The Forum is up for sale: XeNTaX Forum looking for new owner
Search found 218 matches
- Sat May 30, 2020 5:49 pm
- Forum: 3D/2D models
- Topic: Unreal Engine map export tools
- Replies: 31
- Views: 9786
Re: Unreal Engine map export tools
Would have been nice if we had tools to also export maps from Ghostbusters the Videogame.
- Sat May 30, 2020 2:53 am
- Forum: 3D/2D models
- Topic: [PS2] 007 Nightfire .crp files
- Replies: 56
- Views: 10131
Re: [PS2] 007 Nightfire .crp files
This is all great stuff! if you guys' do come across getting the models out n such, should post em here too for other people to download em! i'd love to have all the agent under fire NPC models too, those were great :D Agreed, been trying to crack this format and get the models myself for years lol...
- Thu May 28, 2020 6:05 pm
- Forum: 3D/2D models
- Topic: [PS2] 007 Nightfire .crp files
- Replies: 56
- Views: 10131
Re: [PS2] 007 Nightfire .crp files
Hell yes! How far did you get and with what tools ? I've been stuck on those .dat files too. I'm also in the progress of trying to crack the .BIN file I have in the root of the ISO... It's odd cause it's not structured like a normal file with a typical header. If you are on the Discord, drop me a m...
- Thu May 28, 2020 2:48 pm
- Forum: 3D/2D models
- Topic: Blood & Truth
- Replies: 13
- Views: 1977
Re: Blood & Truth
This is awesome! Been meaning to get Colin Salmon's model from it to recreate his Robinson character from the Bond movies, thanks!!
Can someone share files maybe with me for the game? I dont have a PS4/PSVR system and its not online :/
Can someone share files maybe with me for the game? I dont have a PS4/PSVR system and its not online :/
- Thu May 28, 2020 2:32 pm
- Forum: 3D/2D models
- Topic: [PS2] 007 Nightfire .crp files
- Replies: 56
- Views: 10131
Re: [PS2] 007 Nightfire .crp files
It's about time someone looked into the old EA games formats honestly. I've been trying myself to rip models from Nightfire and Agent Under Fire console as well, seriously hope someone can finally figure out a way to do so after all these years. I got close with someone helping me unpack some .dat f...
- Sun May 24, 2020 2:37 am
- Forum: Tutorials
- Topic: Mobile Game Asset Download
- Replies: 303
- Views: 183499
Re: Mobile Game Asset Download
Does this work with Call of Duty Mobile? Interested in some assets from it.
- Sat May 16, 2020 8:06 pm
- Forum: 3D/2D models
- Topic: Frostbite model tools (Battlefield, Battlefront and others)
- Replies: 787
- Views: 210792
Re: Frostbite model tools (Battlefield, Battlefront and others)
Hell yeah pal!
But um, I need to extract their models first and idk how to.
But um, I need to extract their models first and idk how to.
- Mon May 11, 2020 1:28 am
- Forum: 3D/2D models
- Topic: Frostbite model tools (Battlefield, Battlefront and others)
- Replies: 787
- Views: 210792
Re: Frostbite model tools (Battlefield, Battlefront and others)
How do I use this with Need for Speed The Run? Need me that good Christian Hendricks models yo 
- Fri May 08, 2020 7:10 pm
- Forum: 3D/2D models
- Topic: Death Stranding (PS4)
- Replies: 153
- Views: 59859
Re: Death Stranding (PS4)
My bad. Well, you could tell us what we're doing wrong if multiple people are reporting the same issue at least?...
- Thu May 07, 2020 6:10 pm
- Forum: 3D/2D models
- Topic: Death Stranding (PS4)
- Replies: 153
- Views: 59859
Re: Death Stranding (PS4)
Then id-daemon probably didn't correct the script for ripping the models, I don't know.
- Wed May 06, 2020 2:43 pm
- Forum: 3D/2D models
- Topic: Death Stranding (PS4)
- Replies: 153
- Views: 59859
Re: Death Stranding (PS4)
Check user Crazy119 or something on deviantart, he's already posted most models from DS and fixed issues.
- Wed Apr 22, 2020 4:32 am
- Forum: 3D/2D models
- Topic: Injustice 2 (PC)
- Replies: 134
- Views: 51575
Re: Injustice 2 (PC)
One other thing, the UVs seemed to be messed up on some meshes or incorrect, I'm not sure.

For example this pant texture for Harley simply isn't lining up right no matter what I do, flipping it or scaling it it just doesn't fit. Using normal for reference.

For example this pant texture for Harley simply isn't lining up right no matter what I do, flipping it or scaling it it just doesn't fit. Using normal for reference.
- Wed Apr 22, 2020 2:39 am
- Forum: 3D/2D models
- Topic: Injustice 2 (PC)
- Replies: 134
- Views: 51575
Re: Injustice 2 (PC)
Has anyone found any way to colour the textures, there are some textures that have detail and painting over it manually would mean losing that detail? Hey! Guys, who can share game files for noesis? Please, I beg you, I really want to try to work with these models. What files do you need? Are we al...
- Tue Mar 24, 2020 10:37 pm
- Forum: 3D/2D models
- Topic: Uncharted 4 (PS4)
- Replies: 160
- Views: 61180
Re: Uncharted 4 (PS4)
So what are we doin' wrong then? Cause the textures don't apply in Blender for me and other people. Perhaps you meant to clarify something else in your instructions that we missed?
- Tue Mar 24, 2020 4:42 am
- Forum: 3D/2D models
- Topic: Uncharted 4 (PS4)
- Replies: 160
- Views: 61180
Re: Uncharted 4 (PS4)
I don't really know, the .ascii files like you said reference a nonexistent file path so I guess daemon forgot to code his tool to fix that or something. This basically means we're SOL and maps aren't actually rippable lol. Hopefully someone seeing this in the future will get the idea before they sp...
