Remove tex_Sting_Aquaplus_tex.py from your noesis\plugins\python folder - I'll update the universal script sometime later.
UPD (Apr 13, 2020): universal script updated, please refer to this post.
Search found 20 matches
- Sun Apr 12, 2020 11:31 am
- Forum: Graphic file formats
- Topic: Extracting Compile Heart's .pck files from PSVITA game.
- Replies: 13
- Views: 3081
- Sun Apr 12, 2020 3:19 am
- Forum: Graphic file formats
- Topic: Extracting Compile Heart's .pck files from PSVITA game.
- Replies: 13
- Views: 3081
Re: Extracting Compile Heart's .pck files from PSVITA game.
The compression is the same but I don't see width/height anywhere
- Mon Jan 27, 2020 5:19 am
- Forum: Compressed files and methods
- Topic: Any decompression algorithm to this LZ77...?
- Replies: 3
- Views: 1298
Re: Any decompression algorithm to this LZ77...?
Not in C#, but Python (Noesis), maybe this could guide you.
- Sat Jan 11, 2020 10:16 pm
- Forum: Graphic file formats
- Topic: [HELP] Nights of Azure .g1t textures from Vita
- Replies: 3
- Views: 1221
Re: [HELP] Nights of Azure .g1t textures from Vita
Redownload the script from the 2nd post.
- Tue Jan 07, 2020 5:30 pm
- Forum: Graphic file formats
- Topic: .dds file format
- Replies: 10
- Views: 1904
Re: .dds file format
DXGI_FORMAT_R11G11B10_FLOAT actually exists and there is some use for it, according to this twitter thread
- Tue Jan 07, 2020 4:11 pm
- Forum: Graphic file formats
- Topic: [HELP] Nights of Azure .g1t textures from Vita
- Replies: 3
- Views: 1221
Re: [HELP] Nights of Azure .g1t textures from Vita
For Noesis. Download Noesis, place the file in noesis\plugins\python, then launch Noesis and try opening your files inside Noesis.
- Sat Jan 04, 2020 2:52 am
- Forum: Graphic file formats
- Topic: Spirit Hunter games (.dat/.exg)
- Replies: 2
- Views: 2050
Re: Spirit Hunter games (.dat/.exg)
For Noesis. Download Noesis, place the file in noesis\plugins\python, then launch Noesis and try opening your files inside Noesis.
- Tue Dec 17, 2019 7:53 pm
- Forum: Graphic file formats
- Topic: Raw texture previewer/converter
- Replies: 77
- Views: 56155
Re: Raw texture previewer/converter
Because:
1) offset is 1E0
2) format is b8g8r8a8_unorm
1) offset is 1E0
2) format is b8g8r8a8_unorm
- Wed Dec 11, 2019 6:23 pm
- Forum: Graphic file formats
- Topic: ckd textures for Switch
- Replies: 1
- Views: 948
Re: ckd textures for Switch
Try this.
- Sun Oct 20, 2019 4:31 pm
- Forum: Graphic file formats
- Topic: Trying to extract textures from Utawarerumono: Chiriyukusha e no Komori Uta
- Replies: 3
- Views: 1299
Re: Trying to extract textures from Utawarerumono: Chiriyukusha e no Komori Uta
I've updated the universal script.
Also, it would be nice if you've posted more samples.
Also, it would be nice if you've posted more samples.
- Sun Oct 20, 2019 11:37 am
- Forum: Graphic file formats
- Topic: Trying to extract textures from Utawarerumono: Chiriyukusha e no Komori Uta
- Replies: 3
- Views: 1299
Re: Trying to extract textures from Utawarerumono: Chiriyukusha e no Komori Uta
It's difficult to keep up with all Sting/Aquaplus TEX variations.
- Sat Jul 27, 2019 8:49 pm
- Forum: Graphic file formats
- Topic: New PC Port of Compile Heart's Date A Live Rio Reincarnation .pck files
- Replies: 5
- Views: 1625
- Thu Jul 25, 2019 9:12 pm
- Forum: Graphic file formats
- Topic: New PC Port of Compile Heart's Date A Live Rio Reincarnation .pck files
- Replies: 5
- Views: 1625
Re: New PC Port of Compile Heart's Date A Live Rio Reincarnation .pck files
You can now try QuickBMS' reimport mode to re-pack PCKs.
- Thu Jul 25, 2019 8:39 am
- Forum: Graphic file formats
- Topic: New PC Port of Compile Heart's Date A Live Rio Reincarnation .pck files
- Replies: 5
- Views: 1625
Re: New PC Port of Compile Heart's Date A Live Rio Reincarnation .pck files
Try these. Don't forget to remove all conflicting Noesis scripts.
UPD: reimport-friendlier QBMS script.
UPD2: QBMS script for tex-to-dds; Noesis script updated for more formats supported and Sting/Aquaplus LZSS (moderately slow vs QBMS script).
UPD: reimport-friendlier QBMS script.
UPD2: QBMS script for tex-to-dds; Noesis script updated for more formats supported and Sting/Aquaplus LZSS (moderately slow vs QBMS script).
- Sat Jul 06, 2019 7:51 pm
- Forum: Graphic file formats
- Topic: [NLTX image] Swizzled 256 index color palette (NSW)
- Replies: 2
- Views: 1235
Re: [NLTX image] Swizzled 256 index color palette (NSW)
This will mostly work (>95% of the files in your archive). Took me a while as I was trying to unswizzle (or undo block linear, whatever it's called by nvidia) palette indexes instead of actual RGBA data.
UPD: implemented YKCMP_V1 decompression in Noesis script
UPD: implemented YKCMP_V1 decompression in Noesis script
