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by Farrarie
Mon Feb 07, 2022 8:59 am
Forum: 3D/2D models
Topic: Dying Light 1/2
Replies: 45
Views: 10565

Re: Dying Light 1/2

Thanks alot for the tool
but guys any of you know the location of the basic zombies head mesh and head textures ?
cant find it in common_textures_0_pc or common_meshes_pc
and if its in these folders, what are the names ?
by Farrarie
Wed Sep 22, 2021 11:36 pm
Forum: 3D/2D models
Topic: Granny .GR2 Reader plugin for Noesis
Replies: 476
Views: 93104

Re: Granny .GR2 Reader plugin for Noesis

Thanks for the amazing tool
by Farrarie
Sat Mar 13, 2021 4:39 pm
Forum: Graphic file formats
Topic: Megatextures research
Replies: 119
Views: 47699

Re: Megatextures research

daemon1 wrote: Thu Mar 11, 2021 12:06 pm WraithRevenant must extract normap maps
It extract diffuse, spec and mask textures, but not normal maps sadly.
by Farrarie
Thu Mar 11, 2021 9:50 am
Forum: Graphic file formats
Topic: Megatextures research
Replies: 119
Views: 47699

Re: Megatextures research

WraithRevenant dont extract normap maps from doom 2016, how can I get the normal maps ?
by Farrarie
Sun Feb 14, 2021 8:46 pm
Forum: Compressed files and methods
Topic: How unpack b2container in Gears 5
Replies: 17
Views: 11184

Re: How unpack b2container in Gears 5

Any updates ?
by Farrarie
Fri Feb 12, 2021 9:19 pm
Forum: Game Archive
Topic: Doom Eternal *.resources unpacker
Replies: 36
Views: 18408

Re: Doom Eternal *.resources unpacker

Any update guys ?
by Farrarie
Mon Jan 25, 2021 12:38 am
Forum: 3D/2D models
Topic: ACViewer: Assassin's Creed games viewer
Replies: 70
Views: 19803

Re: ACViewer: Assassin's Creed games viewer

can someone plz share the discord link ?
by Farrarie
Mon Dec 28, 2020 3:24 pm
Forum: 3D/2D models
Topic: Total War: Warhammer, Noesis script
Replies: 95
Views: 24792

Re: Total War: Warhammer, Noesis script

understandable, you already did enough in this amazing script. thanks alot !
by Farrarie
Sun Dec 27, 2020 9:14 am
Forum: 3D/2D models
Topic: Total War: Warhammer, Noesis script
Replies: 95
Views: 24792

Re: Total War: Warhammer, Noesis script

Well it really was not loading all meshes, there is a inconsistency between meshes for static and skinned so i set it to load the smaller number of meshes (LOD vs Meshcount) which always worked until this sample. in order to solve this is i added a attribute called "DEBUG = 0" in line 10 ...
by Farrarie
Wed Jul 29, 2020 12:50 am
Forum: 3D/2D models
Topic: Doom Eternal
Replies: 4
Views: 1513

Re: Doom Eternal

static models are completely broken
by Farrarie
Wed Jul 29, 2020 12:32 am
Forum: Game Archive
Topic: Doom Eternal *.resources unpacker
Replies: 36
Views: 18408

Re: Doom Eternal *.resources unpacker

Yes, static models have bad uv, hope it get updated
by Farrarie
Sun Jul 05, 2020 7:09 am
Forum: Game Archive
Topic: Researching of a .dat archive with a .mnf file.
Replies: 68
Views: 32042

Re: Researching of a .dat archive with a .mnf file.

I found this https://www.esoui.com/downloads/info1258-EsoExtractData.html but somewhat I always get this error Extra command parameter 'Elder' found! Extra command parameter 'Scrolls' found! Extra command parameter 'Online\game_mac\pubplayerclient\eso.app\Contents\Resourcesgame.mnf' found! Invalid c...
by Farrarie
Mon May 18, 2020 3:23 am
Forum: 3D/2D models
Topic: Kingdom Under Fire 2
Replies: 95
Views: 33344

Re: Kingdom Under Fire 2

Any progress guys ?
by Farrarie
Fri Feb 21, 2020 12:27 pm
Forum: 3D/2D models
Topic: Kingdom Under Fire 2
Replies: 95
Views: 33344

Re: Kingdom Under Fire 2

Any updates ?
by Farrarie
Mon Feb 10, 2020 12:22 am
Forum: 3D/2D models
Topic: Total War: Warhammer, Noesis script
Replies: 95
Views: 24792

Re: Total War: Warhammer, Noesis script

Thanks Alot man, it work perfectly