There are always differences, even if the game engines are the same.
The compression of the game files has already changed. It could be from this.
You can say that to someone else.
There are always differences, even if the game engines are the same.
Dude, your example is fine. There's no problem with the texture map.Imperator3 wrote: ↑Mon Jul 22, 2019 6:29 pmThere are two files in the archive - original xbt and converted dds.
But there are many converters.Imperator3 wrote: ↑Mon Jul 22, 2019 9:25 amI use Robmaister converter from this post:
viewtopic.php?f=10&t=17888&start=225#p143489
Or do I need to use another converter?
Which texture maps are you talking about? (yellow/orange)