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Search found 163 matches
- Wed Apr 28, 2021 9:06 pm
- Forum: 3D/2D models
- Topic: Midnight Club LA (PS3)
- Replies: 17
- Views: 3712
Re: Midnight Club LA (PS3)
Thank you anything is better than manually extracting each part. This helps so much.
- Wed Apr 28, 2021 3:58 am
- Forum: 3D/2D models
- Topic: Midnight Club LA (PS3)
- Replies: 17
- Views: 3712
Re: Midnight Club LA (PS3)
Any updates DK?
- Sun Apr 25, 2021 6:05 am
- Forum: 3D/2D models
- Topic: Offroad Legends GEO/H3D model file, convertor?
- Replies: 45
- Views: 6995
- Sat Apr 24, 2021 10:54 am
- Forum: 3D/2D models
- Topic: Immortal Fenyx Rising .forge
- Replies: 21
- Views: 4631
Immortal Fenyx Rising .forge
https://i.ibb.co/vd31HVd/unnamed.jpg https://i.ibb.co/tsJ0rJG/xoio.png I know this isnt right but i was looking for away to unpack this game. I see it has the header "scimitar" and I tried using the script on the files but it turned up nothing but some raw data. Looking at it here in Arch...
- Fri Apr 23, 2021 10:45 pm
- Forum: 3D/2D models
- Topic: 2022 - Tom Clancy's Rainbow Six: Siege Asset Extraction Tools
- Replies: 580
- Views: 129168
Re: Rainbow Six: Siege Models Thread
- Fri Apr 23, 2021 12:52 pm
- Forum: 3D/2D models
- Topic: 2022 - Tom Clancy's Rainbow Six: Siege Asset Extraction Tools
- Replies: 580
- Views: 129168
Re: Rainbow Six: Siege Models Thread
I was going to attempt to try this game but i got to the .forge files and yeah.. too confusing on this extraction.
- Fri Apr 23, 2021 5:15 am
- Forum: 3D/2D models
- Topic: Mortal Kombat 11
- Replies: 298
- Views: 96863
- Fri Apr 23, 2021 4:20 am
- Forum: Game Archive
- Topic: Midnight Club 3 PCK Files
- Replies: 7
- Views: 2872
Re: Midnight Club 3 PCK Files
So this issue was never solved with the vehicle .pck files? Karpati made a importer https://zenhax.com/viewtopic.php?f=5&t=15135 Ghostblade mentioned no header but is there away to pull the data out maybe VGM toolbox or a script ? I searched for the string SKIN but couldnt find it. Any help ? .p...
- Thu Apr 15, 2021 11:06 am
- Forum: Game specific tools
- Topic: Heavy Rain Tool
- Replies: 41
- Views: 37087
Re: Heavy Rain Tool
This guy seems to host his tool then delete the links.. classic
- Wed Apr 14, 2021 9:01 am
- Forum: 3D/2D models
- Topic: Forza 7 PC (.carbin)
- Replies: 6
- Views: 1040
Re: Forza 7 PC (.carbin)
Thank you. shakotay2 is your tool public ? i didnt see it searching here. 
- Wed Apr 14, 2021 3:44 am
- Forum: 3D/2D models
- Topic: Forza 7 PC (.carbin)
- Replies: 6
- Views: 1040
Re: Forza 7 PC (.carbin)
jeeze.. well i messed up then on this 1 :D thanks for the reply. Micro how did he load that mine wouldnt work is that a special build or something ? I get nothing https://i.ibb.co/rdzjRS1/ne1.png https://i.ibb.co/r2f0SLs/ne2.png https://i.ibb.co/TvNqwq1/ne3.png And is your app public ? If so i could...
- Tue Apr 13, 2021 3:54 am
- Forum: Graphic file formats
- Topic: Modern Warfare 2 .DAT (Xbox360)
- Replies: 3
- Views: 1271
- Mon Apr 12, 2021 9:53 pm
- Forum: 3D/2D models
- Topic: Forza 7 PC (.carbin)
- Replies: 6
- Views: 1040
Forza 7 PC (.carbin)
I've been running into some problems here lately trying to import .carbin F7 models into anything. I seen on 3dsim it can import F7 models but fails. https://i.ibb.co/Mn93sk8/img1.png Im pretty sure this is the import file could be wrong though. https://i.ibb.co/5KwwZhr/img2.png After that it brings...
- Mon Apr 12, 2021 8:15 pm
- Forum: Graphic file formats
- Topic: Midnight Club LA (PS3) textures
- Replies: 2
- Views: 1033
Re: Midnight Club LA (PS3) textures
I thought I did... weird. Sorry about that here they are.
https://drive.google.com/file/d/15J1rBU ... sp=sharing
https://drive.google.com/file/d/15J1rBU ... sp=sharing
- Mon Apr 12, 2021 11:28 am
- Forum: Graphic file formats
- Topic: Midnight Club LA (PS3) textures
- Replies: 2
- Views: 1033
Midnight Club LA (PS3) textures
I was able to dump most the assets and decompress them now and i found these files. I think they are the textures but im not sure. I would like to get these if its possible by a batch script or something. Hopefully its not too complicated.



