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Search found 429 matches

by Durik256
Thu May 12, 2022 10:19 pm
Forum: 3D/2D models
Topic: Liberation Maiden (3DS) [.GM3]
Replies: 5
Views: 534

Re: Liberation Maiden (3DS) [.GM3]

techtechi wrote: Thu May 12, 2022 9:56 pm here's the rest of the model files
I'll fix it later(mesh only)
by Durik256
Thu May 12, 2022 8:21 pm
Forum: 3D/2D models
Topic: Characterbarbie.hnk
Replies: 13
Views: 2362

Re: Characterbarbie.hnk

PC version. (barbie dreamhouse party) *.hnk
Image
(Yass provided models)
by Durik256
Thu May 12, 2022 8:08 pm
Forum: 3D/2D models
Topic: Liberation Maiden (3DS) [.GM3]
Replies: 5
Views: 534

Re: Liberation Maiden (3DS) [.GM3]

techtechi wrote: Thu May 12, 2022 5:11 am any help?
i made plugin.
post more samples
(bad bones, in order not to load the bones, comment out line 107) :]
Image
by Durik256
Thu May 12, 2022 5:44 pm
Forum: 3D/2D models
Topic: Omega Zodiac 3D models
Replies: 2
Views: 360

Re: Omega Zodiac 3D models

moonpaladin wrote: Thu May 12, 2022 4:29 pm but would be cool to have a script for it
ha, here's the promised one. :D
bones have no matrices and parents.
Image
by Durik256
Mon May 09, 2022 3:22 pm
Forum: 3D/2D models
Topic: Ghost Recon Breakpoint and NinjaRipper
Replies: 2
Views: 743

Re: Ghost Recon Breakpoint and NinjaRipper

MaZTeR wrote: Sun May 08, 2022 1:48 pm Mesh_0322 has 98304 vertices according to 3D Max.
if you open it in hexeditor you will see that there are no vertices there. only faces. and at the beginning it says that stride 0.
(since there are none, then when importing / exporting, all vertices will be as zero)
by Durik256
Sun May 08, 2022 9:26 pm
Forum: 3D/2D models
Topic: Characterbarbie.hnk
Replies: 13
Views: 2362

Re: Characterbarbie.hnk

Wii version. (barbie dreamhouse party)
unpacked 'packfile.dat' with qbms (http://aluigi.org/bms/scooby_doo_swamp.bms)
unfinished plugin:
Image
edit: update plugin for wii. (click up arrow)
Durik256 wrote: Thu Jun 02, 2022 8:37 pm plugin
by Durik256
Thu May 05, 2022 6:14 pm
Forum: 3D/2D models
Topic: Epic Mickey 2 The Power of Two
Replies: 12
Views: 2042

Re: Epic Mickey 2 The Power of Two

Carpethop wrote: Thu May 05, 2022 3:03 pm any model .nif
using MeshFinder(Android) or Hex2obj
oswald.nif.png
by Durik256
Sun May 01, 2022 3:53 pm
Forum: 3D/2D models
Topic: [Android] The Adventures of Tintin HD .pig models
Replies: 3
Views: 658

Re: [Android] The Adventures of Tintin HD .pig models

farfocl3 wrote: Sat Apr 30, 2022 6:37 am if anyone wants to give it a go.
one submesh using MeshFinder(Android) or Hex2obj
by Durik256
Thu Apr 28, 2022 9:51 pm
Forum: 3D/2D models
Topic: Fatal Frame Models?
Replies: 15
Views: 2907

Re: Fatal Frame Models?

(I NO LONGER UPDATE THE INFORMATION, IT MAY NO LONGER CORRESPOND) [.MDL] container, inside: .XPR and .MPX and .MDL (many nesting) FILE_MDL: -COUNT_FILE INT -ZERO 12_BYTES FOR COUNT_FILE: -SIZE_FILE INT -TYPE_FILE INT -ZERO 8_BYTES IF TYPE_FILE: 6 - XPR textures 5 - MPX meshes 0 - MDL recursion [.AC...
by Durik256
Tue Apr 26, 2022 6:27 pm
Forum: 3D/2D models
Topic: Bullet Girls 1 and 2 (.psc)
Replies: 6
Views: 711

Re: Bullet Girls 1 and 2 (.psc)

i update 'plugin'.
Natsuki Okusawa wrote: Tue Apr 26, 2022 8:06 am I went on and tried to find faces on a smaller file, and looks like I found them.
yes, it's a face, sort of like quads.
post yet small samples.
maybe I'll take a closer look.
by Durik256
Mon Apr 25, 2022 11:55 pm
Forum: 3D/2D models
Topic: Bullet Girls 1 and 2 (.psc)
Replies: 6
Views: 711

Re: Bullet Girls 1 and 2 (.psc)

format (.psc) could find some vertices on the files You have found the position of the bones. to find vertices you need to look for "short_signed" here is my plugin (draft). mesh and bones (without parents): https://s7.gifyu.com/images/bandicam-2022-04-26-19-57-08-269.gif (I'm too lazy co...
by Durik256
Sun Apr 24, 2022 5:06 pm
Forum: 3D/2D models
Topic: Neptunia x Senran Kagura Ninja wars [Nintendo Switch/PC]
Replies: 13
Views: 2545

Re: Neptunia x Senran Kagura Ninja wars [Nintendo Switch]

takemi nakura wrote: Sat Apr 23, 2022 2:44 am thank you very much, do they come with the rigs?
no. but you can modify the plugin
takemi nakura wrote: Sat Apr 23, 2022 2:44 am also is there a way to support you for the work?
how? at least give a like. (:

*(don't quote the whole post) :]
by Durik256
Sun Apr 24, 2022 4:02 pm
Forum: 3D/2D models
Topic: Warhammer Gladius File conversion
Replies: 4
Views: 480

Re: Warhammer Gladius File conversion

How could you open this mesh file? using my app for android MeshFinder . more files for you. ok, i made a plugin. There are no faces in the models, so I generate them manually. (update. add bones, uvs, bweight, bindices, normals) https://s7.gifyu.com/images/bandicam-2022-04-24-17-58-09-076.gif
by Durik256
Sun Apr 24, 2022 2:03 pm
Forum: 3D/2D models
Topic: Warhammer Gladius File conversion
Replies: 4
Views: 480

Re: Warhammer Gladius File conversion

baragh wrote: Sun Apr 24, 2022 12:36 pm Can anyone help me and convert it to an .obj ?
post more samples. the model has no faces, maybe they are in another file?
using MeshFinder(Android):
FortressOfRedemption.msh.jpg
by Durik256
Fri Apr 22, 2022 9:07 pm
Forum: 3D/2D models
Topic: [REQUEST] Project IGI Noesis plugins
Replies: 7
Views: 927

Re: [REQUEST] Project IGI 1/2 Noesis plugins

mrmaller1905 wrote: Fri Apr 22, 2022 3:27 pm Project IGI 1/2 Noesis plugins import all models.
took a quick look at the models. made a plugin for noesis. the model contains 2 meshes 2nd is a collision. Some do not, such as weapons.
Image
(maybe I'll finish it later) :]