Search found 397 matches

by Durik256
Tue Mar 15, 2022 1:24 am
Forum: 3D/2D models
Topic: Shaiya model with weird rest pose
Replies: 7
Views: 811

Re: Shaiya model with weird rest pose

moonpaladin wrote: Sun Mar 13, 2022 7:56 pm bumping :erm: :erm:
wow the horse ran :lol:
Image
by Durik256
Mon Mar 14, 2022 7:55 pm
Forum: 3D/2D models
Topic: Grimm Echoes (Repage)
Replies: 6
Views: 627

Re: Grimm Echoes (Repage)

Durik256 wrote: Mon Mar 14, 2022 1:03 am how to check the transparency
now I check the alpha like this. maybe there is a better way or built-in noesis?

Code: Select all

alpha = 0
for x in range(0,len(data),4):
	if data[x+3] != 255:
		alpha = 1
		break
by Durik256
Mon Mar 14, 2022 1:03 am
Forum: 3D/2D models
Topic: Grimm Echoes (Repage)
Replies: 6
Views: 627

Re: Grimm Echoes (Repage)

I want to get 2D i create import/export plugin for *.texture and replaced a couple of textures in the game. (they have different types) so I have a question: how to check the transparency of an image in order to automatically select the type for export? :] https://s7.gifyu.com/images/bandicam-2022-...
by Durik256
Sun Mar 13, 2022 6:44 pm
Forum: 3D/2D models
Topic: chuanshuo OL 3D models samples
Replies: 27
Views: 2414

Re: chuanshuo OL 3D models samples

Thanks Durik! :mrgreen: cool. :) i dont know how add uvs triangles in noesis.(can someone tell me) i create a plugin that exports a temporary *.obj and loads it. The only disadvantage of this method is that export model via >>(File>Export from Preview) https://s7.gifyu.com/images/body.png
by Durik256
Sun Mar 13, 2022 1:30 pm
Forum: 3D/2D models
Topic: UV ripping help - 300 Heroes
Replies: 17
Views: 3223

Re: UV ripping help - 300 Heroes

LoveLynx wrote: Sun Mar 13, 2022 2:54 am I'm looking for the Sora Kasugano model to get ripped
I don't have the game, you need to share the files, or at least a link to the game. otherwise I won't be able to help you. :ninja:
by Durik256
Sat Mar 12, 2022 7:38 pm
Forum: 3D/2D models
Topic: chuanshuo OL 3D models samples
Replies: 27
Views: 2414

Re: chuanshuo OL 3D models samples

but throw an error in some others remove line 36 >> 'bs.seek(36, NOESEEK_REL)'. and you can open all models. :] https://s7.gifyu.com/images/bandicam-2022-03-12-20-45-03-561-online-video-cutter.com.gif + uvs with hex2obj please share your values do you have a script (source code) what could be the p...
by Durik256
Thu Mar 10, 2022 12:47 am
Forum: 3D/2D models
Topic: Nickelodeon Kart Racers 2: Grand Prix for PC
Replies: 13
Views: 2316

Re: Nickelodeon Kart Racers 2: Grand Prix for PC

Game seems rather simple of formats. looked again. same problem with bones. one plug-in for all models. I think you need to solve the problem with unpacking, otherwise need to use "crutches". https://s7.gifyu.com/images/bandicam-2022-03-10-01-34-27-806-online-video-cutter.com.gif (I won't...
by Durik256
Wed Mar 09, 2022 2:43 pm
Forum: 3D/2D models
Topic: Nickelodeon Kart Racers 2: Grand Prix for PC
Replies: 13
Views: 2316

Re: Nickelodeon Kart Racers 2: Grand Prix for PC

Game seems rather simple of formats. then I think it will not be difficult for you to change the script. (: I would prefer the bones since maybe the animations are possible. bones are loaded you only need to transform the matrix. and read the weights. Although it did break on stage/track data. they...
by Durik256
Tue Mar 08, 2022 6:24 pm
Forum: 3D/2D models
Topic: Nickelodeon Kart Racers 2: Grand Prix for PC
Replies: 13
Views: 2316

Re: Nickelodeon Kart Racers 2: Grand Prix for PC

If anyone could make a script that would be appreciated. file contains 3 lods except (char_dannyOutline.dat) all model have 49 unk bytes after matrix, only (char_dannyOutline.dat) have 51 bytes. to open it replace line 34 (seek 51) inside "fmt_datNK_single.py" https://s7.gifyu.com/images/...
by Durik256
Tue Mar 08, 2022 3:45 pm
Forum: 3D/2D models
Topic: Aggressive Inline ZIT to 3DS quickBMS Script
Replies: 16
Views: 1383

Re: Aggressive Inline ZIT to 3DS quickBMS Script

(:
Image
Jamaicano wrote: Sun Mar 06, 2022 11:20 pm The correct is export the models .ZIT in a .OBJ format for preserve the UV's coords ??
Image
by Durik256
Mon Mar 07, 2022 3:56 am
Forum: 3D/2D models
Topic: Battlefield 2 (2005) 3D models/animations
Replies: 4
Views: 770

Re: Battlefield 2 (2005) 3D models/animations

Unfortunately the character model only had point clouds ok, using bf wiki File Formats i create plugin for (*.skinnedmesh) and (*.bundledMesh). :] since I don't have the game and I don't know the folder structure then textures should be near the model. (for the same reason, the skeleton is not load...
by Durik256
Sun Mar 06, 2022 11:42 pm
Forum: 3D/2D models
Topic: Battlefield 2 (2005) 3D models/animations
Replies: 4
Views: 770

Re: Battlefield 2 (2005) 3D models/animations

mrmaller1905 wrote: Sun Mar 06, 2022 4:54 pm I looked through the skeletal info
ok, i made plugin for Noesis, which open *.ske
Image
by Durik256
Sun Mar 06, 2022 10:35 pm
Forum: 3D/2D models
Topic: Battlefield 2 (2005) 3D models/animations
Replies: 4
Views: 770

Re: Battlefield 2 (2005) 3D models/animations

mrmaller1905 wrote: Sun Mar 06, 2022 4:54 pm skeletal, character model
use BfMeshView or 3dconverter
bf2.png
wiki bf File Formats
by Durik256
Sat Mar 05, 2022 5:29 pm
Forum: 3D/2D models
Topic: Long 3D meshes
Replies: 47
Views: 5316

Re: Long 3D meshes

this error, AttributeError: 'int' object has no attribute 'setName'. the last subgrid has no vertex. you need to change the plugin so that it checks for this. a workaround would be to return an empty mesh. replace all 'return 0' >> 'return NoeMesh([],[],"")' in method ''loadMesh()" h...
by Durik256
Sat Mar 05, 2022 2:56 pm
Forum: 3D/2D models
Topic: Harry Potter Magic Awakened 2D Animation
Replies: 1
Views: 349

Re: Harry Potter Magic Awakened 2D Animation

So does anyone know how exactly I can animate them? I'm too lazy to add animation. :lol: https://s7.gifyu.com/images/bandicam-2022-03-05-15-45-09-590-online-video-cutter.com.gif (write tx name anf txt inside script line 19 and 20) :] (and yes i don't use "edge" and "vertices" in...