14 years later, i Found this .naz to .zip converter:
http://www.ctpax-x.org/index.php?goto=f ... 64&lang=en
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If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe
If you wish to donate to attempt the preservation of tools and software somewhere else before it goes down, check the GoFundMe
Search found 308 matches
- Tue May 05, 2020 2:16 pm
- Forum: Game Archive
- Topic: Total Overdose - NAZ
- Replies: 4
- Views: 2605
- Sun May 03, 2020 9:15 am
- Forum: 3D/2D models
- Topic: ...is this the uncrackable one?? (.zm and .zm2) Carnevil Arcade
- Replies: 160
- Views: 30026
Re: ...is this the uncrackable one?? (.za and .za2)
The format is to rare than to implement it into hex2obj . Great Job shako!!! I was afraid i would never see some extractable carnevil models on the web. But thanks to you and daemon the little fanbase finally has new stuff of their favorite game in the waiting :) :up: So i still didn't quite get it...
- Wed Apr 29, 2020 7:07 pm
- Forum: 3D/2D models
- Topic: ...is this the uncrackable one?? (.zm and .zm2) Carnevil Arcade
- Replies: 160
- Views: 30026
Re: ...is this the uncrackable one?? (.za and .za2)
I believe that their are still some more in other parts. daemon1 stated already what the other parts are about here: Drop raw file onto carnevilraw, and it will split it into partitions. Only 1st one has all the files, others are music and videos. You can open music directly as 16-bit mono. About v...
- Wed Apr 29, 2020 6:58 pm
- Forum: 3D/2D models
- Topic: House Of The Dead II [PC]
- Replies: 12
- Views: 3485
Re: House Of The Dead II [PC]
...too...perfect timing...
How long have you been working on this?
- Wed Apr 29, 2020 2:34 pm
- Forum: 3D/2D models
- Topic: Can't believe nobody tried Jackass (PS2) before ^^
- Replies: 14
- Views: 2766
Re: Can't believe nobody tried Jackass (PS2) before ^^
danke dir man! Ich werde es die tage ausprobieren 
- Tue Apr 28, 2020 10:45 pm
- Forum: 3D/2D models
- Topic: Can't believe nobody tried Jackass (PS2) before ^^
- Replies: 14
- Views: 2766
Re: Can't believe nobody tried Jackass (PS2) before ^^
Thank you for all your help! I got a clean ryan and johnny now :wink: https://cdn.discordapp.com/attachments/550716715642781697/704809544970141856/Jackass_test.gif it was still some work to clean up redundant edges... will there ever be the chance for a jackass-.rws script or is the format to rando...
- Sat Apr 25, 2020 1:00 pm
- Forum: 3D/2D models
- Topic: Can't believe nobody tried Jackass (PS2) before ^^
- Replies: 14
- Views: 2766
Re: Can't believe nobody tried Jackass (PS2) before ^^
Maybe pay more attention to what I post? :D " Here you go (use 'Strip' and 'Fake' for auto generating FIs )" -> use Fake face indices (toggle uppermost right button) and "Strip" sorry alter ^^ https://cdn.discordapp.com/attachments/628005960471805972/703566137614401546/Johnny_He...
- Fri Apr 24, 2020 9:00 pm
- Forum: 3D/2D models
- Topic: Can't believe nobody tried Jackass (PS2) before ^^
- Replies: 14
- Views: 2766
Re: Can't believe nobody tried Jackass (PS2) before ^^
well, here's the missing head part: 0x0 30 Vb1 12 99 0x3CD8D 30 021000 0x3CF0D 8 https://cdn.discordapp.com/attachments/516650024071856128/703334133555789966/Jackass_Hex2OBJ_conv.png Can you help me out here please? These settings for the missing head/hand part dont look right :-/ other than that.....
- Thu Apr 23, 2020 11:46 am
- Forum: 3D/2D models
- Topic: Winter X-Games: Snocross (.GR2 - File)
- Replies: 17
- Views: 5515
- Thu Apr 23, 2020 11:28 am
- Forum: 3D/2D models
- Topic: Can't believe nobody tried Jackass (PS2) before ^^
- Replies: 14
- Views: 2766
Re: Can't believe nobody tried Jackass (PS2) before ^^
Just in case you didn't start so far (what an annoying format...) Wow, thank you Very much man! :D I didn't statt converting by now... i gotta finish up two edits toll monday...this eats my time right now... :-/ But i cant wait to try it! Doesn't RWAnalyze help with finding faces and offsets? It lo...
- Tue Apr 21, 2020 7:09 pm
- Forum: 3D/2D models
- Topic: Can't believe nobody tried Jackass (PS2) before ^^
- Replies: 14
- Views: 2766
Re: Can't believe nobody tried Jackass (PS2) before ^^
A few? :D No, many too many... tedious task (the submeshes have about 42 vertices only). Well ... damn xD So every model consists out of like 20+ submeshes, each being more of a Puzzle piece other than actual sub objects like glasses or shoes and stuff? Is every geometry-tab in the Analyzer useable...
- Mon Apr 20, 2020 3:02 pm
- Forum: 3D/2D models
- Topic: NIF formats
- Replies: 1
- Views: 498
- Mon Apr 20, 2020 2:38 pm
- Forum: 3D/2D models
- Topic: Can't believe nobody tried Jackass (PS2) before ^^
- Replies: 14
- Views: 2766
Can't believe nobody tried Jackass (PS2) before ^^
Since T.H.U.G. PRO, VR Chat and GTA games make it kinda easy to import custom models, I can't believe I couldn't find anything about Jackass: The Game (PS2) models/textures on the internet. https://images-na.ssl-images-amazon.com/images/I/51NMjtPVUML.jpg I quickly looked through the games files and ...
- Sun Apr 19, 2020 8:01 pm
- Forum: Game Archive
- Topic: Penny Racers (Choro-Q) .CPK file
- Replies: 2
- Views: 730
Re: Penny Racers (Choro-Q) .CPK file
*bump*
Is it At least similar to a known .CPK file?
Please help
Is it At least similar to a known .CPK file?
Please help
- Wed Apr 15, 2020 1:31 pm
- Forum: Game Archive
- Topic: Penny Racers (Choro-Q) .CPK file
- Replies: 2
- Views: 730
Re: Penny Racers (Choro-Q) .CPK file

I've tried to use this quickbms script, that is supposed to extract multiple versions of .cpk files: Hope the script and my error_log helps

