Search found 6 matches
- Sat Apr 04, 2020 11:37 pm
- Forum: Game Archive
- Topic: ARchive_neXt
- Replies: 876
- Views: 257317
Re: ARchive_neXt
i have AC4 for ps3, do i need to buy AC4 again on steam for pc to be able to use XeNTaX?
- Thu Aug 02, 2018 2:11 am
- Forum: Compressed files and methods
- Topic: Tomb Raider Underworld
- Replies: 10
- Views: 6090
Re: Tomb Raider Underworld
this looked really promising until i clicked all the crucial hyperlinks only to find out they have probably all been dead for years... http://archive.tombraiderhub.com/tr8/modding/xna/index.html#top does this mean there might be a 7-zip kicking around with all the files and textures listed in the xn...
- Thu Aug 02, 2018 1:47 am
- Forum: Holy Cow!
- Topic: Using deep learning to assemble 3d-models.
- Replies: 2
- Views: 4447
Re: Using deep learning to assemble 3d-models.
deep learning might be overkill for what you are trying to do. with control of the camera you could attempt to photo-scan the models but even if the player gets railroaded, programs like Nuke can track video, and generate point clouds, and create geometry, and texture it with the video have done thi...
- Thu Aug 02, 2018 1:31 am
- Forum: Holy Cow!
- Topic: Looking for a specific game from my past...
- Replies: 2
- Views: 3901
Re: Looking for a specific game from my past...
does resurrecting old threads get you murdered on xentax? i have never seen a video game like you described but it really reminds me of this: https://rpg.rem.uz/Dungeons%20%26%20Dragons/AD%26D%201st%20Edition/Modules/Q1%20-%20Queen%20of%20the%20Demonweb%20Pits.pdf which, should probably really be a ...
- Thu Aug 02, 2018 1:09 am
- Forum: Compressed files and methods
- Topic: Tomb Raider Underworld
- Replies: 10
- Views: 6090
Re: Tomb Raider Underworld
i just played through this again on PS3 and i had no idea how useless the controls are! i guess the first time, i just thought i was bad at the game, but 2500 hours into skyrim i'm pretty sure i know how to jump from one ledge to another without leaping to my death. :x the drm issue shouldn't matter...
- Mon Feb 26, 2018 8:40 pm
- Forum: 3D/2D models
- Topic: Game import MAXScripts & tools
- Replies: 310
- Views: 182248
Re: Game import MAXScripts & tools
i have the free download of Dungeon Hunter for pc, and can see all of the .bdae / .pak / .swf files, and would like to be able to open all of the assets to learn more about how the game's engine works. Autodesk offers a free .dae to .fbx converter for Max (and Maya?) but is there one for blender? Th...
