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by gep55
Mon Oct 26, 2020 7:51 pm
Forum: 3D/2D models
Topic: God of War 2018 PS4 Tools
Replies: 86
Views: 3298

Re: God of War 2018 PS4 Tools

Ok, the last one I hope.

I've mostly got the model's texture's set up now, but I'm not sure what to do with the eye Shadow meshes and the eye lens?
by gep55
Mon Oct 26, 2020 6:51 pm
Forum: 3D/2D models
Topic: God of War 2018 PS4 Tools
Replies: 86
Views: 3298

Re: God of War 2018 PS4 Tools

Hitmanhimself wrote:
Mon Oct 26, 2020 5:13 pm
gep55 wrote:
Mon Oct 26, 2020 4:51 pm
Which texture are you using for the eyebrows?
I used this one TX_boulderv2_card_normal_B3F3A564A9A35D34, for the normals and alpha channel, I didn't find and diffuse/colour image so I just chose a colour from blender itself
Thanks, that's exactly what I needed to know.
by gep55
Mon Oct 26, 2020 4:51 pm
Forum: 3D/2D models
Topic: God of War 2018 PS4 Tools
Replies: 86
Views: 3298

Re: God of War 2018 PS4 Tools

Which texture are you using for the eyebrows?
by gep55
Mon Oct 26, 2020 3:20 pm
Forum: 3D/2D models
Topic: God of War 2018 PS4 Tools
Replies: 86
Views: 3298

Re: God of War 2018 PS4 Tools

To anyone who is wondering, all the 'broken' UV's are just half their intended size and a bit misaligned.

Just scale them by a factor of 2 and then see which image matches their 'shape' the best.
by gep55
Mon Oct 26, 2020 3:03 pm
Forum: 3D/2D models
Topic: God of War 2018 PS4 Tools
Replies: 86
Views: 3298

Re: God of War 2018 PS4 Tools

I tried to convert this Freya texture to .png using noesis, but it causes noesis to crash. All the other Freya texture converted absolutely fine.

TX_freya00_warrior_chainmailtile_gl_5F9244FFAC97EE30
by gep55
Mon Oct 26, 2020 1:59 pm
Forum: 3D/2D models
Topic: God of War 2018 PS4 Tools
Replies: 86
Views: 3298

Re: God of War 2018 PS4 Tools

Ok, I looked at the lower right eyelash and that UV is definitely broken. The scale is fine, but parts of the UV itself are missing.

Edit - Nope, was a problem on my end. For anyone else importing the .ascii files into blender, make sure you untick 'Merge Doubles by Normal'.
by gep55
Mon Oct 26, 2020 1:47 pm
Forum: 3D/2D models
Topic: God of War 2018 PS4 Tools
Replies: 86
Views: 3298

Re: God of War 2018 PS4 Tools

Thanks :)

One more question. How did you do the amulet in your preview render? I can't find any diffuse texture for it.
by gep55
Mon Oct 26, 2020 1:33 pm
Forum: 3D/2D models
Topic: God of War 2018 PS4 Tools
Replies: 86
Views: 3298

Re: God of War 2018 PS4 Tools

Just wondering, in the main GOW folder next to the .wad files, what do the .as files do? those .as file are probably for the animations, and you don't need them for the usage of any of these 3 tools Cool :) By the way, the extracted Freya model seems to have some broken UVs. The UV was half its nee...
by gep55
Mon Oct 26, 2020 12:48 pm
Forum: 3D/2D models
Topic: God of War 2018 PS4 Tools
Replies: 86
Views: 3298

Re: God of War 2018 PS4 Tools

Hi, cant extract model correct, run GOW Mesh Exporter.exe choose root.lodpack, choose folder r_freya00 ( when i extract r_freya00.wad) extract to root disk, noesis dont load model, blender cant import extracted .ascii file (15mb) - https://drive.google.com/file/d/11_aXsi6ro1KIk703UXZnJl365lgBRZzI/v...
by gep55
Mon Oct 26, 2020 1:29 am
Forum: 3D/2D models
Topic: GoW Models (PS4)
Replies: 66
Views: 15367

Re: GoW Models (PS4)

Just a heads up, tools were recently released, so we can now get character models from the game :D

viewtopic.php?f=16&t=22897
by gep55
Mon Oct 26, 2020 12:19 am
Forum: 3D/2D models
Topic: God of War 2018 PS4 Tools
Replies: 86
Views: 3298

Re: God of War 2018 PS4 Tools

I can extract Freya's mesh fine to .ascii format and the weighting/skeleton's seems fine in blender, but I'm having trouble with the texture extraction. Do I need to extract all the .texpack files or just root.texpack? If I extract just root.texpack, I can get some of Freya's textures, but many of ...
by gep55
Sun Oct 25, 2020 11:46 pm
Forum: 3D/2D models
Topic: God of War 2018 PS4 Tools
Replies: 86
Views: 3298

Re: God of War 2018 PS4 Tools

I can extract Freya's mesh fine to .ascii format and the weighting/skeleton's seems fine in blender, but I'm having trouble with the texture extraction. Do I need to extract all the .texpack files or just root.texpack? If I extract just root.texpack, I can get some of Freya's textures, but many of t...
by gep55
Sun Oct 25, 2020 11:10 pm
Forum: 3D/2D models
Topic: God of War 2018 PS4 Tools
Replies: 86
Views: 3298

Re: God of War 2018 PS4 Tools

Hi, need help, i dont understand which .lodpack need use to extract r_freya00.wad I only have this: 010_forest_010.lodpack 010_forest_020.lodpack 020_riverpass_010.lodpack 020_riverpass_020.lodpack 030_caldera_010.lodpack 040_foothills_010.lodpack 050_alfheim_010.lodpack 050_alfheim_020.lodpack 050...
by gep55
Sun Oct 18, 2020 8:00 pm
Forum: 3D/2D models
Topic: Rainbow Six: Siege Models Thread
Replies: 165
Views: 26584

Re: Rainbow Six: Siege Models Thread

If anyone is still working on this, please know that we eagerly await news :)
by gep55
Sun Oct 11, 2020 2:14 pm
Forum: Game Archive
Topic: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)
Replies: 463
Views: 179476

Re: Tomb Raider (2013) (PC) (PS3) (XBOX) (*.tiger)

For clarity, I can extract the TIGER files, but most of the .DRM files are missing/labeled unknown.