Great! There are 3D models of the new planet Ossus?RealymanLP wrote:Hey all!
Does anyone know if there is something like a World Viewer for SWTOR?
Edit: New Hash-List: https://drive.google.com/drive/folders/ ... sp=sharing
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Search found 14 matches
- Sat Dec 29, 2018 8:18 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 285835
Re: Star Wars - The Old Republic - Beta
- Sat Jul 07, 2018 11:07 am
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 285835
Re: Star Wars - The Old Republic - Beta
Okay this is a lot. I give you a gideline to work with. You need easymyp and noesis. For noesis you also need the latest swtor plugin from this topic. Download the attached file and import it to easymyp. Extract the files with easymyp. Open noesis and open the extracted files. GR2 files are models....
- Fri Jun 15, 2018 5:30 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 285835
Re: Star Wars - The Old Republic - Beta
Hi i saw that you have a youtube channel, can you make a video tutorial please?Danteurius wrote:I swapped out the plugin for yours, and now it works! Thanks so much, I had a lot of trouble hunting down the textures for the Dealer's Den cantina floor. Thank youuu! \o/
- Fri Jun 15, 2018 5:21 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 285835
Re: Star Wars - The Old Republic - Beta
Okay this is a lot. I give you a gideline to work with. You need easymyp and noesis. For noesis you also need the latest swtor plugin from this topic. Download the attached file and import it to easymyp. Extract the files with easymyp. Open noesis and open the extracted files. GR2 files are models....
- Thu Dec 14, 2017 10:56 am
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 285835
Re: Star Wars - The Old Republic - Beta
I don't know in which assets the files are and I don't need this information. I've extract all assets so I have access to all files. I took a short look into the ord_mantel asset. There are some models but not much. /resources/world/areas/XXX this is the path where all area information are stored. ...
- Wed Dec 13, 2017 5:59 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 285835
Re: Star Wars - The Old Republic - Beta
hi, in the folder (ASSETS) of the game i have found the file swtor_en-us_area_ord_mantell_1.tor Inside this file there are 2 format type 1) = .acb 2) = .fxe I read on another post that the .acb files are audio files, and the .fxe file are facial animations are true these informations? And what type...
- Tue Dec 12, 2017 11:39 am
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 285835
Re: Star Wars - The Old Republic - Beta
hi, in the folder (ASSETS) of the game i have found the file swtor_en-us_area_ord_mantell_1.tor Inside this file there are 2 format type 1) = .acb 2) = .fxe I read on another post that the .acb files are audio files, and the .fxe file are facial animations are true these informations? And what type ...
- Thu Dec 07, 2017 9:19 am
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 285835
Re: Star Wars - The Old Republic - Beta
Yes I could say where the files are located, but I have no desire to do this. I used the method I posted a few days ago and found the models within two minutes. (I did this to test myself and my method) The models are number 59 and 60 in the ord mantel area.dat. This is all you get from me. Your be...
- Wed Dec 06, 2017 7:12 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 285835
Re: Star Wars - The Old Republic - Beta
Hi, first. ctrl+h is for replacing, don't use the hotkey only to find something. ctrl+f is for search. Then, if you only have 400 new files out off 4000, then you have found 3600 files on your own or you don't have the latest filelist. When you pick randomly one line you have a high chance to pick ...
- Sat Dec 02, 2017 8:06 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 285835
Re: Star Wars - The Old Republic - Beta
Ferouc wrote:New stuff.
Round about 3400 names. Clothing, weapons and vehicles.
Great Update
PS: do you know what is the name of the cannons that you can see in the image? And where i can find them?
- Thu Nov 30, 2017 12:52 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 285835
Re: Star Wars - The Old Republic - Beta
ok thanks!
- Tue Nov 28, 2017 10:12 am
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 285835
Re: Star Wars - The Old Republic - Beta
ok thanks. I want to extract the structures of the planet ord mantell, houses, fort garnik spaceport etc.. etc.., where are these 3D models and textures? I don't know. Try to locate the area.dat for ord mantell (there up to 160 possible files) and open it with an editor. Then you have all used file...
- Sat Nov 25, 2017 1:25 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 285835
Re: Star Wars - The Old Republic - Beta
In short, information. In long: The mat files contain all information for the textures. The texture files are stored an other folder, the filepath is in the mat file. Normaly you use the latest noesis plugin and noesis add all related texturefiles. If all files are extracted, all works fine. ok tha...
- Thu Nov 23, 2017 5:54 pm
- Forum: Game Archive
- Topic: Star Wars - The Old Republic - Beta
- Replies: 719
- Views: 285835
Re: Star Wars - The Old Republic - Beta
All problems solved, so what ever. 3000 new files attached. (a lot of language specific files, so don't blame me, if you don't get 3k) I have trouble to find references for the new maps. I can see the map files (dds), but I can't name them. Any hints where I can find the area number and the minimap...
