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Search found 689 matches

by Darkfox
Fri Jan 02, 2009 1:08 am
Forum: Compressed files and methods
Topic: Mana Khemia (PS2) LZR Compression? Certainly compressed!
Replies: 18
Views: 8128

Re: Mana Khemia (PS2) LZR Compression? Certainly compressed!

It would be beneficial to be able to decompress these files as VRAM seems to splice several TIM2s into one instance.
by Darkfox
Fri Jan 02, 2009 1:04 am
Forum: 3D/2D models
Topic: Oldish model formats
Replies: 4
Views: 2142

Re: Oldish model formats

There is one I can think of and that is the Jane's Combat Series SHAPE (.SH) model format. Documentation here: http://farc.3synergy.net/files.php Also, there is a problem with exporting UPAK meshes in RTNP where the vertices get all screwed up so there may have been a change in format there, might b...
by Darkfox
Sun Dec 28, 2008 9:48 pm
Forum: Holy Cow!
Topic: it's christmas!
Replies: 7
Views: 3830

Re: it's christmas!

Merry DELAYED Christmas/Any Holiday you may celebrate, and a happy new year.
by Darkfox
Tue Dec 23, 2008 3:15 am
Forum: Compressed files and methods
Topic: Anyone can help me to uncompress this file?
Replies: 3
Views: 1988

Re: Anyone can help me to uncompress this file?

Ah! This is the LZR used in Mana Khemia. I wish somebody would hack this compression. LZR seems to indicate a LZR compressed chunk (obviously, I know...) it should be fairly easy to crack... though everybody is so... not around much because they are busy with things elsewhere...
by Darkfox
Tue Dec 16, 2008 5:32 am
Forum: Holy Cow!
Topic: F**K YEAH!
Replies: 11
Views: 4958

Re: F**K YEAH!

Wow, Imagine is STILL in beta? XD
by Darkfox
Mon Dec 01, 2008 7:35 pm
Forum: Holy Cow!
Topic: F**K YEAH!
Replies: 11
Views: 4958

Re: F**K YEAH!

Heh, you should know I'm a heavy Megaten fan myself. :D

I'm looking forward to the new Devil Summoner title as well.
by Darkfox
Sun Nov 30, 2008 5:29 am
Forum: Graphic file formats
Topic: Atelier Iris - Eternal Mana composition TIM2?
Replies: 18
Views: 7171

Re: Atelier Iris - Eternal Mana composition TIM2?

Well the thing is, the graphics are not compressed. They are fully uncompressed and similar to TIM2 graphics. How I know they are not compressed is because I can view the graphics perfectly with any texture viewer... albeit without palettes. Also, each TIM2 does have a palette. The composition TIM2s...
by Darkfox
Wed Nov 26, 2008 8:47 am
Forum: Graphic file formats
Topic: Atelier Iris - Eternal Mana composition TIM2?
Replies: 18
Views: 7171

Re: Atelier Iris - Eternal Mana composition TIM2?

Has anyone found anything with these images? It's been a while since I last looked at them but I'm still interested in converting/viewing them.
by Darkfox
Sat Nov 22, 2008 8:57 am
Forum: 3D/2D models
Topic: [PC] Jane's Combat Simulations *.SH format
Replies: 0
Views: 1166

[PC] Jane's Combat Simulations *.SH format

This may require some explaining. Though this format is documented, there exists no means in which *.SH files can be viewed absolutely and few ways exist to convert them. That is not ENTIRELY true as an old toolkit allowed the conversion to DXF I believe, but is old and only works on one of the curr...
by Darkfox
Thu Nov 20, 2008 5:36 am
Forum: 3D/2D models
Topic: (PSX) Reboot model format *.TOM and *.NAN
Replies: 3
Views: 2255

Re: (PSX) Reboot model format *.TOM and *.NAN

Here's the viral Binome seen in the second level.

Screen shots:

Image

Image
by Darkfox
Thu Nov 20, 2008 1:06 am
Forum: 3D/2D models
Topic: Rohan Online: GMF Models
Replies: 54
Views: 25336

Re: Rohan Online: GMF Models

Hm... fbx IS a good format and seems widely supported. Though isn't it difficult to make a converter for? Not sure, but I do like the format for those perks, and even Milkshape seems to support it WITH animations (most imports in MS3D come WITHOUT animations).
by Darkfox
Wed Nov 19, 2008 2:54 am
Forum: 3D/2D models
Topic: Rohan Online: GMF Models
Replies: 54
Views: 25336

Re: Rohan Online: GMF Models

Pretty cool, though the *.x mesh format has little documentation or at least a low support rating for modeling programs. Though ironically, free modeling programs like Blender do. Still, I love to see converting and viewing of 3D models, and 3D in general, can't wait to see the results. It's good th...
by Darkfox
Sun Nov 16, 2008 9:39 am
Forum: 3D/2D models
Topic: (PSX) Reboot model format *.TOM and *.NAN
Replies: 3
Views: 2255

(PSX) Reboot model format *.TOM and *.NAN

Here is the Megabyte model from the Playstation game Reboot complete with animation file (NAN), model file (TOM) and textures.

Can they be converted to a common format that is global? Not just 3D Studio Max but Maya and etc? If more are needed I can provide. I could even get screenshots if needed.
by Darkfox
Thu Nov 13, 2008 10:16 pm
Forum: Game Archive
Topic: (PS2) Digimon World Data Squad FS.BIN
Replies: 3
Views: 2706

Re: (PS2) Digimon Data Squad FS.BIN

Here's the FS.DIR file that accompanies FS.BIN. It may be relevant.

Would it be possible for a mexcom script to be made or a plugin for handing this?