I tried the same file with a program called "Renderdoc" and it gave me the "Unsupported DXGI Format "174" error.
Perhaps the file is corrupted?...
EDIT: Wait...does it not say DX10? It says that for me.
Maybe I'm thinking of a different texture
Search found 38 matches
- Mon Aug 20, 2018 11:16 am
- Forum: Graphic file formats
- Topic: DXGI ASTC .dds?
- Replies: 10
- Views: 2046
- Sun Aug 19, 2018 8:21 pm
- Forum: Graphic file formats
- Topic: DXGI ASTC .dds?
- Replies: 10
- Views: 2046
Re: DXGI ASTC .dds?
Thats...odd.
Are you sure noesis supports the DXGI format it seemingly uses?
It shouldn't be just white.
Are you sure noesis supports the DXGI format it seemingly uses?
It shouldn't be just white.
- Sun Aug 19, 2018 5:52 pm
- Forum: Graphic file formats
- Topic: DXGI ASTC .dds?
- Replies: 10
- Views: 2046
Re: DXGI ASTC .dds?
My bad. I didn't include headers at all it seems.
Heres a DDS with the correct header added.
Heres a DDS with the correct header added.
- Sat Aug 18, 2018 9:04 pm
- Forum: Graphic file formats
- Topic: DXGI ASTC .dds?
- Replies: 10
- Views: 2046
Re: DXGI ASTC .dds?
Note one of the files i included has no header. I should have added it before sending it...
The one that does not end in _e does have a header though.
The one that does not end in _e does have a header though.
- Sat Aug 18, 2018 8:55 pm
- Forum: Graphic file formats
- Topic: DXGI ASTC .dds?
- Replies: 10
- Views: 2046
DXGI ASTC .dds?
So. Ive been trying to convert some DDS textures from Mario + Rabbids: Kingdom Battle But the majority of the textures seem to use a rather obscure format. http://www.voidcn.com/article/p-kbbvdkbn-yg.html The only mention i could find of the format is here. The official ARM ASTC tools don't work wit...
- Sat Aug 18, 2018 8:44 pm
- Forum: Game Archive
- Topic: Mario + Rabbids .sdfdata/.sdftoc Unpacking
- Replies: 4
- Views: 1140
Re: Mario + Rabbids .sdfdata/.sdftoc Unpacking
Not yet im afraid.
We ran into a big issue relating to chunks that could prevent the tool from being made at all
We ran into a big issue relating to chunks that could prevent the tool from being made at all
- Thu Aug 09, 2018 7:03 pm
- Forum: Game Archive
- Topic: Mario + Rabbids .sdfdata/.sdftoc Unpacking
- Replies: 4
- Views: 1140
Re: Mario + Rabbids .sdfdata/.sdftoc Unpacking
Quick update on this:
The changes are now apparent and someone is helping me with a tool to extract this stuff.
Basically they changed compression from zlib to zstandard and changed the file entry tree structure a bit.
The changes are now apparent and someone is helping me with a tool to extract this stuff.
Basically they changed compression from zlib to zstandard and changed the file entry tree structure a bit.
- Mon Aug 06, 2018 8:18 pm
- Forum: Game Archive
- Topic: Mario + Rabbids .sdfdata/.sdftoc Unpacking
- Replies: 4
- Views: 1140
Mario + Rabbids .sdfdata/.sdftoc Unpacking
Recently ive been trying to modify Goldfarmers "rouge_sdf" tool https://github.com/GoldFarmer/rouge_sdf To work with Mario + Rabbids Kingdom Battle At first glance the changes that needed to be made seemed obvious: offsets. But after changing the offsets and rebuilding i run into a "Going beyond fil...
