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Search found 689 matches
- Sat Mar 03, 2007 3:52 am
- Forum: Audio file formats
- Topic: Help needed with weird .wav header found on PSP
- Replies: 21
- Views: 8405
- Sat Mar 03, 2007 2:42 am
- Forum: Audio file formats
- Topic: Help needed with weird .wav header found on PSP
- Replies: 21
- Views: 8405
Though Strobe might do this I will find a utility. I thought it was for the PS2 format but was really PSP audio conversion I was looking at. So I'm trying to find that. Alright! I got somthing you might like. :) ATRAC3 Audio Codec This is a codec that would allow the conversion from and to the PSP s...
- Sat Mar 03, 2007 1:22 am
- Forum: Audio file formats
- Topic: Help needed with weird .wav header found on PSP
- Replies: 21
- Views: 8405
- Wed Feb 28, 2007 10:56 pm
- Forum: Miscellaneous
- Topic: Bruteforce Scanner Comparisons
- Replies: 11
- Views: 3495
- Wed Feb 28, 2007 5:08 am
- Forum: Compressed files and methods
- Topic: Cyberbykes/Shadow Racer VR - Compression? Encryption?
- Replies: 1
- Views: 2674
It has been confirmed to be a compression. Also, there exists a debugging version of DosBox that lists the commands and exact files being accessed. It is available on VOGONs. Could this be used to find the means of decompression or does it not? Here's an example dump I made. Would this be useful? Or...
- Wed Feb 28, 2007 2:02 am
- Forum: Compressed files and methods
- Topic: Return Fire II (2) Text Encryption (PC/Windows9x-XP)
- Replies: 17
- Views: 9163
Well I can't write tools myself and I'm only new to disassembling and as for debugging...not sure. Doesn't seem it'd work on things ran under DosBox (I have two games that require this that have compression schemes) so I wouldn't know at my level. Hence partially why I am going to college. Oh wait. ...
- Tue Feb 27, 2007 1:20 pm
- Forum: Miscellaneous
- Topic: Alternatives to rapidshare
- Replies: 2
- Views: 2144
- Tue Feb 27, 2007 11:33 am
- Forum: Compressed files and methods
- Topic: Return Fire II (2) Text Encryption (PC/Windows9x-XP)
- Replies: 17
- Views: 9163
- Tue Feb 27, 2007 3:29 am
- Forum: Compressed files and methods
- Topic: Return Fire II (2) Text Encryption (PC/Windows9x-XP)
- Replies: 17
- Views: 9163
Awsome. I figured it wouldn't be difficult, but hm... now comes the tricky part, if it works ingame. I guess there is only one way to figure that. Edit: It looks very structured like I'd expect. Everything is understandable to me in these files. The last bytes though do seem confusing. Like... "...
- Mon Feb 26, 2007 9:17 pm
- Forum: Compressed files and methods
- Topic: Return Fire II (2) Text Encryption (PC/Windows9x-XP)
- Replies: 17
- Views: 9163
Obviously I'm not. Just got a disassembler a few days ago.
Near the Bottom is Two Demos]
There are a couple of demos there.
Near the Bottom is Two Demos]
There are a couple of demos there.
- Sun Feb 25, 2007 7:47 pm
- Forum: Compressed files and methods
- Topic: Return Fire II (2) Text Encryption (PC/Windows9x-XP)
- Replies: 17
- Views: 9163
- Sun Feb 25, 2007 2:08 am
- Forum: Compressed files and methods
- Topic: Return Fire II (2) Text Encryption (PC/Windows9x-XP)
- Replies: 17
- Views: 9163
Found something
Yes, the files are encoded. I looked through the executable and discovered this (see image). Is that an alogarithm for decodeing the files (right above it)?
Am I on the right track? Any ideas?
Am I on the right track? Any ideas?
- Sat Feb 24, 2007 10:06 am
- Forum: Compressed files and methods
- Topic: Return Fire II (2) Text Encryption (PC/Windows9x-XP)
- Replies: 17
- Views: 9163
- Sat Feb 24, 2007 10:02 am
- Forum: Compressed files and methods
- Topic: Return Fire II (2) Text Encryption (PC/Windows9x-XP)
- Replies: 17
- Views: 9163
- Sat Feb 24, 2007 8:38 am
- Forum: Compressed files and methods
- Topic: Return Fire II (2) Text Encryption (PC/Windows9x-XP)
- Replies: 17
- Views: 9163
Return Fire II (2) Text Encryption (PC/Windows9x-XP)
In looking through my games I noted that Return Fire 2 makes no effort to use datafles but instead encrypts the script files objfxscr.dat and RFIREII.dat I know they are encrypted because... well... gee... it kinda says it in the header XD "**ENC**" dead giveaway. This is in both files. Ap...
