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Search found 47 matches
- Wed Jan 23, 2019 10:58 pm
- Forum: 3D/2D models
- Topic: Need help: 25 To Life .DBL
- Replies: 67
- Views: 11136
Re: Need help: 25 To Life .DBL
looks like the texture data is palettized with 32bit color palette 0x400 length followed by the index. :D you can decode them by hand easily with "Console Texture Explorer". Can you help me with this? I can't even find where to download it. Discord #8484 Безымянный.jpg I downloaded anothe...
- Mon Jan 21, 2019 1:29 pm
- Forum: 3D/2D models
- Topic: Need help: 25 To Life .DBL
- Replies: 67
- Views: 11136
Re: Need help: 25 To Life .DBL
as I understand it the game uses the format YUY2 \ UYVY and supports DXT1 DXT2 DXT3 DXT4 DXT5 (DDS) Someone familiar with the images YUY2? I studied the game a little and I'll say this The game was created using Microsoft DirectX SDK, and the extension of the models are probably .X or .Mesh But now ...
- Sun Sep 16, 2018 1:04 pm
- Forum: 3D/2D models
- Topic: Need help: 25 To Life .DBL
- Replies: 67
- Views: 11136
Re: Need help: 25 To Life .DBL
This is how the purple texture pulled out by the Ripper looks like
Help, at least change the color of these textures
Help, at least change the color of these textures
- Sun Sep 16, 2018 1:03 pm
- Forum: 3D/2D models
- Topic: Need help: 25 To Life .DBL
- Replies: 67
- Views: 11136
Re: Need help: 25 To Life .DBL
This is how the orange texture pulled out by the Ripper looks like
- Sun Sep 16, 2018 12:57 pm
- Forum: 3D/2D models
- Topic: Need help: 25 To Life .DBL
- Replies: 67
- Views: 11136
Re: Need help: 25 To Life .DBL
I found a regularity, that these lines are almost always the same for clothing. There are exceptions in some bytes, but most likely they determine the occurrence in the category for each file. There is suspicion on the end of the file, but there mostly all files differ from each other. Tried to inse...
- Thu Aug 23, 2018 4:56 pm
- Forum: 3D/2D models
- Topic: Need help: 25 To Life .DBL
- Replies: 67
- Views: 11136
Re: Need help: 25 To Life .DBL
Unpacked the XBox version. There .DBL file is subdivided into 2, 3 parts. As I understand the model has the extension .DXD A secondary .XVH file that has content of this type: #define Health_Pkup_NUM_RESOURCES 2UL #define Health_Pkup_IB00_OFFSET 0UL #define Health_Pkup_VB01_OFFSET 12UL And the .dbl ...
- Fri Aug 17, 2018 2:22 pm
- Forum: Audio file formats
- Topic: .DBA How Extract?
- Replies: 0
- Views: 771
.DBA How Extract?
Hey. help unpack this format? from game 25ToLife
https://drive.google.com/open?id=143WSm ... 3jSLrW_Yqb
https://drive.google.com/open?id=143WSm ... 3jSLrW_Yqb
- Tue Jul 10, 2018 3:41 pm
- Forum: 3D/2D models
- Topic: Need help: 25 To Life .DBL
- Replies: 67
- Views: 11136
Re: Need help: 25 To Life .DBL
This Wave.DBL is the archive of one of the maps. This map is a car park.
https://drive.google.com/file/d/1xc-0jS ... sp=sharing
The game looks like this:
https://www.youtube.com/watch?v=S-xNpE6MVs4
https://drive.google.com/file/d/1xc-0jS ... sp=sharing
The game looks like this:
https://www.youtube.com/watch?v=S-xNpE6MVs4
- Tue Jul 03, 2018 12:32 pm
- Forum: 3D/2D models
- Topic: Need help: 25 To Life .DBL
- Replies: 67
- Views: 11136
Re: Need help: 25 To Life .DBL
If you pull out this texture with a ripper, it looks like this.Elephantkilla wrote:
- Sun Jul 01, 2018 2:26 pm
- Forum: Code Talk
- Topic: Create a server for the game С++
- Replies: 0
- Views: 1951
Create a server for the game С++
Hi. I am from Russia. I use a translator. I'm not a company, I'm an ordinary person. I'm looking for people ready to help write a server for the game 25 To Life. The game uses a P2P connection, so the server in the game is used to display matches, register users, send personal emails, invitations, c...
- Sun Jul 01, 2018 1:18 pm
- Forum: 3D/2D models
- Topic: Need help: 25 To Life .DBL
- Replies: 67
- Views: 11136
Re: Need help: 25 To Life .DBL
But the DBL file is not just a model. It can contain anything. It's a container. I think the game gets information from it, whether it has textures, sounds and other information. Some DBL files contain a full range of files inside themselves. I think you need to be able to unpack it, because, I thin...
- Sun Jul 01, 2018 12:45 pm
- Forum: 3D/2D models
- Topic: Need help: 25 To Life .DBL
- Replies: 67
- Views: 11136
Re: Need help: 25 To Life .DBL
[Texture].dbl -> .tga -> [Texture].dbl ? [mesh].dbl -> wavefront-obj -> [mesh].dbl ? Yes, although, In principle, it would be enough to be able to create a 3d model and texture readable by the game. ( .tga -> [Texture].dbl), mesh.FORMAT?? -> [mesh].dbl ?[/quote] Did you look at the details of the c...
- Sun Jul 01, 2018 11:42 am
- Forum: 3D/2D models
- Topic: Need help: 25 To Life .DBL
- Replies: 67
- Views: 11136
Re: Need help: 25 To Life .DBL
I just wanted to say that this game can work with an unpacked archive .HOG Therefore, most likely I suggested that the game can work with an unpacked dbl file. But you are right. In most cases, you need to be able to repackage the file DBL, for example, part of the character's clothing and texture f...
- Sun Jul 01, 2018 11:18 am
- Forum: 3D/2D models
- Topic: Need help: 25 To Life .DBL
- Replies: 67
- Views: 11136
Re: Need help: 25 To Life .DBL
Repackaging may not be necessary. The game, for example, works with unpacked files from the archive .HOG. Thanks to the users of this resource for the complete unpacking of this file. Just need to fully get all the files. This archive has not only the 3d model, it contains textures, some information...
- Sun Jul 01, 2018 10:16 am
- Forum: 3D/2D models
- Topic: Need help: 25 To Life .DBL
- Replies: 67
- Views: 11136
Re: Need help: 25 To Life .DBL
Nice. Many players still play this game online. The ability to unpack DBL would allow creating custom maps. It would be cool. So what about the unpacker, is this possible?

