Please, any help is appretiated
Search found 241 matches
- Mon Jan 18, 2021 2:17 am
- Forum: Graphic file formats
- Topic: Backyard Wrestling - Don't Try This At Home Textures (HELP!)
- Replies: 11
- Views: 2175
Re: Backyard Wrestling - Don't Try This At Home Textures (HELP!)
*bump*
Please, any help is appretiated
Please, any help is appretiated
- Sat Jan 09, 2021 9:15 pm
- Forum: 3D/2D models
- Topic: ...is this the uncrackable one?? (.zm and .zm2) Carnevil Arcade
- Replies: 122
- Views: 11574
- Thu Jan 07, 2021 2:58 am
- Forum: Graphic file formats
- Topic: Backyard Wrestling - Don't Try This At Home Textures (HELP!)
- Replies: 11
- Views: 2175
Re: Backyard Wrestling - Don't Try This At Home Textures (HELP!)
...so i kinda got help by a friend https://cdn.discordapp.com/attachments/550649773363822672/796467566771437578/test.png char header[40]; struct{ char header[84]; int width; int height; int bbp; char header2[100 - 4 - 32]; struct{ int header[5]; int16 zero; int16 type; //0 => dxt5 or 64 => swizzle p...
- Sun Jan 03, 2021 1:13 am
- Forum: 3D/2D models
- Topic: ...is this the uncrackable one?? (.zm and .zm2) Carnevil Arcade
- Replies: 122
- Views: 11574
Re: ...is this the uncrackable one?? (.zm and .zm2) Carnevil Arcade
Thanks for the tip with source tools, this is great! I've been using your new extractor, buit it seems like it created super tiny bones for hambone that are all in the same location....is that intended? https://cdn.discordapp.com/attachments/458738316393840652/795081856486735882/Unbenannt.png EDIT: ...
- Sun Jan 03, 2021 12:42 am
- Forum: Graphic file formats
- Topic: Backyard Wrestling - Don't Try This At Home Textures (HELP!)
- Replies: 11
- Views: 2175
Re: Backyard Wrestling - Don't Try This At Home Textures (HELP!)
...this PS2 stuff has always been weird to me. :] I hope you have some more energy for another round of backyard wrestling :-P Backyard Wrestling 2 - There goes the Neighborhood seems to use the same engine/setup/structure with minor tweaks to it.......thats my rookie view on it. In the first insta...
- Sat Jan 02, 2021 7:05 pm
- Forum: 3D/2D models
- Topic: ...is this the uncrackable one?? (.zm and .zm2) Carnevil Arcade
- Replies: 122
- Views: 11574
Re: ...is this the uncrackable one?? (.zm and .zm2) Carnevil Arcade
Awesome!!! I will look into it after work, thanks 
- Sat Jan 02, 2021 6:38 pm
- Forum: 3D/2D models
- Topic: ...is this the uncrackable one?? (.zm and .zm2) Carnevil Arcade
- Replies: 122
- Views: 11574
Re: ...is this the uncrackable one?? (.zm and .zm2) Carnevil Arcade
Alright man cool! Thanks 
Edit:
Do you also Happen to have a decent .smd-importer for blender?
Edit:
Do you also Happen to have a decent .smd-importer for blender?
- Sat Jan 02, 2021 6:16 pm
- Forum: 3D/2D models
- Topic: ...is this the uncrackable one?? (.zm and .zm2) Carnevil Arcade
- Replies: 122
- Views: 11574
Re: ...is this the uncrackable one?? (.za and .za2)
You dont have to correct UV map for Acid Bottle, its already correct as original. Are you sure?...you never really get to See the acid bath Container from the side ingame: https://greelyvalley.weebly.com/uploads/6/1/6/8/61681185/acidplace1.png When i straight import the converted .smd the arrow-poi...
- Sat Jan 02, 2021 2:06 am
- Forum: 3D/2D models
- Topic: ...is this the uncrackable one?? (.zm and .zm2) Carnevil Arcade
- Replies: 122
- Views: 11574
Re: ...is this the uncrackable one?? (.za and .za2)
https://cdn.discordapp.com/attachments/550716715642781697/794725175362715698/AcidBathCarnevil360.gif (Acid Bottle with corrected uv-map) This is the uvmap for acid bath as of the extracted .smd file: https://cdn.discordapp.com/attachments/550716715642781697/794725159051067462/AB_UV_Ori.png After co...
- Fri Jan 01, 2021 8:24 pm
- Forum: 3D/2D models
- Topic: ...is this the uncrackable one?? (.zm and .zm2) Carnevil Arcade
- Replies: 122
- Views: 11574
Re: ...is this the uncrackable one?? (.za and .za2)
So impressive! Thank you Very much again
Pretty busy with Jobs at the Moment, but i might be able to check it out tonight
- Fri Jan 01, 2021 7:40 pm
- Forum: 3D/2D models
- Topic: ...is this the uncrackable one?? (.zm and .zm2) Carnevil Arcade
- Replies: 122
- Views: 11574
Re: ...is this the uncrackable one?? (.za and .za2)
God damn daemon wow!!!
A great way to start 2021!
Happy new year and thank you Very much
A great way to start 2021!
Happy new year and thank you Very much
- Thu Dec 31, 2020 1:03 pm
- Forum: 3D/2D models
- Topic: ...is this the uncrackable one?? (.zm and .zm2) Carnevil Arcade
- Replies: 122
- Views: 11574
Re: ...is this the uncrackable one?? (.za and .za2)
Follow These 99 Post haha.
No seriously man, its not that hard especially with the carnevil models.
I Think vertex adresses start right of at the beginning!...and of course trial and error^^
No seriously man, its not that hard especially with the carnevil models.
I Think vertex adresses start right of at the beginning!...and of course trial and error^^
- Wed Dec 30, 2020 3:29 pm
- Forum: 3D/2D models
- Topic: Burnout series models
- Replies: 38
- Views: 6286
- Wed Dec 30, 2020 3:23 pm
- Forum: 3D/2D models
- Topic: ...is this the uncrackable one?? (.zm and .zm2) Carnevil Arcade
- Replies: 122
- Views: 11574
Re: ...is this the uncrackable one?? (.za and .za2)
are you the one that submitted Maries Axe to models resource? Because the Axe does not come with the original uvmap. Its a projection solution i came up with. Check the GIF i made: https://cdn.discordapp.com/attachments/550716715642781697/750333904518381608/Evil_Maries_Axe_CARNEVIL.gif (The back of ...
- Mon Dec 07, 2020 7:06 pm
- Forum: 3D/2D models
- Topic: Burnout series models
- Replies: 38
- Views: 6286
