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Search found 4 matches
- Fri Apr 14, 2017 10:35 am
- Forum: Graphic file formats
- Topic: Liberation Day (fallen haven 2) DBI files
- Replies: 5
- Views: 1805
Re: Liberation Day (fallen haven 2) DBI files
Hi again. I've continued looking into this and I now think this has something to do with access database files. On the attached Walls file, I've found mentions to it at offsets 0x4fef8, 0x4ffe8 and 0x53f63. On the same walls.dbi file I've found some ASCII text that looks like table headers close to ...
- Thu Apr 13, 2017 10:50 pm
- Forum: Graphic file formats
- Topic: Liberation Day (fallen haven 2) DBI files
- Replies: 5
- Views: 1805
Re: Liberation Day (fallen haven 2) DBI files
Hi,
I've uploaded 2 more files, so, in the event anyone wants to take a look at them, there's enough material
http://www.filedropper.com/ub
http://www.filedropper.com/walls_3
They are all .DBI files, but I cannot be certain that they contain the same type of files.
I've uploaded 2 more files, so, in the event anyone wants to take a look at them, there's enough material
http://www.filedropper.com/ub
http://www.filedropper.com/walls_3
They are all .DBI files, but I cannot be certain that they contain the same type of files.
- Wed Apr 12, 2017 6:19 pm
- Forum: Graphic file formats
- Topic: Liberation Day (fallen haven 2) DBI files
- Replies: 5
- Views: 1805
Re: Liberation Day (fallen haven 2) DBI files
Thank you AceWell for taking the time to answer. I shared the Mines.DBI file, as it's the smaller DBI file. There are other bigger DBI files on that folder, ranging from 33MB to 34KB. The idea of files referencing each other did not come to mind; I hope the game is not making that, since that would ...
- Wed Apr 12, 2017 2:22 pm
- Forum: Graphic file formats
- Topic: Liberation Day (fallen haven 2) DBI files
- Replies: 5
- Views: 1805
Liberation Day (fallen haven 2) DBI files
Hi everyone, I recently started a hobby project to remake Liberation Day (sequest of the more known Fallen Haven), from 1998. I'm pushing everthing as I go to github: https://github.com/metalbass/LibDay As I want to reuse all assets from the original game I've decided that I'll want to extract them ...
