Search found 247 matches

by TSelman61X
Wed Apr 12, 2017 2:37 pm
Forum: 3D/2D models
Topic: Help me
Replies: 2
Views: 856

Help me

I can import only models with 3ds max.
I can not combine skeletons with modelle.
How it's made
I want to do it like this
http://elonir.deviantart.com/art/Assass ... -582115463

I have to combine modellers and skeletons Please
Help me Help me Help me
by TSelman61X
Mon Mar 27, 2017 10:14 am
Forum: Game Archive
Topic: ARchive_neXt
Replies: 876
Views: 257301

Re: Archive X

RunaWhite wrote:I finally managed to get some decent looking hairs (not 100% perfect, but oh well)

Image

Image

They are so heavy, too many polygons ahah.

MDA, I'm really grateful for the work you've done on this tool!
Do you have a skeleton?
by TSelman61X
Fri Feb 24, 2017 11:32 am
Forum: Game Archive
Topic: How is it done
Replies: 1
Views: 776

How is it done

What program should I open .arxs files with :owned2: :[ :[ :cry: Or Raw data http://milance941.deviantart.com/art/Haytham-Kenway-AC3-389923043 I can make a model with a 3d and skeleton like this Immediately need Immediately need Please Please Please Please Please Please Please (: (: :D
by TSelman61X
Mon Feb 20, 2017 9:50 am
Forum: Game Archive
Topic: watch dogs 2 .dat .fat archive?
Replies: 286
Views: 90676

Re: Convert XBT to DDS (and vice versa)

You can with a Blender plugin, check this thread viewtopic.php?p=127569#p127569[/quote]

Thx bro :wink: :]
But there's no skeleton on it :(
by TSelman61X
Sat Feb 18, 2017 3:37 pm
Forum: Game Archive
Topic: watch dogs 2 .dat .fat archive?
Replies: 286
Views: 90676

Re: Convert XBT to DDS (and vice versa)

Watch dogs how can i open .xbg file

Please Please Please Please
by TSelman61X
Sat Feb 18, 2017 2:33 pm
Forum: Game Archive
Topic: watch dogs 2 .dat .fat archive?
Replies: 286
Views: 90676

Re: watch dogs 2 .dat .fat archive?

watch dogs 2 I can open the .xbg file
by TSelman61X
Fri Feb 17, 2017 3:01 pm
Forum: Game Archive
Topic: ARchive_neXt
Replies: 876
Views: 257301

Re: ARchive_neXt

I've severely updated my PHP converter. I've attached my files, and uploaded them to my website for online testing: http://acreed.kjasi.com/ . This site will always use my latest code. Should I start a bitbucket for this converter? Let me know. I think I've gotten the converter as best I can get it...