Hi! I just checked the mount models, hope you find them and them had the same format :'(#
Hey,
Do you know where the buildings are included?
Best Regards
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Search found 404 matches
- Tue May 18, 2021 4:21 pm
- Forum: 3D/2D models
- Topic: Perfect World Games for noesis
- Replies: 86
- Views: 18469
Re: Perfect World Games for noesis
- Tue May 18, 2021 7:41 am
- Forum: 3D/2D models
- Topic: [Help] GTArcade models?
- Replies: 59
- Views: 14559
Re: [Help] GTArcade models?
Basically, this has finally gone down the drain? Guess so. Mainly it is because of the frustrating format. Also the low quality models just make people lose their appetites. the head file doesn't open in AMR at all... You cannot extract anything manually except for the UVs: role_m_000_head_UV.png H...
- Sat May 15, 2021 10:51 pm
- Forum: Game Archive
- Topic: Legacy of discord game .fod
- Replies: 19
- Views: 7439
Legacy of discord game .fod
Hello! I was checking some info about decompress the .fod file that come with this game because it contain everything related to models! I found a bms script for open this kind of file but it fail at some point of the extraction and to be honest don't know where should I change to it can continue th...
- Sun May 09, 2021 2:52 am
- Forum: 3D/2D models
- Topic: [Help] GTArcade models?
- Replies: 59
- Views: 14559
Re: [Help] GTArcade models?
bump bump bump

- Thu May 06, 2021 7:06 am
- Forum: 3D/2D models
- Topic: [Help] GTArcade models?
- Replies: 59
- Views: 14559
Re: [Help] GTArcade models?
I was checking the other League of angels games (I and II was a pain get the models xD), the texture is compressed and is not DXT1 like LoA III, is DXT5. Well at least I was able to convert the texture to png with their transparency, only the models are left, as I mentioned the position of the bones...
- Wed May 05, 2021 11:32 pm
- Forum: 3D/2D models
- Topic: [Help] GTArcade models?
- Replies: 59
- Views: 14559
Re: [Help] GTArcade models?
Well I was a complete noob and didn't identify the compression xD! The armature loads fine the mesh looks really weird, should be something with the weights, hope you can take a look at it, or maybe can you adapt the script to only loads meshes without bones? :( Thanks for all your scripts! leagueof...
- Wed May 05, 2021 8:12 pm
- Forum: 3D/2D models
- Topic: Era of legends models
- Replies: 1
- Views: 470
Re: Era of legends models
In the manifest file you could check the Assets / Surface / Res / horse / H_zhizhu / H_zhizhu_Action_bone.prefab and when you load in assetstudio there appear the bones used by the model also in Assets / Surface / Res / horse / H_zhizhu / H_zhizhu_body_m2b.txt it appears all the bones and their resp...
- Wed May 05, 2021 2:35 am
- Forum: 3D/2D models
- Topic: Era of legends models
- Replies: 1
- Views: 470
Era of legends models
Hello, I was reviewing this game and I was able to extract the models and textures, but I was trying to extract the mesh with its armature in .dae or .fbx format with AssetsBundleExtractor and AssetStudio respectively, but I could not, in case of the .dae format it loads but the armature has no bone...
- Tue May 04, 2021 1:10 am
- Forum: 3D/2D models
- Topic: [Help] GTArcade models?
- Replies: 59
- Views: 14559
Re: [Help] GTArcade models?
Just a simple container for s3d and act files. Use this BMS script to unpack them. Hello Bigchillghost! it's me again XD!, I got some .ba models from LOA3, but seems encrypted, please take a look at them when you can :') https://www.mediafire.com/file/z38ub7vumuufvdi/examples_.ba_models.zip/file :s...
- Sun May 02, 2021 8:15 am
- Forum: 3D/2D models
- Topic: .bdae models from Order & Chaos 1/2
- Replies: 17
- Views: 2250
- Sun May 02, 2021 5:17 am
- Forum: 3D/2D models
- Topic: .bdae models from Order & Chaos 1/2
- Replies: 17
- Views: 2250
Re: .bdae models from Order & Chaos 1/2
Finally I got it! thanks @shakotay!
- Sat May 01, 2021 4:06 pm
- Forum: 3D/2D models
- Topic: .bdae models from Order & Chaos 1/2
- Replies: 17
- Views: 2250
Re: .bdae models from Order & Chaos 1/2
lmao I'm retarded, it was there the whole time! thankssss @Shakotay!. Found the Halloween horse meshes.
- Sat May 01, 2021 3:24 pm
- Forum: 3D/2D models
- Topic: .bdae models from Order & Chaos 1/2
- Replies: 17
- Views: 2250
Re: .bdae models from Order & Chaos 1/2
For the addresses: the h is superfluous, btw, 0x is used internally to assure hex the h is superfluous, the h is superfluous, the h is superfluous, ... because ################################### 0x is used internally to assure hex ################################### First Submesh of Horse :mrgreen...
- Sat May 01, 2021 8:15 am
- Forum: 3D/2D models
- Topic: .bdae models from Order & Chaos 1/2
- Replies: 17
- Views: 2250
Re: .bdae models from Order & Chaos 1/2
@Shakotay, maybe could you take a look at this model, it seems like the halloween_horse model , but is really weird the values seems correct, but could be that this big mesh contain the submesh, thats why that submesh looks really bad. Could be that submesh had a different FVF size? cool to learn ho...
- Sat May 01, 2021 12:05 am
- Forum: 3D/2D models
- Topic: .bdae models from Order & Chaos 1/2
- Replies: 17
- Views: 2250
