Hi, here's a first release of the model converter for you to try. all you need to do is type in the model filename you want (ex: model/model01.mod) and the program will create the corresponding .OBJ file. at the moment only position data is exported, tex coords and normals will come in a later relea...
Hi, I wrote a Mod -> Obj converter (because obj file format is simple). For me it's enough because I'm planning to make a Direct3D viewer (not mod the game). If 3ds max is the most used here then I'll write an import plugin, other wise (maya or something else then I'll just write a Mod to OBJ conver...
Hi, here's some other programs for DMC4 & Lostplanet DMC4Extract this program will give the files extracted from DMC4 (PC) using the RPGViewer3 tool an extension based on the file header (ex: nameXYZ --> nameXYZ.tex or nameXYZ.mod). just put it in the upper directory and let do its work. LostplanetT...
I have a question: why can't I attach more than one file? when I select the file, nothing happens. Since I can only post one file at a time I'll post this: LostplanetArc: an extractor for LostPlanet (PC version of course), it will batch extract all the .arc files of the game with a single click (I'm...
I haven't used forum posts for ages, that's why the second pic didn't appear, I don't know why, ... anyways.. Yes, not only Lostplanet tools will be soon available but also DMC4's since the file formats are almost the same, even the source code will be available for those interrested and of course t...
Hi there! I got my hands lately on a DMC4 ARC extractor called RPGViewer and I have to tell that the file formats are almost identical to those used by the Lostplanet, it was very easy to figure out the file formats (some of them hehehe) given that I already made numerous programs to export Lostplan...