:03 am
Forum: Game Archive
Topic: Half-Life: Alyx [*.vtex_c and *.vmdl_c]
Replies: 15
Views: 5592

Re: Half-Life: Alyx [*.vtex_c and *.vmdl_c]

EPYCSPYDER wrote: Mon Apr 06, 2020 5:50 pm Try this blender importer, It can open .vmdl_c
https://github.com/REDxEYE/SourceIO
not working either (on blender v2.79 and v2.82). is this for blender v2.8 or problem is something else?
by vvampii
Mon Apr 06, 2020 2:06 pm
Forum: Game Archive
Topic: Half-Life: Alyx [*.vtex_c and *.vmdl_c]
Replies: 15
Views: 5592

Re: Half-Life: Alyx [*.vtex_c and *.vmdl_c]

pragma isnt working for me. can somebody help ? i dont know how to use it properly.
by vvampii
Thu Feb 13, 2020 6:49 am
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 540
Views: 156508

Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)

getting this error on some g1m files from dead or alive 6. even after update
error.png
here some files http://www.mediafire.com/file/s4v4im4mi ... es.7z/file
by vvampii
Thu Nov 21, 2019 7:03 am
Forum: 3D/2D models
Topic: tokyo ghoul re call to exist
Replies: 2
Views: 1365

Re: tokyo ghoul re call to exist

here some .pac files extracted from .cpk files (unpacked with cripakGUI)

https://www.mediafire.com/file/5p7h8ab7 ... ed.7z/file
by vvampii
Fri May 24, 2019 6:17 am
Forum: 3D/2D models
Topic: A Plague Tale: Innocence Tool
Replies: 69
Views: 23042

Re: A Plague Tale: Innocence Tool [WIP]

ngovandang wrote: Thu May 23, 2019 7:32 am Have anyone find more of NPCs or villager characters yet?

i found lord nicholas in level file 'shelter siege'. they are all in level files.
Image