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- Thu Apr 08, 2021 7:51 pm
- Forum: 3D/2D models
- Topic: Transformers: Revenge of the Fallen (PS3) - How to convert .str files?
- Replies: 2
- Views: 762
Re: Transformers: Revenge of the Fallen (PS3) - How to convert .str files?
Did you try it to open with noesis?
- Wed Apr 07, 2021 9:58 am
- Forum: 3D/2D models
- Topic: Uncharted 4 (PS4)
- Replies: 160
- Views: 61180
Re: Uncharted 4 (PS4)
it would be nice if this is also available for tlou2 ![rolleyes [roll]](./images/smilies/icon_rolleyes.gif)
- Tue Apr 06, 2021 8:20 pm
- Forum: 3D/2D models
- Topic: Uncharted 4 (PS4)
- Replies: 160
- Views: 61180
- Tue Apr 06, 2021 6:21 pm
- Forum: 3D/2D models
- Topic: Uncharted 4 (PS4)
- Replies: 160
- Views: 61180
Re: Uncharted 4 (PS4)
I dont understand how the map Tool should work, i put on a pak file and the Tool drop out some ascii files, how i put the SMD mesh files with the ascii files together to get the whole map?? [roll] you dont have to put smd with ascii ascii files is already the whole map Hmm.... how can i open ascii ...
- Mon Apr 05, 2021 10:51 pm
- Forum: 3D/2D models
- Topic: Uncharted 4 (PS4)
- Replies: 160
- Views: 61180
Re: Uncharted 4 (PS4)
I dont understand how the map Tool should work, i put on a pak file and the Tool drop out some ascii files, how i put the SMD mesh files with the ascii files together to get the whole map?? ![rolleyes [roll]](./images/smilies/icon_rolleyes.gif)
- Fri Apr 02, 2021 11:54 pm
- Forum: 3D/2D models
- Topic: The Last of Us Model/Animation Tools (PS4)
- Replies: 221
- Views: 80436
Re: The Last of Us Model Viewer/Extractor (PS4)
Maybe you can make the same Tool for tlou part 2? I don't have any plans for releasing TLOU 2 tools atm. I think daemon will make a map tool at some point. Can i ask you how, did you find the xyz coordinates of the objects when you load the pak files in your maptool? What should i put attention on,...
- Sun Mar 28, 2021 6:31 pm
- Forum: 3D/2D models
- Topic: The Last of Us Model/Animation Tools (PS4)
- Replies: 221
- Views: 80436
Re: The Last of Us Model Viewer/Extractor (PS4)
Maybe you can make the same Tool for tlou part 2? I don't have any plans for releasing TLOU 2 tools atm. I think daemon will make a map tool at some point. Yes, He said that, but He has no time atm, hmm maybe you know how i can get the xyz coordinate/ position of an object (to reconstruct a level) ...
- Sun Mar 28, 2021 12:07 pm
- Forum: 3D/2D models
- Topic: 3D model reversing compilation
- Replies: 70
- Views: 112499
Re: 3D model reversing compilation
I have a question, i wanna find out the right xyz coordinates of the Objects to reconstruct a level, so anyone know where i can find it?
- Sun Mar 28, 2021 7:02 am
- Forum: 3D/2D models
- Topic: The Last of Us Model/Animation Tools (PS4)
- Replies: 221
- Views: 80436
Re: The Last of Us Model Viewer/Extractor (PS4)
RELEASE : Map Tool Overview https://i.ibb.co/6bZGtnf/map-ov.png Part of map loaded in Blender https://i.ibb.co/TWSLP2w/tlou-map-blend.png Usage - Load PAK : Loads a single pak file - Load Folder : Loads all the pak files inside the selected folder Note : Materials won't be shown in preview - Export...
- Fri Mar 26, 2021 5:35 pm
- Forum: 3D/2D models
- Topic: The Last of Us 2
- Replies: 364
- Views: 99220
Re: The Last of Us 2
Someone know in which bin files i can find the positions/ xyz coordinates of an Object?
- Wed Mar 24, 2021 9:32 am
- Forum: 3D/2D models
- Topic: The Last of Us 2
- Replies: 364
- Views: 99220
Re: The Last of Us 2
does someone know how to get the xyz position Values of the objects? Or Where i beginn to search for ist, in the Ascii files or bin files or anything? By reversing the actual game binary data, because if the ASCII would have had those coordinates once you import the assets, they would have been pos...
- Tue Mar 23, 2021 9:37 pm
- Forum: 3D/2D models
- Topic: The Last of Us 2
- Replies: 364
- Views: 99220
Re: The Last of Us 2
does someone know how to get the xyz position Values of the objects? Or Where i beginn to search for ist, in the Ascii files or bin files or anything?
- Mon Mar 22, 2021 12:36 pm
- Forum: 3D/2D models
- Topic: The Last of Us 2
- Replies: 364
- Views: 99220
Re: The Last of Us 2
Is it possible, when i open an Object (*.smd file for example) in an Hex Editor, to see the coordinates/ position xyz, in specific Line?
- Sun Mar 21, 2021 11:34 am
- Forum: 3D/2D models
- Topic: Days Gone
- Replies: 12
- Views: 9414
Re: Days Gone
I dont check the Tool, i put the Pak files on the Tool, but it just extract 3 txt files, what do i wrong?
- Sun Mar 21, 2021 11:14 am
- Forum: 3D/2D models
- Topic: The Last of Us 2
- Replies: 364
- Views: 99220
Re: The Last of Us 2
Maybe not all pak can fully extract for example world-watchtower-dict.pak. msg say "Texture pah+name too long. Truncated", so this broke up. this is not the problem of a tool. There's a limit for path length in windows. Use shorter paths. but All files will be extracted in any case. Okay,...
