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by sugarysyringe
Sun Apr 14, 2019 5:14 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256762

Re: Telltale Games "Almost-All-In-One" Model Importer

Just wondering, did you ever figure out what the .scene files were used for? I assumed it was something like the .skl but for maps maybe, I kinda enjoy sticking the maps together where ever it's needed though. (unless it's in like 500,000 pieces like Mass Effect lol) Er... Not just yet, I need to d...
by sugarysyringe
Thu Apr 11, 2019 10:23 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256762

Re: Telltale Games "Almost-All-In-One" Model Importer

"No kidding. I just spent the last few days re-downloading all of the games and making sure I had absolutely everything extracted. After all of the texture name databases I've built for the script, that's another 8.8MB combined (plus an optional "all-in-one" fallback that's almost 7MB...
by sugarysyringe
Thu Apr 11, 2019 8:51 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256762

Re: Telltale Games "Almost-All-In-One" Model Importer

Ahh, I get excited every time I see a notification from this forum.
by sugarysyringe
Mon Apr 08, 2019 5:02 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256762

Re: Telltale Games "Almost-All-In-One" Model Importer

I have no idea what this means, but I'm excited to see some progress! Basically, instead of having a ton of value checks added directly to the script itself like I have for the bone names currently: fn BoneRename bk1 = ( case of ( default: (BoneName = ("Bone " + bk1 as string)) (bk1 == 19...
by sugarysyringe
Mon Apr 08, 2019 2:49 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256762

Re: Telltale Games "Almost-All-In-One" Model Importer

I have no idea what this means, but I'm excited to see some progress!
by sugarysyringe
Sat Apr 06, 2019 6:36 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256762

Re: Telltale Games "Almost-All-In-One" Model Importer

I hope it's out sometime soon. I just love how the final season looks, compared to the other seasons.
by sugarysyringe
Fri Apr 05, 2019 5:33 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256762

Re: Telltale Games "Almost-All-In-One" Model Importer

please excuse my general lack of know-how about all of this, but with the impending update to the model importer, will we then be able to use these season 4 files with xnalara? or are these files not compatible with that specific program regardless of the update? I'm assuming the tool will export t...
by sugarysyringe
Wed Apr 03, 2019 8:28 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256762

Re: Telltale Games "Almost-All-In-One" Model Importer

jayko wrote: Wed Apr 03, 2019 6:57 pm Wonder if all that being more organised will help RTB test stuff easier? Means you don't have to scroll through all those files - it'd at least save time haha.
I think with them being more organized, it could easily become less time-consuming at the very least.
by sugarysyringe
Wed Apr 03, 2019 8:52 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256762

Re: Telltale Games "Almost-All-In-One" Model Importer

Gosh, i'm smiling so hard just look at these files.
by sugarysyringe
Wed Apr 03, 2019 2:24 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256762

Re: Telltale Games "Almost-All-In-One" Model Importer

I'm not sure what the policy is here regarding links but I've ripped the txmesh and data files from the final season episodes, spent a stupid amount of time sorting each mesh, texture, and skeleton files into their respective character folders, zipped them up, and uploaded to Mega ready for downloa...
by sugarysyringe
Tue Apr 02, 2019 4:30 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256762

Re: Telltale Games "Almost-All-In-One" Model Importer

Gosh, I can't wait to rip these. I still have hope. I know right? As someone who leans towards making custom characters and stuff, Season 3's models are surprisingly limited in number. Season 4 will really open up more opportunities for sure. I guess all we can do is keep the thread active and hope...
by sugarysyringe
Tue Apr 02, 2019 12:17 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256762

Re: Telltale Games "Almost-All-In-One" Model Importer

Gosh, I can't wait to rip these. I still have hope.
by sugarysyringe
Fri Mar 29, 2019 7:14 pm
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256762

Re: Telltale Games "Almost-All-In-One" Model Importer

I hope to see some progress soon. As well as the person above, I primarily use MMD/Blender for my models and renders. This season has a lot of interesting characters.
by sugarysyringe
Tue Mar 26, 2019 7:27 am
Forum: 3D/2D models
Topic: Telltale Games "Almost-All-In-One" Model Importer
Replies: 851
Views: 256762

Re: Telltale Games "Almost-All-In-One" Model Importer

So... The series is over. Clem's story is over.
Many tears were shed tonight.
by sugarysyringe
Tue Mar 26, 2019 2:39 am
Forum: 3D/2D models
Topic: Detroit Become Human tools (PC, PS4)
Replies: 586
Views: 171819

Re: Detroit Become Human tools

Puterboy1 wrote: Tue Mar 26, 2019 1:55 am I don't have the files myself, but if you get them, find the 28 stab wounds line first, then once you have uploaded it to YouTube, you'll probqably get a lot of views.
I'll make sure to keep this in mind, don't worry. I'll notify you if or when it happens.