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by Frazzlee
Mon Mar 20, 2017 8:23 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2051
Views: 448954

Re: Forza Motorsport Resource Extraction (.carbin)

fixed a bug with Aston Martin Vulcan (ast_vulcan_16), body_a.modelbin, reported by SonyKalien; thx! Be aware of such lines in the obj files: # body_a.modelbin, # uv-sizes 24 24 32 32 28 32 32 32 32 36 36 which should help to decide which uv offsets to choose. There's 11 uv blocks. The first one has...
by Frazzlee
Sun Mar 19, 2017 9:50 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2051
Views: 448954

Re: Forza Motorsport Resource Extraction (.carbin)

Added _library folder, thanks to GTAIV Modder for pointing this out to me <3 and added an icon to the program.. Download here:https://github.com/Frazzlee/MakeH2O-Plugin Next update will hopefully use MakeH2O to open the files and create the obj directly so minimising work needed to convert to obj : ...
by Frazzlee
Sun Mar 19, 2017 9:26 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2051
Views: 448954

Re: Forza Motorsport Resource Extraction (.carbin)

Hi, i don't know if this is the best place to ask, but since we have the files for the game, can we get the images of the cars with transparent backgrounds? Like this one http://i.imgur.com/ZVE99CH.png only if they're stored as an image format and not rendered real time whilst in game, out of inter...
by Frazzlee
Thu Mar 16, 2017 5:28 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2051
Views: 448954

Re: Forza Motorsport Resource Extraction (.carbin)

edit: fixed all issues with plugin , new version here - https://github.com/Frazzlee/MakeH2O-Plugin (pluginCurrent.rar)
by Frazzlee
Thu Mar 16, 2017 8:54 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2051
Views: 448954

Re: Forza Motorsport Resource Extraction (.carbin)

makeh2o plugin - https://youtu.be/cQT0kggGB1A - should make life 1% easier edit: need to fix program if one of the folders doesn't exist, as atm it just crashes, i'll make a check at the very begging for each folder and then skip parts accordingly i think, will fix when I get home :bleh: http://i.i...
by Frazzlee
Thu Mar 16, 2017 8:15 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2051
Views: 448954

Re: Forza Motorsport Resource Extraction (.carbin)

makeh2o plugin - https://youtu.be/cQT0kggGB1A - should make life 1% easier Never bothered to upload this, badly written... but if it can help: This tool read .modelsbin and get textures that are called, if there is. Textures can be found in folder swatchbin from where the exe was launched. File > S...
by Frazzlee
Wed Mar 15, 2017 10:27 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2051
Views: 448954

Re: Forza Motorsport Resource Extraction (.carbin)

makeh2o plugin - https://youtu.be/cQT0kggGB1A - should make life 1% easier
by Frazzlee
Mon Mar 13, 2017 9:38 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2051
Views: 448954

Re: Forza Motorsport Resource Extraction (.carbin)

nick22savino wrote:is there a script fr blender that creates material for each object in a file?
like when i do the script then i run it ... that then all the objects automaticly adds the material name to the object?
not afaik, UV's materials have to been done manually, at least that is how I have been doing it
by Frazzlee
Fri Mar 10, 2017 11:02 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2051
Views: 448954

Re: Forza Motorsport Resource Extraction (.carbin)

turbo90 wrote:BMW M2 F22 Report...

dashpad need to scale..
Image
Has always been like this afaik , just detach wheel and scale to Y and X axis
by Frazzlee
Tue Feb 28, 2017 4:51 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2051
Views: 448954

Re: Forza Motorsport Resource Extraction (.carbin)

It's sounds very good, except that you do it silently "in underground", because you can save hours of work for us... Anyway, for skeleton you'll need to process CAR\scene\CAR_skeleton.gr2 files, most of tools for other games make it through using a granny2.dll directly for import. Maybe here's anot...
by Frazzlee
Tue Feb 28, 2017 8:55 am
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2051
Views: 448954

Re: Forza Motorsport Resource Extraction (.carbin)

Hi guys, I was reading this thread for a while but this is my first post, I think you are making an awesome work :D Hi and welcome :) I'm trying to make a tool through Houdini engine that can automatically process the cars, scaling and placing the parts, assigning materials and textures, fixing UVs...
by Frazzlee
Thu Feb 23, 2017 5:14 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2051
Views: 448954

Re: Forza Motorsport Resource Extraction (.carbin)

I've been searching high and low for a thread like this. Thank goodness I found you guys. I'm just doing part swaps between cars in FH3, and I've gone over the previously posted hex code translations very thoroughly, but I still can't figure out which parts of the code to copy between .modelbin fil...
by Frazzlee
Sun Feb 05, 2017 9:30 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2051
Views: 448954

Re: Forza Motorsport Resource Extraction (.carbin)

zwrtron wrote:sb2dds have been released for testing purposes.

Find it here: http://www.facebook.com/tadohmn
excellent work
by Frazzlee
Wed Jan 25, 2017 8:33 pm
Forum: 3D/2D models
Topic: Forza Motorsport Resource Extraction (.carbin)
Replies: 2051
Views: 448954

Re: Forza Motorsport Resource Extraction (.carbin)

models will be uploaded here in native format (.bin)
https://github.com/ForzaRip