Search found 247 matches
- Fri May 03, 2019 9:41 pm
- Forum: Game Archive
- Topic: ARchive_neXt
- Replies: 876
- Views: 257301
Re: ARchive_neXt
Ohh alright that makes sense sure i would like to have the edited textures better thank you for the help :) I'll give you different texture maps. I have texture maps I've arranged. (These texture are the texture maps I have previously created.) Thomas De Carillon --> https://drive.google.com/open?i...
- Thu May 02, 2019 8:14 pm
- Forum: Game Archive
- Topic: ARchive_neXt
- Replies: 876
- Views: 257301
Re: ARchive_neXt
I would love that, also in the future if your not busy may you show me how to edit them and I will help provide some models for unity if you'd like. :) I made them with the blender. Shader Editor can now use better. But you can do the same with PS if you want. The problem is that it's not easy to s...
- Wed May 01, 2019 7:07 pm
- Forum: Game Archive
- Topic: ARchive_neXt
- Replies: 876
- Views: 257301
Re: ARchive_neXt
I can give you these texture maps if you want. (In an edited format)
- Wed May 01, 2019 6:11 am
- Forum: Game Archive
- Topic: ARchive_neXt
- Replies: 876
- Views: 257301
Re: ARchive_neXt
Hey I've manage to use the tool to extract Thomas De Carillon but I cannot find the textures for the model can anyone help me locate the textures ? I will be most thankful. You need to edit the texture maps yourself. There's a reference texture maps for this. (Diffsuse map, Mask map, Normal maps) T...
- Sun Apr 28, 2019 7:16 pm
- Forum: Game Archive
- Topic: ARchive_neXt
- Replies: 876
- Views: 257301
Re: ARchive_neXt
Hi, i am extract mesh from assassin's creed IV to OBJ files. But my model extract from Assassin's creed IV so BIG. how can i small size my mesh model (OBJ)? sorry my english is bad I didn't see any options when exporting. I mean, I guess there's no such choice. you must manually resize yourself.
- Mon Mar 25, 2019 7:56 pm
- Forum: 3D/2D models
- Topic: Detroit Become Human tools (PC, PS4)
- Replies: 521
- Views: 92287
Re: Detroit Become Human tools
My old videos. Models show how you can export. Building, running and model export of "Detroit Become Human tools"--> Youtube https://www.youtube.com/watch?v=xLN5jGNpNK8&t Arrangements for the eyes, Noesis plugins and Blender script --> Youtube https://www.youtube.com/watch?v=WLjVrQy0GO0&t https://ww...
- Thu Mar 21, 2019 1:08 am
- Forum: 3D/2D models
- Topic: Detroit Become Human tools (PC, PS4)
- Replies: 521
- Views: 92287
Re: Detroit Become Human tools
Detroit: Become Human, Heavy Rain, Beyond: Two Souls are coming to PC, that would make data mining easier. I better wait for these data https://www.pcgamer.com/detroit-become-human-beyond-two-souls-and-heavy-rain-are-coming-to-pc These are exclusive games for PS4. I don't think they'il come to the ...
- Wed Mar 20, 2019 11:55 pm
- Forum: 3D/2D models
- Topic: Detroit Become Human tools (PC, PS4)
- Replies: 521
- Views: 92287
Re: Detroit Become Human tools
https://i.gyazo.com/8e87b632b227a6c7e40cb4cfffd5348f.png I'm getting the same error in noesis when I try to open the ascii file created by the tool Does anyone have any tips? I recommend you use Blender 2.79b. Because the blender 2.8 has not been released yet. There are still a lot of problems. Use...
- Wed Mar 20, 2019 8:00 pm
- Forum: 3D/2D models
- Topic: Detroit Become Human tools (PC, PS4)
- Replies: 521
- Views: 92287
Re: Detroit Become Human tools
https://i.gyazo.com/8e87b632b227a6c7e40cb4cfffd5348f.png I'm getting the same error in noesis when I try to open the ascii file created by the tool Does anyone have any tips? I recommend you use Blender 2.79b. Because the blender 2.8 has not been released yet. There are still a lot of problems. Use...
- Mon Mar 18, 2019 8:15 pm
- Forum: 3D/2D models
- Topic: Detroit Become Human tools (PC, PS4)
- Replies: 521
- Views: 92287
Re: Detroit Become Human tools
and you think i didn't edit it? was the first thing. simply the tool doesn't work, at least what the files i have. Daemon is an idiot, at least he can explain better, not all people has his known Hen, please, calm down. It's not the solution to anything. So I have these forum sites. Specify here if...
- Mon Mar 18, 2019 12:27 pm
- Forum: 3D/2D models
- Topic: Detroit Become Human tools (PC, PS4)
- Replies: 521
- Views: 92287
Re: Detroit Become Human tools
You need to edit the detroit.ini file.
Have you exported these games before?
https://zenhax.com/viewtopic.php?f=5&t=8316
https://zenhax.com/viewtopic.php?f=5&t= ... t=hitman+6
- Sat Mar 16, 2019 3:01 pm
- Forum: 3D/2D models
- Topic: Detroit Become Human tools (PC, PS4)
- Replies: 521
- Views: 92287
Re: Detroit Become Human tools
What's wrong with that? 
- Thu Mar 14, 2019 12:34 am
- Forum: 3D/2D models
- Topic: Detroit Become Human tools (PC, PS4)
- Replies: 521
- Views: 92287
Re: Detroit Become Human tools
I noticed something on you're screenshots Isn't the model inverted? The triangle and the ligt thingy around the arm and the cicle on his head https://pixel.nymag.com/imgs/daily/selectall/2018/06/06/detroit.w700.h700.jpg Now I understand better what you mean. :mrgreen: Resize anything to the X axis....
- Sun Jan 27, 2019 6:53 am
- Forum: Game Archive
- Topic: Blacksmith - an Assassin's Creed: Odyssey extraction tool
- Replies: 197
- Views: 62244
Re: Blacksmith - an Assassin's Creed: Odyssey extraction too
I feel like all my efforts are wasted.
Anyway... Good luck
Anyway... Good luck
- Fri Jan 25, 2019 1:13 am
- Forum: Game Archive
- Topic: ARchive_neXt
- Replies: 876
- Views: 257301
Re: ARchive_neXt
... I get a "Microsoft.NET Framework" warning when I open it, I can still open it but there aren't any menus or options visible... There is a problem with the registry. So the program registry is unreachable. If the program is run as an administrator, the problem does not occur. But unfortunately t...

