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Search found 308 matches
- Thu Mar 19, 2020 9:33 am
- Forum: 3D/2D models
- Topic: Winter X-Games: Snocross (.GR2 - File)
- Replies: 17
- Views: 5515
Re: Winter X-Games: Snocross (.GR2 - File)
This is the Game that runs on Apple correct? Oofff....good question man. https://forum.arcadebelgium.com/pix12/wxgsc01.jpg ESPN licensed it for sure! All i know is that its been released 2012 and comes with a hard drive that you can order seperatly. Heres a Link to the operators manual: https://man...
- Wed Mar 18, 2020 10:17 pm
- Forum: 3D/2D models
- Topic: Winter X-Games: Snocross (.GR2 - File)
- Replies: 17
- Views: 5515
Re: Winter X-Games: Snocross (.GR2 - File)
So is the model structure like the .gr2 file?05SpeedMaster wrote: ↑Wed Mar 18, 2020 10:49 am I see IMG which I figure is image and M3D which I figure is the 3d mesh.
why would it make sense to use different model formats if its not terrain or physic based suff?
- Tue Mar 17, 2020 12:23 pm
- Forum: 3D/2D models
- Topic: Winter X-Games: Snocross (.GR2 - File)
- Replies: 17
- Views: 5515
Re: Winter X-Games: Snocross (.GR2 - File)
So .rez is a Archive for models and textures, right?05SpeedMaster wrote: ↑Mon Mar 16, 2020 9:27 am No that is not a GR2 file in anyway.
I see textures and meshes but have not looked hard at it.
- Mon Mar 16, 2020 9:23 am
- Forum: 3D/2D models
- Topic: Burnout 3 Takedown/Revenge/Dominator Model ripping
- Replies: 7
- Views: 2022
Re: Burnout 3 Takedown/Revenge/Dominator Model ripping
Theres been a little progress on them games already:
viewtopic.php?f=16&t=19339&start=15
viewtopic.php?t=15427
This should give you help to start out
viewtopic.php?f=16&t=19339&start=15
viewtopic.php?t=15427
This should give you help to start out
- Wed Mar 11, 2020 11:41 am
- Forum: 3D/2D models
- Topic: Very common directx .X-file (Silent Hill Arcade)
- Replies: 21
- Views: 5191
Re: Very common directx .X-file (Silent Hill Arcade)
Du kluger Kopf.....
I didn't even think about that!
The next problem was vertex-groups for multiple textures...
Online Mesh converter does not create a .mtl :-/
Imma give blender 2.49 a try today
Thx shakotay2!
- Tue Mar 10, 2020 11:31 am
- Forum: 3D/2D models
- Topic: Very common directx .X-file (Silent Hill Arcade)
- Replies: 21
- Views: 5191
Re: Very common directx .X-file (Silent Hill Arcade)
But it looks about right.... Check this out: You just have to rename the "___.xab" to "___.x" and https://www.meshconvert.com/de.html will convert it to a format of your choice! https://cdn.discordapp.com/attachments/550716715642781697/686882983386415183/Silent-Hill_Arcade_UFO.p...
- Tue Mar 10, 2020 1:08 am
- Forum: 3D/2D models
- Topic: Very common directx .X-file (Silent Hill Arcade)
- Replies: 21
- Views: 5191
Re: Very common directx .X-file (Silent Hill Arcade)
the issue being is that the characters seem to have a different format other than the level files. its still supposed to be a different version of directx. The Files are called .xab Silent Hill Arcade Models.zip Could you guys check if thats right? Maybe im wrong..... Edit: But it looks about right....
- Mon Mar 09, 2020 7:57 pm
- Forum: 3D/2D models
- Topic: Very common directx .X-file (Silent Hill Arcade)
- Replies: 21
- Views: 5191
Re: Very common directx .X-file (Silent Hill Arcade)
This tool works fine in general....very intuitiv and I love the batch-convert function! However, some stuff imports incorrectly. A lot of triangles seem to be missing: https://cdn.discordapp.com/attachments/550716715642781697/686648209157914657/SilentHill_Arcade_X_3dModels.png Could this be the prog...
- Mon Mar 09, 2020 7:27 pm
- Forum: 3D/2D models
- Topic: NIF formats
- Replies: 2
- Views: 1092
Re: NIF formats
Does it also support Splatterhouse 2010 (Xbox360/PS3) . nif?
Theres two versions for both consoles.
I managed to find this solution:
viewtopic.php?t=8506
- Mon Mar 09, 2020 9:30 am
- Forum: 3D/2D models
- Topic: Winter X-Games: Snocross (.GR2 - File)
- Replies: 17
- Views: 5515
Re: Winter X-Games: Snocross (.GR2 - File)
Im trying to get my hands on the sled models seen in this Video at 01:06 https://youtu.be/tjqOg4px8LA https://cdn.discordapp.com/attachments/550716715642781697/686490015823560704/Screenshot_20200309-092459_YouTube.jpg https://cdn.discordapp.com/attachments/550716715642781697/686490016452444160/Scree...
- Sun Mar 08, 2020 6:39 pm
- Forum: 3D/2D models
- Topic: ...is this the uncrackable one?? (.zm and .zm2) Carnevil Arcade
- Replies: 160
- Views: 30026
Re: ...is this the uncrackable one?? (.za and .za2)
Textures are dxt1 However theres something weird going on. I seem to get the right Resolution (128x64 in header) But it pukes out this: https://cdn.discordapp.com/attachments/550649773363822672/686195727445393478/Bildschirmfoto_2020-03-08_um_13.56.35.png Forced to 256x128 i get this: https://cdn.dis...
- Sun Mar 08, 2020 6:26 pm
- Forum: 3D/2D models
- Topic: Very common directx .X-file (Silent Hill Arcade)
- Replies: 21
- Views: 5191
Re: Very common directx .X-file (Silent Hill Arcade)
Awesome!!!05SpeedMaster wrote: ↑Sun Mar 08, 2020 6:17 pm 3D Object Converter has a batch convert and opens the .X files
http://3doc.i3dconverter.com/
Imma check that out tonight
- Sun Mar 08, 2020 6:24 pm
- Forum: 3D/2D models
- Topic: Very common directx .X-file (Silent Hill Arcade)
- Replies: 21
- Views: 5191
- Sat Mar 07, 2020 12:57 am
- Forum: 3D/2D models
- Topic: Winter X-Games: Snocross (.GR2 - File)
- Replies: 17
- Views: 5515
Re: Winter X-Games: Snocross (.GR2 - File)
Please hit me up as soon as you have an update05SpeedMaster wrote: ↑Wed Mar 04, 2020 8:47 pm Given some people want textures also exported?
I'll do a newer version if needed.
- Thu Mar 05, 2020 3:51 pm
- Forum: 3D/2D models
- Topic: Very common directx .X-file (Silent Hill Arcade)
- Replies: 21
- Views: 5191
Re: Very common directx .X-file (Silent Hill Arcade)
Since assimp (viewer) is open source it should be possible to add a command line option (my version crashes when called with param elbotan_huta.X ) . assimp_viewer.png So you are saying that i could add a line that lets me batchconvert .x files? I've read about a noesis plugin, but i wasnt able to ...
