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- Fri Jan 22, 2021 7:18 am
- Forum: 3D/2D models
- Topic: Horizon Zero Dawn
- Replies: 361
- Views: 153582
Re: Horizon Zero Dawn
Sounds like its the way you unpacked the game.. unpack your packed pink folder then run batch file on the archive using horizion.exe put horizon.exe into your folder along with oodle run horizon.exe this will make a list.txt file now run horizon /x list.txt *edit list.txt for resource you want or ex...
- Tue Jan 12, 2021 9:20 am
- Forum: Game Archive
- Topic: [PS2] Wild Arms 3 .bin archive
- Replies: 23
- Views: 10923
Re: [PS2] Wild Arms 3 .bin archive
I used VGM toolbox to extract each model. But I noticed several things. The way they are stored isn't like anything ive ever seen. I been looking into all the .BIN files here is what I found. [BTL] BTLANM.BIN - Animations (118) BTLMED.BIN - Animations (111) BTMEP.BIN - ? BTLOD.BIN - Textures (128), ...
- Thu Dec 10, 2020 5:53 pm
- Forum: Game Archive
- Topic: [RELEASE] [ENG] [STEAM] Cyberpunk 2077
- Replies: 40
- Views: 25163
Re: [RELEASE] [ENG] [STEAM] Cyberpunk 2077
I was able to decrypt the .dat files

https://zenhax.com/viewtopic.php?f=5&t=14572
Need some kind of drop and drag ripper for the .dat files if possible.

https://zenhax.com/viewtopic.php?f=5&t=14572
Need some kind of drop and drag ripper for the .dat files if possible.
- Thu Jan 16, 2020 12:52 am
- Forum: 3D/2D models
- Topic: Red Dead Redemption 2 PC
- Replies: 18
- Views: 8411
Re: Red Dead Redemption 2 PC
I use Render Doc. Snap my image. Then in the settings of Render Doc, save content as RAW. Then you can open the files in Model Researcher. Thats how I was able to do it.
- Mon Dec 30, 2019 1:38 pm
- Forum: 3D/2D models
- Topic: Jurassic World Evolution
- Replies: 134
- Views: 48496
Re: Jurassic World Evolution
Yeah I cant figure it out. Tried for almost 4 hours now.. Nothing but errors. https://i.ibb.co/2Ppc3m2/inter.png Could you maybe just open this file for me ? https://drive.google.com/open?id=12sZNRO1WeIxJJ_UQgwaqKWXANi1HRnGF BTW i do have the textures in the OVL folder. There are 2 files. Greatly ap...
- Sun Dec 29, 2019 8:29 pm
- Forum: 3D/2D models
- Topic: Jurassic World Evolution
- Replies: 134
- Views: 48496
Re: Jurassic World Evolution
Seems that the new DLC dont work with anything. All the old files should work fine. Here is the truck to the new DLC if anyone wants to take a look at it. I tried Model Researcher, cant seem to find the algorithm. https://drive.google.com/file/d/12sZNRO1WeIxJJ_UQgwaqKWXANi1HRnGF/view?usp=sharing I w...
- Fri Dec 06, 2019 4:14 am
- Forum: 3D/2D models
- Topic: Winter X-Games: Snocross (.GR2 - File)
- Replies: 17
- Views: 5281
Re: Winter X-Games: Snocross (.GR2 - File)
Im getting an error.

All it finds is the tires.

Model

Sample File
https://drive.google.com/file/d/12ZmHn4 ... sp=sharing

All it finds is the tires.

Model

Sample File
https://drive.google.com/file/d/12ZmHn4 ... sp=sharing
- Thu Nov 28, 2019 1:02 am
- Forum: 3D/2D models
- Topic: .OCT file (Cars Driven to Win)
- Replies: 2
- Views: 1653
Re: .OCT file (Cars Driven to Win)
You have to hex edit the ibuf and vbuf together. Once you do that you can hex edit the file. https://i.ibb.co/VJywyHD/71721071-2651680198216715-8021712875460493312-o.jpg https://i.ibb.co/K0dgvhg/71822458-2651680264883375-5147263810263842816-o.jpg https://i.ibb.co/44qSB8S/72258187-2651680164883385-37...
- Thu Nov 14, 2019 9:29 am
- Forum: 3D/2D models
- Topic: Red Dead Redemption 2 PC
- Replies: 18
- Views: 8411
Re: Red Dead Redemption 2 PC
No need to, the extractor is already in the making I guess. Just found out yesterday.
https://zenhax.com/viewtopic.php?f=5&t=12388
https://zenhax.com/viewtopic.php?f=5&t=12388
- Tue Nov 12, 2019 10:48 pm
- Forum: 3D/2D models
- Topic: Red Dead Redemption 2 PC
- Replies: 18
- Views: 8411
- Tue Nov 12, 2019 9:08 pm
- Forum: 3D/2D models
- Topic: Red Dead Redemption 2 PC
- Replies: 18
- Views: 8411
Re: Red Dead Redemption 2 PC
What are auto faces ? That could be useful. And I see that it was just the file I exported. I was able to export raw.data now I have all the faces/uvs/vertex. Thank you for your reply.
- Tue Nov 12, 2019 9:06 pm
- Forum: 3D/2D models
- Topic: Red Dead Redemption 2 PC
- Replies: 18
- Views: 8411
- Tue Nov 12, 2019 7:08 am
- Forum: 3D/2D models
- Topic: Red Dead Redemption 2 PC
- Replies: 18
- Views: 8411
Re: Red Dead Redemption 2 PC
Alright.. so the captures I took. Are actual mesh. Its crazy i don't know how to read this data but I seem to get the all the vertex. Can't seem to find the pattern for faces or uv's. Some help would be nice. I mean anything.. Here is another video of what I found. https://www.youtube.com/watch?v=Uf...
- Sun Nov 10, 2019 11:57 pm
- Forum: 3D/2D models
- Topic: Horizon Zero Dawn
- Replies: 361
- Views: 153582
Re: Horizon Zero Dawn
You have to have the rootbone and other bone file, open them in an editor, merge together. Then run Horizon on it should produce what you need. Everything is explained in the tutorial pretty clearly.
- Sat Nov 09, 2019 10:25 pm
- Forum: 3D/2D models
- Topic: Red Dead Redemption 2 PC
- Replies: 18
- Views: 8411
Re: Red Dead Redemption 2 PC
Update on the binary files extracted from RenderDoc. https://i.ibb.co/2q5fCvq/h1.png Seems to be in this order, but... https://i.ibb.co/YyyBChF/h2.png For some reason its flat?? I think i have something wrong too because its saying 33,000 count :cry: https://i.ibb.co/h7tzXHP/h3.png Is this model dat...




