Some of the maps are different.
Not sure if there are any other changes - the textures are definitely lower resolution at least.
Search found 44 matches
- Fri Nov 20, 2020 12:06 pm
- Forum: Graphic file formats
- Topic: Half-life 2 XBOX *.xtf files
- Replies: 10
- Views: 3844
- Sat May 30, 2020 6:23 am
- Forum: Game Archive
- Topic: Vindictus KR server has new hfs format
- Replies: 40
- Views: 9860
Re: Vindictus KR server has new hfs format
Thanks - any idea on the file name encryption?
- Mon May 25, 2020 6:16 am
- Forum: 3D/2D models
- Topic: Apex legends
- Replies: 1
- Views: 1709
Re: Apex legends
Check out viewtopic.php?t=15407
- Mon May 25, 2020 6:16 am
- Forum: Compressed files and methods
- Topic: Help with Apex .starpak files
- Replies: 1
- Views: 1719
Re: Help with Apex .starpak files
Which file? It doesn't look like the format has changed.
- Sun May 24, 2020 11:01 am
- Forum: Game Archive
- Topic: Titanfall 2/Apex Legends
- Replies: 71
- Views: 25658
Re: Titanfall 2/Apex Legends
Any examples of the Apex Legends .vpk files that won't extract? I did a spot check of what was in englishclient_frontend.bsp.pak000_dir.vpk and they seemed to extract okay. hey guys does anyone knows where the game code is stored, i want to look at the movement system, never done any reverse enginee...
- Sat May 11, 2019 12:38 pm
- Forum: Game Archive
- Topic: Titanfall 2/Apex Legends
- Replies: 71
- Views: 25658
Re: Titanfall 2/Apex Legends
If they're still v2.3 .vpk files then maybe the compression or something has changed. This was what I figured out for the entry structure: struct vpkDirectoryEntry_v2_3 { unsigned __int32 iCRC32; unsigned __int16 iUnknown1; // always 0? unsigned __int16 iArchiveIndex; unsigned __int16 iUnknown2; // ...
- Mon May 06, 2019 5:21 am
- Forum: Game Archive
- Topic: Titanfall 2/Apex Legends
- Replies: 71
- Views: 25658
Re: Titanfall 2/Apex Legends
If anyone hasn't already noticed, the current version of Cra0's VPK tool can't extract a lot of changed files from Apex Legends, and repacked VPKs don't seem to want to work at all right now. There seem to still be some people on twitter opening the stuff that it can't extract though, is there anot...
- Sun Feb 10, 2019 7:58 am
- Forum: Game Archive
- Topic: Titanfall 2/Apex Legends
- Replies: 71
- Views: 25658
Re: Titanfall 2
I've had a very brief look at some .stbsp files - the start of header seems to be as follows:
Titanfall 2 has v8.0 and Apex Legends has v8.1 by the looks of it.
Code: Select all
__int32 iMagicNumber;
__int16 iMajorVersion;
__int16 iMinorVersion;
- Sat Feb 09, 2019 6:06 am
- Forum: Game Archive
- Topic: TitanFall (.vpk) archives
- Replies: 67
- Views: 25147
Re: TitanFall (.vpk) archives
And I think I've figured out the last problem - most but not all of the files are compressed - those with compressed size equal to uncompressed size are just raw data.
- Fri Feb 08, 2019 2:01 pm
- Forum: Game Archive
- Topic: TitanFall (.vpk) archives
- Replies: 67
- Views: 25147
Re: TitanFall (.vpk) archives
Alright I got a bit further - the trick was to use an outdated version of lzham (https://code.google.com/archive/p/lzham ... ult/source), not the latest version on GitHub.
So now I've mostly got stuff working but there are a few files that return errors 7, 9 and 14.
So now I've mostly got stuff working but there are a few files that return errors 7, 9 and 14.
- Thu Feb 07, 2019 12:16 pm
- Forum: Game Archive
- Topic: PS3 Counter-Strike Global Offensive ".ps3.zip" format
- Replies: 2
- Views: 609
Re: PS3 Counter-Strike Global Offensive ".ps3.zip" format
Did it extract anything?
I think the Xbox 360 versions of Source games had regular .zip files in big endian format - maybe it's something similar with the PlayStation 3 version? https://github.com/CRACKbomber/Source360 opens Xbox 360 .zip files I think.
I think the Xbox 360 versions of Source games had regular .zip files in big endian format - maybe it's something similar with the PlayStation 3 version? https://github.com/CRACKbomber/Source360 opens Xbox 360 .zip files I think.
- Thu Feb 07, 2019 12:14 pm
- Forum: Game Archive
- Topic: Vindictus KR server has new hfs format
- Replies: 40
- Views: 9860
Re: Vindictus KR server has new hfs format
Has the Steam version been updated?
- Thu Feb 07, 2019 12:14 pm
- Forum: Game Archive
- Topic: TitanFall (.vpk) archives
- Replies: 67
- Views: 25147
Re: TitanFall (.vpk) archives
Anyone tryed using lzham as a .dll or otherwise?
- Thu Feb 07, 2019 11:46 am
- Forum: Game Archive
- Topic: Titanfall 2/Apex Legends
- Replies: 71
- Views: 25658
Re: Titanfall 2
Looks like Apex Legends might use the same formats as Titanfall 2. Anyone made any progress with .rpak, .starpak or .stbsp files?
- Thu May 03, 2018 11:37 am
- Forum: Game Archive
- Topic: Titanfall 2 .RPAK and .STARPAK
- Replies: 1
- Views: 2007
Re: Titanfall 2 .RPAK and .STARPAK
There's been some discussion in the Titanfall 2 thread but no concrete information that I've seen.
I assume the .rpak, .starpak and .stbsp are all somehow related anyway.
I assume the .rpak, .starpak and .stbsp are all somehow related anyway.
