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Search found 23 matches
- Thu Jun 20, 2019 5:35 pm
- Forum: 3D/2D models
- Topic: GT6 (Gran Turismo 6) [PS3]
- Replies: 45
- Views: 17719
Re: GT6 (Gran Turismo 6) [PS3]
Does somebody know the location of the dlc cars? (which folders etc.)
- Sun Apr 21, 2019 12:15 pm
- Forum: 3D/2D models
- Topic: Gran Turismo 6 Models
- Replies: 245
- Views: 117184
Re: Gran Turismo 6 Models
well i extracted it 2 times from 1-BCES01893_00-0000000NPEB01893.pkg gttool is from here https://forum.xentax.com/viewtopic.php?p=97169#p97169 pkg itself can be correpted Solved. i downloaded GT.VOL from another place (Game version 1.00), now it seems to work. Another question. GT.VOL from Gran Tur...
- Sun Apr 21, 2019 9:44 am
- Forum: 3D/2D models
- Topic: Gran Turismo 6 Models
- Replies: 245
- Views: 117184
Re: Gran Turismo 6 Models
well i extracted it 2 times from 1-BCES01893_00-0000000NPEB01893.pkg
gttool is from here https://forum.xentax.com/viewtopic.php?p=97169#p97169
- Sat Apr 20, 2019 7:04 pm
- Forum: 3D/2D models
- Topic: Gran Turismo 6 Models
- Replies: 245
- Views: 117184
Re: Gran Turismo 6 Models
in your folder where your VOL and exe files are create a new text file open it in notepad and ad this gttool.exe GT.VOL GT6 H:\gt6_extract_file pause now instead of new text document.txt rename it to something like extract.cmd once renamed to extract.cmd double click it and let the archive extract ...
- Sat Apr 20, 2019 3:18 pm
- Forum: 3D/2D models
- Topic: Gran Turismo 6 Models
- Replies: 245
- Views: 117184
Re: Gran Turismo 6 Models
What is wrong ??? Your command line .... I wrote, navigate to the folder, inside . In your case H: \ gt6_vol_file In this folder you can start the tool ... without H: \ ... blabla ... you need only gttool GT6.VOL GT6 H: \ gt6_extract_file When executing executable files in a folder, the argument X:...
- Sat Apr 20, 2019 1:40 pm
- Forum: 3D/2D models
- Topic: Gran Turismo 6 Models
- Replies: 245
- Views: 117184
Re: Gran Turismo 6 Models
This was asked by somebody, but still not answered. When using the gttool the result is: "Unable to process volume file." Any fix for this? My way for win 10. Make two new folders in the file explorer. X: \ gt6_vol_file X: \ gt6_extract_file Copy the gttool and gt6.vol in the x: \ gt6_vol...
- Fri Apr 19, 2019 12:28 pm
- Forum: 3D/2D models
- Topic: Gran Turismo 6 Models
- Replies: 245
- Views: 117184
Re: Gran Turismo 6 Models
This was asked by somebody, but still not answered.
When using the gttool the result is: "Unable to process volume file." Any fix for this?
When using the gttool the result is: "Unable to process volume file." Any fix for this?
- Mon Dec 03, 2018 5:20 pm
- Forum: 3D/2D models
- Topic: Gran Turismo Sport (GTS/GT7) model tools
- Replies: 97
- Views: 42586
Re: Gran Turismo Sport (GTS/GT7) model tools
how can i import ascii files? with which software?
- Sat Dec 01, 2018 9:13 pm
- Forum: 3D/2D models
- Topic: Gran Turismo Sport (GTS/GT7) model tools
- Replies: 97
- Views: 42586
Re: Gran Turismo Sport (GTS/GT7) model tools
is it possible to extract files from a *.pkg game archive? or how exactly we can find the models to convert them with your tools?
- Tue Oct 16, 2018 8:30 pm
- Forum: 3D/2D models
- Topic: A8Tool - Asphalt 8 FBX Converter for Android, iOS & Win32
- Replies: 121
- Views: 26405
Re: A8Tool - Asphalt 8 FBX Converter for Android, iOS & Win3
well, pvrtextool is sometimes weird. i had another error by import, it said the texture doesnt exist in the location where it is, or something like this.
Just tried again to import android textures and they are pink. Anyway they work fine with the ios version.
Just tried again to import android textures and they are pink. Anyway they work fine with the ios version.
- Tue Oct 16, 2018 12:04 pm
- Forum: 3D/2D models
- Topic: A8Tool - Asphalt 8 FBX Converter for Android, iOS & Win32
- Replies: 121
- Views: 26405
Re: A8Tool - Asphalt 8 FBX Converter for Android, iOS & Win3
https://www.mediafire.com/file/lzwvw0sg ... ga.7z/file
only "car_suv_mercedes-benz_g500_rfx.tga" can be imported bug free
only "car_suv_mercedes-benz_g500_rfx.tga" can be imported bug free
- Tue Oct 16, 2018 10:09 am
- Forum: 3D/2D models
- Topic: A8Tool - Asphalt 8 FBX Converter for Android, iOS & Win32
- Replies: 121
- Views: 26405
Re: A8Tool - Asphalt 8 FBX Converter for Android, iOS & Win3
The textures look weird. Its not how it supposed to be i guess: https://imgur.com/a/GcBUuHT Any fix on this? I specially downloaded the Android version game again (v1.7.3) and they still work fine: car_suv_mercedes-benz_g500_livery02_occ_mk.jpg But in your screenshot it shows your image format is a...
- Mon Oct 15, 2018 5:58 pm
- Forum: 3D/2D models
- Topic: A8Tool - Asphalt 8 FBX Converter for Android, iOS & Win32
- Replies: 121
- Views: 26405
Re: A8Tool - Asphalt 8 FBX Converter for Android, iOS & Win3
ok, everything solved. But another question. The textures look weird. Its not how it supposed to be i guess: https://imgur.com/a/GcBUuHT
Any fix on this?
------------------
EDIT: solved too. pvrtextool cant handle the android version textures. but works with ios version.
Thanks for the help
Any fix on this?
------------------
EDIT: solved too. pvrtextool cant handle the android version textures. but works with ios version.
Thanks for the help
- Mon Oct 15, 2018 11:04 am
- Forum: 3D/2D models
- Topic: A8Tool - Asphalt 8 FBX Converter for Android, iOS & Win32
- Replies: 121
- Views: 26405
Re: A8Tool - Asphalt 8 FBX Converter for Android, iOS & Win3
cant import the textures from Aspalt Xtreme. And i unfortunatelly dont understand what the author means in the main post.. "To load ASTC-compressed pvr images in PVRTexTool, you'll need to download astcenc.exe, place the corresponding executables in your preferred location, then place the locat...
- Sat Aug 04, 2018 10:46 am
- Forum: 3D/2D models
- Topic: Asphalt 9 .jmodel .jtex
- Replies: 3
- Views: 1284
Re: Asphalt 9 .jmodel .jtex
who cares what developers like?shakotay2 wrote:guess, you can get a skeleton from the .json.jmodel files but I don't see a decent point cloud at a first glance...
But generally developers don't seem to like models being dumped from a freshly released game.
