Search found 241 matches

by Henchman800
Thu May 21, 2020 10:35 am
Forum: 3D/2D models
Topic: ...is this the uncrackable one?? (.zm and .zm2) Carnevil Arcade
Replies: 122
Views: 11574

Re: ...is this the uncrackable one?? (.za and .za2)

....we are far from that..... How about we first continue trying to get the correct uv-maps for the 3d models... so that we can start ripping them independently after some help from shakotay2 and daemon1. Which brings us to the actual topic of....this topic... Modding carnevil is a whole nother leve...
by Henchman800
Thu May 21, 2020 10:17 am
Forum: Game Archive
Topic: Crazy Archive?
Replies: 3
Views: 430

Re: Crazy Archive?

A file sample and the Name of the game would be a start.... ;-)
by Henchman800
Fri May 15, 2020 12:08 pm
Forum: Game Archive
Topic: Total Overdose Main Archive (.main)
Replies: 3
Views: 795

Re: Total Overdose Main Archive (.main)

*friendly bump*
by Henchman800
Thu May 14, 2020 12:00 am
Forum: 3D/2D models
Topic: [PS1][Crash Team Racing] CTR-Tools
Replies: 18
Views: 4308

Re: [PS1][Crash Team Racing] CTR-Tools

So awesome!
by Henchman800
Tue May 12, 2020 8:18 am
Forum: 3D/2D models
Topic: ...is this the uncrackable one?? (.zm and .zm2) Carnevil Arcade
Replies: 122
Views: 11574

Re: ...is this the uncrackable one?? (.za and .za2)

Im afraid its not that easy...
by Henchman800
Thu May 07, 2020 10:12 am
Forum: Game Archive
Topic: Total Overdose Main Archive (.main)
Replies: 3
Views: 795

Re: Total Overdose Main Archive (.main)

I Found documentation about the game engines architecture on moddb.com Kapow Systems 3D: https://www.moddb.com/engines/kapow-systems-3d/downloads/kapow-sustems-3d-architecture (Supposed to be a modified Version of renderware engine) https://media.moddb.com/cache/images/engines/1/1/782/thumb_620x2000...
by Henchman800
Wed May 06, 2020 2:58 am
Forum: 3D/2D models
Topic: SSX 3 Character models (.mnf)
Replies: 15
Views: 2380

Re: SSX 3 Character models (.mnf)

Glad to See people still working on ssx 3:
https://youtu.be/UeI6gKZdWw0

He also must have been able to edit .ssh files. A Couple textures and effect sprites are changed.
by Henchman800
Wed May 06, 2020 1:18 am
Forum: Game Archive
Topic: Total Overdose Main Archive (.main)
Replies: 3
Views: 795

Total Overdose Main Archive (.main)

Hello everybody, I was able to convert the games .naz archives with this tool: naztozip.zip found here: http://www.ctpax-x.org/index.php?goto=files&show=64&lang=en Within the folder directory of BLOCKS.NAZ i found a file called overdose.main DOWNLOAD LINK (8MB): https://we.tl/t-bJqJa1ZfYP Since all ...
by Henchman800
Tue May 05, 2020 2:16 pm
Forum: Game Archive
Topic: Total Overdose - NAZ
Replies: 4
Views: 2006

Re: Total Overdose - NAZ

14 years later, i Found this .naz to .zip converter:
http://www.ctpax-x.org/index.php?goto=f ... 64&lang=en
by Henchman800
Sun May 03, 2020 9:15 am
Forum: 3D/2D models
Topic: ...is this the uncrackable one?? (.zm and .zm2) Carnevil Arcade
Replies: 122
Views: 11574

Re: ...is this the uncrackable one?? (.za and .za2)

The format is to rare than to implement it into hex2obj . Great Job shako!!! I was afraid i would never see some extractable carnevil models on the web. But thanks to you and daemon the little fanbase finally has new stuff of their favorite game in the waiting :) :up: So i still didn't quite get it...
by Henchman800
Wed Apr 29, 2020 7:07 pm
Forum: 3D/2D models
Topic: ...is this the uncrackable one?? (.zm and .zm2) Carnevil Arcade
Replies: 122
Views: 11574

Re: ...is this the uncrackable one?? (.za and .za2)

I believe that their are still some more in other parts. daemon1 stated already what the other parts are about here: Drop raw file onto carnevilraw, and it will split it into partitions. Only 1st one has all the files, others are music and videos. You can open music directly as 16-bit mono. About v...
by Henchman800
Wed Apr 29, 2020 6:58 pm
Forum: 3D/2D models
Topic: House Of The Dead II [PC]
Replies: 12
Views: 1484

Re: House Of The Dead II [PC]

egregiousguy wrote:
Wed Apr 29, 2020 3:47 am
Perfect timing.
...too...perfect timing...


How long have you been working on this? :-)
by Henchman800
Wed Apr 29, 2020 2:34 pm
Forum: 3D/2D models
Topic: Can't believe nobody tried Jackass (PS2) before ^^
Replies: 14
Views: 1349

Re: Can't believe nobody tried Jackass (PS2) before ^^

danke dir man! Ich werde es die tage ausprobieren :-)
by Henchman800
Tue Apr 28, 2020 10:45 pm
Forum: 3D/2D models
Topic: Can't believe nobody tried Jackass (PS2) before ^^
Replies: 14
Views: 1349

Re: Can't believe nobody tried Jackass (PS2) before ^^

Thank you for all your help! I got a clean ryan and johnny now :wink: https://cdn.discordapp.com/attachments/550716715642781697/704809544970141856/Jackass_test.gif it was still some work to clean up redundant edges... will there ever be the chance for a jackass-.rws script or is the format to rando...
by Henchman800
Sat Apr 25, 2020 1:00 pm
Forum: 3D/2D models
Topic: Can't believe nobody tried Jackass (PS2) before ^^
Replies: 14
Views: 1349

Re: Can't believe nobody tried Jackass (PS2) before ^^

Maybe pay more attention to what I post? :D " Here you go (use 'Strip' and 'Fake' for auto generating FIs )" -> use Fake face indices (toggle uppermost right button) and "Strip" sorry alter ^^ https://cdn.discordapp.com/attachments/628005960471805972/703566137614401546/Johnny_Head_Missing_Part.png ...