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by totally
Fri Jul 07, 2023 2:46 am
Forum: 3D/2D models
Topic: Front Mission 4 and Front Mission Online (PS2)
Replies: 41
Views: 3272

Re: Front Mission 4 and Front Mission Online (PS2)

With the release of all the the Structure Arts model kits my anticipation for being able to pull undistorted geometry grows exponentially
by totally
Fri Jun 09, 2023 8:05 pm
Forum: 3D/2D models
Topic: Front Mission 4 and Front Mission Online (PS2)
Replies: 41
Views: 3272

Re: Front Mission 4 and Front Mission Online (PS2)

Greg wrote: Sat Jun 03, 2023 6:42 pm I've been aware that standard texture dumping solutions do not seem to work for FM4/O/5 for quite some time, I planned to ask around about this after the model extraction scripts were complete.
Right on.
by totally
Fri Jun 02, 2023 5:51 pm
Forum: 3D/2D models
Topic: Front Mission 4 and Front Mission Online (PS2)
Replies: 41
Views: 3272

Re: Front Mission 4 and Front Mission Online (PS2)

Any plan to add texture extraction to the completed product? Was noticing that dumping TIM2s from FM4 (TextER) results in a lot of garbled mess. My only real success is dumping textures with Ninjaripper and then fixing the half transparency in Photoshop. Though that misses any unused/cut textures li...
by totally
Sun May 28, 2023 4:56 pm
Forum: 3D/2D models
Topic: Front Mission 4 and Front Mission Online (PS2)
Replies: 41
Views: 3272

Re: Front Mission 4 and Front Mission Online (PS2)

You need to provide a path in which to create and write the model file, which will be named after its offset in the DAT. Where lol? I'm assuming: with open(+str(offset), 'wb') as model: needs to be: with open('D:\path\to\file\location'+str(offset), 'wb') as model: or something? Edit Yeah, that work...
by totally
Sun May 28, 2023 2:44 pm
Forum: 3D/2D models
Topic: Front Mission 4 and Front Mission Online (PS2)
Replies: 41
Views: 3272

Re: Front Mission 4 and Front Mission Online (PS2)

Image

But seriously, intact UVs is soooooo nice. Saves so much time, even with splitting apart materials.
by totally
Sun May 28, 2023 4:43 am
Forum: 3D/2D models
Topic: Front Mission 4 and Front Mission Online (PS2)
Replies: 41
Views: 3272

Re: Front Mission 4 and Front Mission Online (PS2)

So I get thrown the same error with FM4, FM5, and FMO PS2 when attempting to run the 'FM DAT Dumper.py' IDLE Shell 3.11.3 Traceback (most recent call last): File "D:\VideoGames\PS2\FM DAT Dumper.py", line 54, in <module> with open( + str(offset), 'wb') as model: TypeError: bad operand type...
by totally
Sun May 28, 2023 3:35 am
Forum: 3D/2D models
Topic: Front Mission 4 and Front Mission Online (PS2)
Replies: 41
Views: 3272

Re: Front Mission 4 and Front Mission Online (PS2)

Have you actually extracted the DAT and POS files from the ISO? Aw man, I missed your reply on the page jump, and have edited my previous posts multiple times. But yeah, I just keep getting errors when trying to extract both with FM4 and FM5 (DVDIMAGE.DAT and DVDIMAGE.POS copied from respective .IS...
by totally
Sun May 28, 2023 1:05 am
Forum: 3D/2D models
Topic: Front Mission 4 and Front Mission Online (PS2)
Replies: 41
Views: 3272

Re: Front Mission 4 and Front Mission Online (PS2)

with open('C\games\PS2\FrontMission5\DVDIMAGE.DAT','rb') as DAT: with open('C\games\PS2\FrontMission5\DVDIMAGE.POS','rb') as POS: Tried this, but then I get new complaints about: Dat Dumper.py line 24, in <module> OffsetsLocation = (int.from_bytes(POS.read(4), 'little') * 4) + 8 AttributeError: typ...
by totally
Sun May 28, 2023 12:45 am
Forum: 3D/2D models
Topic: Front Mission 4 and Front Mission Online (PS2)
Replies: 41
Views: 3272

Re: Front Mission 4 and Front Mission Online (PS2)

You just need to open them in IDLE or another Python IDE and provide the path of a model file where specified, so at line 20 in FM DAT Dumper.py with open(,'rb') as DAT: with open(,'rb') as POS: I need to put in the path to the Front Mission DAT and POS files? like: with open(C\games\PS2\FrontMissi...
by totally
Sat May 27, 2023 6:28 pm
Forum: 3D/2D models
Topic: Front Mission 4 and Front Mission Online (PS2)
Replies: 41
Views: 3272

Re: Front Mission 4 and Front Mission Online (PS2)

Got the DAT parser working even while isolating models and have altered the FM4 script to go over them. You mind posting a quick overview of how to use these python scripts? They aren't Noesis plugins? Cmd line? Python Max Scripts? I am not a smart man. :oops: Attached is a Front Mission Online .DA...
by totally
Sun Apr 16, 2023 7:48 pm
Forum: Game Archive
Topic: Archeland (Unity) - encrypted files
Replies: 4
Views: 1453

Re: Archeland (Unity) - encrypted files

Update: Just checked the second game, the key provided by hunshimowangzhy above was from it. Update 2: Builds are now merged into single one with support for 4 games, including Archeland, Kalpa of Universe, Doula Continent and Mecharashi. Update 3: Support for Bless Global is added. Nice, thanks fo...
by totally
Sun Mar 19, 2023 2:23 pm
Forum: 3D/2D models
Topic: Front Mission 4 and Front Mission Online (PS2)
Replies: 41
Views: 3272

Re: Front Mission 4 and Front Mission Online (PS2)

Nice, one step closer to being able to get all the mobile weapons from FMO into modeling software.
by totally
Thu Jan 12, 2023 9:44 pm
Forum: 3D/2D models
Topic: Front Mission 4 and Front Mission Online (PS2)
Replies: 41
Views: 3272

Re: Front Mission 4 and Front Mission Online (PS2)

Definitely would be cool, found the Front MIssion Online Driscoll/Raven encounter files, would love to see them in proper 3D
by totally
Sat Dec 10, 2022 4:05 pm
Forum: 3D/2D models
Topic: Front Mission 4 and Front Mission Online (PS2)
Replies: 41
Views: 3272

Re: Front Mission 4 and Front Mission Online (PS2)

What are you using to extract the raw files from Front Mission 4 and 5? I think the last time I was digging for content I used Munge Explorer, and then more recently I came across some quickbms scripts on Zentax that I haven't really checked beyond using them for extracting some audio. FMO is easy a...
by totally
Sun Nov 14, 2021 2:16 pm
Forum: 3D/2D models
Topic: Armored Core .flv's
Replies: 1
Views: 415

Re: Armored Core .flv's

Google harder maybe.
viewtopic.php?f=33&t=7901&start=165

Some animations get broken and most of the Arms Forts crash out Max but otherwise great tool.