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- Thu Jun 15, 2023 1:46 pm
- Forum: Compressed files and methods
- Topic: Texture mipmap compression on F1 23
- Replies: 0
- Views: 305
Texture mipmap compression on F1 23
Hello, I am working on bringing a certain modding tool for F1 series of games by Codemasters back to life. Recently, a new game was released which is F1 23, and it added some new type of compression for texture mipmaps. The game has its own archive format that stores textures and other files, but mi...
- Tue Dec 20, 2022 1:36 am
- Forum: 3D/2D models
- Topic: Resident Evil Operation Racoon City
- Replies: 109
- Views: 35859
Re: Resident Evil Operation Racoon City
so 3 years ago I asked whether it was possible to get the game's animations into a 3d editing software, and after getting tired of dreaming of them for years, I can present you the ultimate blender script for RE:ORC! what started as a port of Szkaradek123's script to the latest blender version, ende...
- Wed Oct 21, 2020 1:36 am
- Forum: 3D/2D models
- Topic: Resident Evil: ORC Animations
- Replies: 1
- Views: 589
Re: Resident Evil: ORC Animations
ok so I've actually been able to extract the animations from .ssg archives but looking at them with hex editor made me go
anyone can help me with it?
https://drive.google.com/file/d/1iyCwGa ... sp=sharing
anyone can help me with it?
https://drive.google.com/file/d/1iyCwGa ... sp=sharing
- Sun Oct 18, 2020 1:52 am
- Forum: 3D/2D models
- Topic: Resident Evil: ORC Animations
- Replies: 1
- Views: 589
Resident Evil: ORC Animations
So, I really love RE:ORC's animations and I wanna have them available to look at any time but the format of its animations is very unknown I'm attaching an example archive with 2 example animsets, one with 5 files and second one with 3 files quick note: .ssg files are actually game archives but they...
- Mon Apr 29, 2019 4:34 pm
- Forum: 3D/2D models
- Topic: Resident Evil Operation Racoon City
- Replies: 109
- Views: 35859
Re: Resident Evil Operation Racoon City
Is there any way to import re orc anims into blender/3d max?
